54271
DF Suggestions / Re: Mechanical Rails and Rotating mechanisms
« on: June 26, 2011, 11:15:55 pm »
Yes. In fact, it is planned.
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Don't you hate it when people argue with you by explaining what happened to be your entire POINT?So, these lungfishes I'm seeing estivate the whole year? These is NO water on the map, ANYWHERE, at least not on the surface. I think even lungfish need water to eat, as they can only swi...ah, right, DF =/= logic.Quote from: http://en.wikipedia.org/wiki/LungfishLungfish are best-known for retaining characteristics primitive within the Osteichthyes, including the ability to breathe air...
African and South American lungfish are capable of surviving seasonal drying out of their habitats by burrowing into mud and estivating throughout the dry season.
You have to keep in mind, at all times, that this game IS NOT FINISHED... There are so many little things like this that toady will get to eventually, one could go crazy fussing over them all.
Want to talk about logic, you can 'distill' beer from wheat and nothing else, and have seeds left over to plant after you are done! No water needed, and the part of the wheat you normall would consume IS the seed, and you dont distill beer, you brew it!
I could go on and make a huge wall of text out of the myriad things that are not right, but really, it just boils down to the fact that a lot of what we are playing with are simple placeholders that have minimum functionality and will be fleshed out at a later time.
So, these lungfishes I'm seeing estivate the whole year? These is NO water on the map, ANYWHERE, at least not on the surface. I think even lungfish need water to eat, as they can only swi...ah, right, DF =/= logic.Quote from: http://en.wikipedia.org/wiki/LungfishLungfish are best-known for retaining characteristics primitive within the Osteichthyes, including the ability to breathe air...
African and South American lungfish are capable of surviving seasonal drying out of their habitats by burrowing into mud and estivating throughout the dry season.
Set them on fire.Nothing. Urist McSnack cancels Flee Forgotten Beast: Feet rotting off and eyes erupting in blisters.[/url]
WWUD if he found a forgotten beast, and of the two routes back to the fortress, one had traps that would stop the FB, and the other was defenceless?
Er, perhaps you don't understand. I have rocks made out of cat soap and stuff. Cat soap does not appear in the stockpiles lists.Then it should be as simple as altering your stockpile permissions.Soap only comes in the form of bars, unless you've modded in a "soap stone". So just make a bar/block pile and change the settings so that only soap bars can be placed there.I actually modded in a reaction to turn soap bars (bars made of soap) into soap...rocks? (...rocks? made of soap).
You won't be able to make mechanisms or anything with it though, you need to mod in a soap boulder for that, and then create a custom reaction to take a soap bar and make a boulder out of it.
In order to make a stockpile with soap "stone" you'd just enable stones in a stockpile and then disallow anything that wasn't soap.
Soon he was like fuck this fucking nerd game and he's been laughing at me ever since....He's laughing at you for being nerdy? You might need new friends, or at least friends with a new sense of humor.
Another friend hates dwarfs. That's it. Just hates dwarfs.Stupidest reason to dislike DF ever. Just mod the game and tell him/her that it's supposed to say "Elf Retreat." Anyone stupid enough to hate a game for its involvement of dwarves is stupid enough to fall for that trick.