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DF Modding / Re: Need ideas for a dwarven mutant mod...
« on: January 26, 2011, 08:31:59 pm »I got an idea for a small mod, one that just changes dwarves so they have a bunch of rare castes that could be considered mutants. I'm taking suggestions, as I'm kind of in a bit of a rut and am having some trouble fleshing out the concept a bit more. The idea is that most of the mutations would be harmless, but some would either be a boon or a curse on your fortress or both.Ideas for mutants:
Any ideas?
Skinless dwarves (or whatever; I think mutant goblins would be even more awesome than mutant dwarves-ESPECIALLY if you can get a mutant goblin riding a mutant giant cave spider as a seige leader!)
Dwarves with both arms on one side of their body
Dwarves with three eyes
Dwarves with one eye
Dwarves with eyes in weird places
Dwarves with no eyes
Dwarves with no eyelids
Dwarves with huge ears
Dwarves with no ears
Dwarves with long legs and ears on their knees
Dwarves with no sensory nerves
Dwarves with toxic blood
Dwarves with blood that congeals into an edible substance
Dwarves with six fingers on one/both hand(s) and/or four on one/both hand(s)
As above, but with toes.
Dwarves with two heads.
Dwarves with no arms and prehensile tongues
Genderless dwarves
Dwarves that are more easily angered and less likely to like helping others
Firebreathing dwarves
Dwarves that can ignore fire, magma, etc but create lots of steam if they hit water and have high [HOMEOTHERM]s
Toad-like dwarves
Dwarf dwarves
Giant dwarves
"The NPZR Route-" Combine several!
Make sure to have individual mutations, especially major ones, unlikely, but mutations in general not too unlikely-maybe one in 25, total.
