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DF Dwarf Mode Discussion / Re: Hilpf! We need moer thredz bout BAGDERZ!
« on: April 07, 2011, 07:40:00 pm »
No, we don't.
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Five times the size of a dwarf? That's almost as big as a human!Well I am enjoying the variety!How about 5 times the size of a dwarf? I'm not sure how to switch bone with other materials. If I do, I'm getting some slade teeth
Personally though I feel like the Alpha's are to weak. They're just a little bit bigger, that doesn't provide a huge advantage, you could give them metal teeth or bones if you're feeling Fun.
but thats the problem. Death isnt killing, he is just pokingA. Adamantine arrows=light=bad ammo.
oh and btw, seems like 102 elves in full adamant gear is making some progress. Death has all it's bodyparts in red except left and right foot
atleast is kind of amusing to see all those elves swarming around it. and there were about 50 archers with 200 arrows shooting at him.
Maybe removing the maximum...but designations take effect immediately, and buildings require you to choose material. What? Are you going to have a separate command for each material?QuoteA. Designations don't work like buildings. It would require some major fiddling.
How so? Designating already works fine with digging. You just have to designate what you want, then a build menu comes up where you select the mineral you use, and then the dwarves build. Or just select the mineral, and have a count down on the side until said mineral is gone.
Finally I don't think it would take that much coding to at least remove the maximum 10 constructions you can build at a time.
A. How big of pyramids are you building?QuoteB. It only helps certain things.
Certain things that can become tedious in the current format. Imagine digging like this, your fingers would be worn down to stumps.QuoteC. After designating a line or rectangle of wall or whatever, you can instantly designate another; therefore, there is little benefit.
You don't have to hit the u h j and k keys five thousand times to make a pyramid. That's a great benefit on player time and my pointer finger.
A. The horse and buggy has some advantages over cars. Ask any environmentalist, or someone who has to deal with rising gas prices. Just because the car is newer doesn't automatically make it better.QuoteD. It works fine now.
That is no excuse not to improve or add to things. It's like saying 'The Horse and Buggy works fine. Why buy a car?'
Seconded VERY heartilly.Yep. I...how many is it now?...this general idea.
More screens should scale to the size of the window than already do, especially Worldgen.
Gonna repeat that last guy.Someone on another thread suggested that dwarves might use the more skilled spouse's surname, regardless of gender. So if Urist McLegendaryBonecarver and Urist McNoviceCheeseMaker get married, they'd be the McBonecarvers, whether Urist McCheesemaker is the husband or the wife. That seemed like a pretty nifty idea.
That IS a good idea!
Thirded.there's no reason to make every civilization always have the same arbitrary amount of power at the end of worldgen.
Seconded
fluffy wambler(weapon)A. Colossi.
1 hand +5 bonus,+25 against bronze colossus
To the wood liking noble, stay away from glaciers. Treeless embarks will be your downfall.Then wood would suddenly be trimmed from the list of smart mandates, now wouldn't it?