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Messages - GreatWyrmGold

Pages: 1 ... 383 384 [385] 386 387 ... 3706
5762
Roll To Dodge / Re: Thawed (Characters Needed; 3?/6)
« on: February 09, 2014, 06:00:04 pm »
So... who's in.
The 3? is the number of complete character sheets. There's about three of those, right?

5763
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: February 09, 2014, 05:58:27 pm »
The most interesting thing that could happen to a physical character is fighting in a Jackie Chan style.
Yes. However, this is less like The Karate Kid and more like if said Karate kid was slightly less effective than someone in an epileptic seizure and got beaten up by the meek bookworm.

The Dragon Knight will go down in Tribulations annals as being "really kinda pathetic".

5764
Roll To Dodge / Re: Thawed (Characters Needed; 0/6)
« on: February 09, 2014, 05:54:55 pm »
Well balls.
As I'm loathe to use wind again and that was the best one I had, I guess I'll drop out. :c
I'll keep an eye on this though.
Sorry to hear that.
Want a suggestion? Think of something that fits your character, her personality and stuff.

Ok, that should do it. GWG, please have a look at my finished Character sheet~
Motivation is better, I'll give you that. And if it wasn't for the fact that I'm stumped on anything more fitting with the stuff without being completely different, I'd request you change it.
Curse you, limitations of the English language. It's good. Doesn't mean you can't make it better, just that no methods of doing so come to mind.

5765
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: February 09, 2014, 05:46:36 pm »
Horrible luck, yeah. I just wish I actually, you know, did something between my stints of horrible luck instead of swinging between a few kinds of horrible luck.

Or at least that my horrible luck lead to something interesting, and not just me flailing about, missing everything, and sometimes making a squiggly line in the air before dying to a boot to the face.

5766
Will investigates the various rooms. Thoroughly.

5767
Still sounds sucky. I like Elf's system and dammit I'll defend it.
I'm behind a system that works.
Elf's system, maybe, but I'd reduce the die size to something like 20 or 30. Then, luck and attributes have roughly equal import.

5768
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: February 09, 2014, 05:39:17 pm »
Spoiler: Golden Mage (click to show/hide)

5769
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: February 09, 2014, 05:36:57 pm »
What good is a physical-based character if I lose to wizards in a fistfight?!?

reserve spot, making character.

5770
Roll To Dodge / Re: You Enter A Room
« on: February 09, 2014, 05:35:01 pm »
"Um...Okay? Where now?"

Find the 1-A survivors or anomalies or something.

5771
Roll To Dodge / Re: Thawed (Characters Needed; 0/6)
« on: February 09, 2014, 05:10:38 pm »
Whoops, missed Elf.

Element: The Moon. Specifically, her abilities are based around the manipulation of the Moon's magical energies.
Um, no. Right at the top of the Rules of Magic spoiler:
Magical Elements
Each sorcerer or sorceress has control of a general substance.
Rock, great. Marble's fine, too. But light, or "Moon", or anything about manipulating magical energies of something? No.

Quote
Traits:
- Well-Read: Selene spent a long while of her life studying, and so has a lot of knowledge. (+1 to knowledge checks, +3 if related to moon lore.)
- Fearful: Selene loses fine control of her abilities when scared. (Automatically wild casts when scared, -1 to control when scared.)

Other: (GM PLS CHECK) During her travels, she found a blade that resonated with her magical abilities. (Starts out with a scimitar that can inflict her element's damage, adding +1 to a damage roll)
(PLS CHECK) Is half as effective during new moons, normally effective during daytime or other phases of the moon, and doubly as strong during the full moon. (+2 to power during the full moon, -2 during the new moon.)
Those "Other" things would count as traits.
If you want a magical anything, you'll need to justify it in your backstory. And this is going by more of a "chunky salsa" damage system, so...

Wow. Six new replies.

His hair is curly, long and unkempt, forming something a time traveler would recognize as a mullet and shiver in disgust
...

Quote
Mark: ... his Mark happens to be a jet black seven-pointed solid star right over his lips and his general mouth area, its edges reaching up to his eyes. If that wasn't enough, the black star glistens as if wet, unlike the rest of his skin, and its sheen has a slight purplish tone to it.
...
Catalyst Emotion: Nausea
Yeesh.
Not bad yeesh, just...wow. I've met luckier folks, let's say.

5772
Roll To Dodge / Re: Thawed (Characters Needed; 0/6)
« on: February 09, 2014, 05:02:59 pm »
I didn't... :P
I was joking.

It was implying Kyle magically made more meat.
Ah.

Updated my sheet.
Adds up.
A bit more data would be nice, but you have a workable character.

Updated my sheet. Should be a lot better now.
Could you please reconsider the emotion? Like I said, relatively passive emotions like "fear" aren't really good catalyst emotions. Things like fear, anger, passion, and such tend to be better.

5773
Why multi roll though? It seems dumb to be able to attack more than once for a crit. A crit should be awesome not... you slash again. Woo.
Not that kind of multiroll, the kind where you roll multiple dice to see if you succeed. Like Shadowrun.

5774
Will follows Kyle slowly and carefully, keeping an eye out for anything of note.

5775
Forum Games and Roleplaying / Re: [ISG] The Tales of Blankland
« on: February 09, 2014, 04:55:20 pm »
1: Douglas Gesserit
2: The Arrakian Marine Corps. Amusing name, since we're from a world best known for the sand.
3: A sword. Don't laugh, they can get through shields.

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