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DF Dwarf Mode Discussion / Is moss agate a kind of wood...
« on: April 26, 2011, 08:49:30 pm »
,,,or is there some other reason the traders just brought a moss agate training spear?
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I was actually referring to the fact that my tomb is the first room you set up for me.I have mandated engravings in his chambers, as well as similar ones for the rooms belonging to GreatWyrmGold.Thank y-
Wait a minute...
No worries. You're not a baron yet, so you haven't started complaining. My IC voice's preferred method of handling Nobles is to get them what they want. So, even if you were, blah blah blah I forget where I was going with that.
I am not happy. So much has gone wrong in my short stay as Overseer. Two deaths. Geb is also badly hurt. I don't know if he will pull through. Niyazov has ordered that GreatWyrmGold be removed from his Office and Dining Room, claiming they are far above his station. In order to prevent further conflict, I was forced to oblige.HEY!
Also, though it is no immediate danger, we have heard terrible sounds from the caverns. They are walled off, so there is no need to fear, but, I believe it to be...You can say that again. Deadly dust? Oh dear.
The potential resources in the cave are surely lost.
Even when they were coded to do so, there were several conditions:You forgot to mention, #) They were dumb enough to sometimes smash a bridge that they were standing on.
1) They cannot attack a construction that is ABOVE them, so a Drawbridge that closed an opening in the floor by lowering on top of it and sealing it could not be attacked from below.
2) They cannot attack the OUTSIDE FACE of a raised Drawbridge... it is treated as if it were a constructed wall. In order to attack it, they would have to either be already inside, or be able to flank it, which can be prevented by building the Drawbridge between two one-tile walls, which cover its flanks.
Ahh that is so much better the grounds were just littered with trolls and goblins. Now how to use these to make something cool...Easy. Set up custom stockpiles outside your gates/inside the first hallway of your fort that only accept goblin, troll, megabeast, etc corpses and body parts and such. Also elves, if you want that edge in trade.
Use the blood of elves in his megaproject, instead.Most likely, like all of my others, nothing. The factions would attack and kill one another; the remaining one would either limp off or be weak enough for the militia to easily exterminate. Plus, Urist isn't completely certain what the concept of "deadly danger stay inside" is.
WWUD if Kobolds, Goblins, Humans, and a Megabeast showed up at the exact same time, and they were all pissed?
Actually, unless the axe hit the dwarf sharp side first, it would be useless as a weapon.It would make sense, unless the slime is really, really sticky and/or acidic. Or bouncy. I can see it now...Can't you simply punch their arms off? I thought slime was liquidAll it took was 3 legendary Axe dwarfs with their trusty adamantium battle axes! The dragon didn't stand a chanceExcellent! Now dig into the caverns and find two flying slime Forgotten Beasts at once and see how well you do.Paws and guts were flying all around!
The first guy to get there got stunned (and I think the dragon did as well), but as soon as the axes started flying... GG dragon
"The Forgotten Beast Flubber has arrived! It is made entirely of slime."
"Oh, shouldn't be to hard to take care of. Axedwarf! Charge it!"
*The Axedwarf hacks the Flubber in the body, but the attack is deflected! The adamantium battle axe strikes the legendary axedwarf in the head, jamming the skill through the brain and tearing appart the brain!*
"Holy ****!"
Dragons are a pushover.See, now, that's a problem with crossbows.
My last dragon attack was taken care of with just a single volley of iron bolts. It didn't stand a chance.
(Had my first fire breather, it created a huge brush fire outside my fort and killed a lot of civies before I could put it down.)...How?
It's still a ways away tho... as is worldgen populations not dying from starvation every 4 years.Off topic, why is it always 4 years? Shouldn't they all starve in the first spring or so if they can't get any food?
Your civ's creature can't speak. It probably is a result of your faulty mod attempt.A. They're dwarves.
Copy-Paste directly from the raw files. I doubt it.Without actual raw files there is little we can say.
Try reverting the dwarf entity back to default, you may have left a typo somewhere.
The only thing I changed was the [CREATURE] tag, which now reads [CREATURE:DWARF].
You could ghave hit an extra key by mistake when changing it back. Its easy for that sort of thing to happen if you're nat careful. any minor tyop in the entity's creature tag could completely invalidate that tag and with it the entire entity. Minor typos elsewhere could screw things up too.
Case in point...