Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 428 429 [430] 431 432 ... 3706
6436
"Opal. What's opal do?"

6437
...
If she isn't as annoying as she sounds.
Come on, kj. Kyle's used his libido for his own amusement; can't he just once use it to save the world?

Also, Gold, you should probably do something with FMG sometime.
With what?
the First Magic Girls :/ did you already forget your own game?
Oh, that FMG.

Yeah, I don't really know where to go with that. Maybe if it had like half the characters, and they weren't scattered over the entire Tokyo area and then some.

6438
<Dumah? That sounds right.>

"Mm. Disappointing but expected."

6439
Roll To Dodge / Re: Roll to Go Mad: Turn 34 - The Most Unhelpful Magic
« on: February 02, 2014, 09:08:40 pm »
Ah.

All I knew was that I was making the wall glow orange.

6440
...
If she isn't as annoying as she sounds.
Come on, kj. Kyle's used his libido for his own amusement; can't he just once use it to save the world?

Also, Gold, you should probably do something with FMG sometime.
With what?

6441
Yes she will. I will make it happen.
...Somehow, that gives me an idea.
Kyle must try and seduce the angel.

She went to Miami to get the other person.
Ah. And rag fixed the geographical screwup, so it makes sense now.
Althoughit would be more southwest than west.

Also, GWG, Yomiko and Sen are waiting for you to talk to them.
Didn't we go over this? I'm not checking this thread 24/7.

6442
"I'll need some scrap metal from the wreckage of a Layar dreadnaught, its mana infused which is better, Some meteoric gold, a couple of gems, the kind of gem determines the spells, and.... OH! some scales from a demon that has, well, scales. For mana capacity." Yomiko is thinking to make sure she has the right materials in her head, "I could also use iron pyrite in place of demon scales, in case they aren't readily available." Yomiko is still smiling. Creepy.
"Does it have to be meteoric? And if so, would taking a gold ingot or something then dropping it from orbit count? And what kind of gems correspond to what kind of magic?"
"I suppose that would work. Just look at a gem's color and it should be easy to tell. Diamond is wind, Ruby Fire, Sapphire water, etc. etc.
"What would amethyst be?"

Quote
Quote
Quote
Atlas is still looking for Will, with note in hand from Sen.
He isn't hiding.
He hands the note to will, [The fuck is happening and why should I be concerned?]
[To: Sen] <Sen, there is an apocalypse-inducing angel coming towards us, and if you hear this respond.>

Ashley sighs.
"We're going to have to fight that... aren't we?"
<I hope not.>

6443
Roll To Dodge / Re: Roll to Go Mad: Turn 34 - The Most Unhelpful Magic
« on: February 02, 2014, 08:58:13 pm »
((What did my magic do?))

Rest. Attempt to stop nose bleeding. Prepare healing spell.

6444
Dumah is going from Brazil to Australia via...Miami?

I'm guessing she didn't get her position due to navigation skills.

6445
<It was a building, not an area of jungle. Shush, Will. Read the news properly.>
<I'm getting only thirdhand reports, which made it sound like all of Brazil was destroyed.>

<And speaking of reports, there's something fishy going on. Through Server 0002, I'm monitoring a few satellites from governments with incredibly poor security, and there are some highly anomalous signatures. Either North Korea is detonating a line of small nukes across South America or someone's using atomic blasts to fly from Brazil to...well, with our luck, probably here.>

6446
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: February 02, 2014, 08:30:08 pm »
((Thanks for the repost! :D))
((No problem.))

Quote
Dear Mrs. Feyri,
I'm glad you're alive and okay.
Love,
Grate
Feyri stared at her wristpad for quite a long time-seconds more than she usually did, judging by the synthflesh lighting...
Quote from: Feyri Nirel = Grate
GRATE :D :)
You're alive! I mean..well, I've heard that you.
Um. Died. A while back. As in, -died- without being able to come back.
How're you doing? What happened since our last defense mission? Why did you disappear? How have you been lately?
Miss Feyri didn't know?
Obviously not.
It should be clear!
Shut up.
Well, she knows now.
But she didn't! That was the question.
This is getting annoying.

Quote from: Grate -> Ms Feyri
Dear Miss Feyri,
I don't know how I came back.
I helped repair the ship, fixing a reactor and cleaning one of the fans. Then I found a couple anomalies and came back. Then I played VR. Now I'm in the infirmary because Miss Simus wanted everyone there for an important meeting thing.
I didn't mean to disappear, I just hadn't realized you didn't know I was alive.
I've been fine. A little busy.
Love,
Grate

6447
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: February 02, 2014, 08:26:04 pm »
So...all my time trying to get soldiers on both sides of enemies was for nothing?

6448
"I'll need some scrap metal from the wreckage of a Layar dreadnaught, its mana infused which is better, Some meteoric gold, a couple of gems, the kind of gem determines the spells, and.... OH! some scales from a demon that has, well, scales. For mana capacity." Yomiko is thinking to make sure she has the right materials in her head, "I could also use iron pyrite in place of demon scales, in case they aren't readily available." Yomiko is still smiling. Creepy.
"Does it have to be meteoric? And if so, would taking a gold ingot or something then dropping it from orbit count? And what kind of gems correspond to what kind of magic?"

Quote
Atlas is still looking for Will, with note in hand from Sen.
He isn't hiding.

<So they aren't even that important?>
<The Amazon Rainforest provides a substantial chunk of our oxygen. Already, it's screwing up animal life across the globe.>

6449
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: February 02, 2014, 08:13:14 pm »
GWG's III
Part III: Never Gonna Let This Down


Operation Spectral Priest...What are we on now, hexux?
We advance. Ruiz discovers a xeno on turn 2, eating a reaction shot. She gives better than she gets, dealing three damage to the xeno's one. Owusu strides out into an uncovered position to deal a miss. The xeno's buddy gives him a boosy, helping him crit Owusu into oblivion. Hudson finishes the alien, Ruiz advances, missing the first alien's companion. That xeno kills Ruiz, panicking Hall (the farthest away), who shoots (and misses) Hudson. You know, I'm starting to wonder if there isn't a differential rate of panic results based on difficulty. On Easy, no one ever shot a friend and shooting enemies was frequent; here, it seems like every third or fourth panicker shoots at a buddy. Hudson spots a trio of advancing xenos and misses the reaction shot; the shot xeno returns the favor more accurately, with a Panic-PlasTM shot that panics Hudson despite only dealing one damage. He shoots back in panic, a miss. Hall advances, killing that xeno but triggering a squad of three more. Hall complains about a single xeno flanking his position seconds before getting plasma-pasted all over the road. Hudson advances, takes a scratch from a reaction shot, and empties his assault rifle at a xeno...who clings to life with one hit point. Hudson avoids fire, circles the car he's hiding behind, and chucks his grenade at two xenos. He promptly gets killed.

Operation Spectral Priest Heptux
I try a hybrid advance; one person on each side does the cautious, Overwatching advance I normally do, but Owusu and Hudson do a dashing aggressive advance. Also, the squad clusters together a bit more. A xeno runs forward, not triggering Overwatch but yes killing Owusu in one shot. Its buddy kills Hudson, panicking Hall,  The two bastards are a bit out of grenade range, so Ruiz shoots one...dealing one damage. The other one gets buffed and kills Ruiz in one shot.
Hall advances, dodges a reaction shot, and discovers is foe (the aforementioned wounded sectoid) is again just out of grenade range. So he shoots it. Lethally. Another one, glowy-headed, blows up the chunky little thing Hall was using for cover (note the past tense). Hall advances to a nearby car and drops the buffed bastard to one health. The xeno, no longer glowy-headed, advances, shooting Hall for one damage and panicking him. It gets re-buffed, and shoots for another one damage. Hall Socks the now-2-hp bastard...for one damage.
(For those who have forgotten, Socks was the nickname of Anastasia Smirnova, my best Assault in my first playthrough. Verbing it means I'm moving a soldier adjacent to an enemy and shooting it.)
The xeno gets buffed back to two health (DAMMIT THAT'S CHEATING!), five others move into view, and the one Hall nearly killed runs past him before dealing a lethal shot.

I think I have a good reason to stick to Easy.



Unless you have aiming angles turned on the full defense bonus from cover is always applied except in cases where you're flanking them. So there are poor firing positions, and flanked. Using explosives to destroy their cover is a reliable way to get good shots.
What is flanking, anyways? I've done it sometimes, but I haven't figured out exactly how to flank.

Distance is important in aim. Even if you're in full cover, that Sectoid two tiles away can still kill you with ease.
Well duh. But I've advanced often, only to discover that the hit-chance is exactly the same.

6450
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: February 02, 2014, 07:46:33 pm »
Good news. I figured out how to make the XCOM work by turning off the OpenGL thing.

The video-recording is still in mere 29-second snippets. Aggravating.

Pages: 1 ... 428 429 [430] 431 432 ... 3706