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Messages - GreatWyrmGold

Pages: 1 ... 369 370 [371] 372 373 ... 3706
5551
A horrendous howl sounds out from the forest, and the creature steps forward, blocking Will's path. It's not a boar, but a giant, black cat with four tusks in its long snout. It glares at everyone with its golden eyes, the size of saucers, before preparing to strike.
"Of course."

Will backs up, because he didn't grab any weapon.

5552
Forum Games and Roleplaying / Re: The (TBI) Brigands
« on: February 11, 2014, 09:23:08 pm »
((He's not undead. Besides, he could easily stop drop and roll, and Kyle could set him on fire after we maneuvered into a proper ambush!))

5553
Roll To Dodge / Re: Special People: Preparing for Mission 2
« on: February 11, 2014, 09:17:18 pm »
A white fox girl approaches you after you walk out. She looks very much like you, except she has white fur over all of her body and only one tail.
"Hi! I saw you were upset before. I know it's not much, but I hope this will make you happier." she says and hands you a flower. It looks like a lily, with petals that are yellow near the stamens and transition to red near their edges, with an orange gradient in between. The underside of its petals is white.
((Idea: The flower is bound to Irene's soul. It shows up with her whenever she shows up somewhere, in a host or in the Staging Area. Not much use, but it's a nice touch.))

Quote
Do you read the descriptions of the powers I'm giving you?
((Yes. So?))



"I'm going to be fighting the robot?"

5554
Forum Games and Roleplaying / Re: The (TBI) Brigands
« on: February 11, 2014, 09:12:03 pm »
((The business makes it less likely of him to realize anything is off. If he's on fire, he'll realize something is off.))

5555
Will arrives just in time to see the knight get brutally killed. Lovely.
HE turns around and heads inside.

5556
Forum Games and Roleplaying / Re: The (TBI) Brigands
« on: February 11, 2014, 09:06:48 pm »
((We don't have nine guys. And he's busy--we could manage it. Especially since we have pretty good cover.))



((We don't have nine guys. And he's busy--we could manage it. Especially since we have pretty good cover.))

5558
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: February 11, 2014, 09:00:38 pm »
There are no seekers in OldCom. Invisibility (or stealth) is simply not a thing in it.
Indeed. And that is sad.

No, we've done it a few times before (culminating in Leafsnail posting the 9 minute speedrun of OldCom).
Neat. I'll watch it.

Yeah. I liked that you ended up invading the alien's world instead. A nice reversal of situations.
That does sound cool.

5559
General Discussion / Re: GreatWyrmGold's 50000th post tomorrow.
« on: February 11, 2014, 08:51:16 pm »
I wonder when the new version comes out.
Tomorrow.
Goddammit, you made me think it actually WAS being released tomorrow.

Wait, he makes up a whole 1% of the entire forum?
By himself?

Holy cow.
Indeed.
Again: Why are these kinds of things tracked?!?

So, Toady, where's the Games GreatWyrmGold Participates In Sub-Board?
*shakes head* do not do please
it does not work well
toady was hesitant enough to make the Einsteinian Roulette subboard
What makes you think he was serious?

5560
Will has come out.
"Wha' I miss?"

5561
Forum Games and Roleplaying / Re: The (TBI) Brigands
« on: February 11, 2014, 07:53:50 pm »
OH LIKE SHOOTING HIM IS GOING TO GIVE HIM ANY LESS TIME TO REACT!
((We were going to set up a good ambush before attacking, but KYLE HAD TO SET HIM ON FIRE!))

5562
Who needs a knot when you can trap them in a gem and make them your slave for eternity :p.
Anyone not into bondage or slavery.

5563
Sounds rather reasonable, depending on the world. Any specific targets in mind at all?
Cadia?

5564
(Nope. Just heavily implied.)
((Hugo seemed to be asking about referencing things in general.))

5565
Roll To Dodge / Re: You Enter A Room
« on: February 11, 2014, 07:03:09 pm »
Plan!

Curse Lady Luck.
Do not trip over a piece of rubble.

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