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Messages - GreatWyrmGold

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676
The unlimited resources are linked to the powers in two ways:
1. The reason we have them is much the same: Characters which were designed and approved without balance in mind, or whose powers/influence/etc were broadened and broadened until issues came up.
2. Some of the more problematic powers, like Selina's anything creation, Kyle's tech, etc, provide said unlimited resources and information.

677
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 29, 2014, 12:45:13 pm »
EDIT:
Oh, that's what that means. I'll assume the voices in Grate's head filled him in.

Maybe you should check with the GM before deciding you have OOC knowledge?
I agree. Just a little something like roleplaying waiting for Simus to fill you in. You don't even have a wristpad with which to send that  message right now. You're just a naked boy in an unknown place.
First: He hasn't complained when I did that before.
Second: He wasn't naked the last few times he respawned.

I do hope someone is tracking Grate deaths for the wiki.  Death by action-figure will probably take the high score for quite some time.
I've been tracking deaths.
Why "death by action figure"?

678
The order has ways of negating Physical damage and are otherwise much stronger and more organized than a typical military. Hell, they even had jets that were more advanced than modern airforce.
You're missing the point, methinks.
Wait, how does the Order have better military technology than the military of martial superpowers?!?

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Anyways, Here's a strawpoll made with an app from my phone. Have Fun. http://strawpoll.me/1781078
It doesn't have options that will help much. Yes, it would probably help if we had fewer characters, but most of the problematic ones remain quite active, but the problem is more fundamental. A clean slate, new characters, and whatnot is pretty much the only way we can get rid of the gamebreaking characters and legacy of mandatory one-upmanship.

679
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 29, 2014, 12:20:35 pm »
((Is this a new Grate?))
According to the turn it's a new Grate. All memories after the rock falling down to squash him erased, too.
Oh, that's what that means. I'll assume the voices in Grate's head filled him in.

Image works fine for me. Are you sure you aren't blocking the site or something? I can download it and put it in photobucket if you really want to see it.
Not intentionally.
For me, it's happening when I follow the image link, too. So if you can see it, that might help.

680
Hence why even more Op villains are needed. Osmodias, for instance, has a state pool of 171 and can mindcontrol people as well as cast powerfl true word magic that doesn't require mana.
So what? We just keep escalating everything until it's a challenge again? We've beaten gods with ease. Besides, like I've said, our powers render most everything save combat trivial.

Also, yes, humans could have done something against the Vatican situation ages ago. there is something called a military, they shoot things with guns, which kills humans. The moment they would have noticed that the soldiers they send get converted to the order (newsflash, special ops carry cameras), they would have done something against that, instead they just kinda sit there and do nothing, waiting for the teenagers to come in and do it?

suspension of disbelief...
Indeed.

681
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 29, 2014, 12:17:17 pm »
"I trust you will be applying what the good Doctor have taught you?"
Wait, who?
This was directed at Mesk, who gained the same bonus Maurice did in terms of no longer having to roll for routine medical not-under-fire procedures.
No, I mean what good doctor?

682
((Is this a new Grate?))

"...Maybe I shouldn't do that again."
Quote from: Grate -> Simus
Dear Ms. Simus,
We were recording the isolation chamber, right? What happened?
Sincerely,
Grate

683
Anything concerning the Goverment falls under Elf's jurisdiction. Let's leave it at that
Except that Elf does literally nothing.

I've already established this. Don't expect me to be apathetic without first asking.
Hey, Elf, can I expect you to be apathetic based on how you almost never so much as post in either thread, let alone moderate anything?
Seriously. I don't think I saw any posts from you for weeks if not months before this discussion.

but that's so unsatisfying. It's not us facng the overwhelming odds, it's the villains who have to face overwhelming odds. What are we playing, a tower defence game, where enemies in greater and greater numbers and stats keep spawning until one makes it through, while IRIS gives us unlimited money for towers?
What, so squishy humans are supposed to beat Void monsters with money now?
It's been successful so far.

684
Well, for one thing I don't think the general public would like the people that have been keeping the safer than their governments have being targeted. I mean, we did save the world, IRIS publicaly came out to fight the Order, and most magic criminals are being fought be magic vigilantes. I'd think there'd be riots in the street if people tried that.
We don't know what the rest of the world has been up to. Assuming that the governments haven't changed at all? Stupid.
Besides, it's known that there are threats that we haven't handled, that have gotten out of control. And we're about as socially conscious as Superman; sure, we beat up General Zod, but we cause a good bit of collateral damage, too.

685
I think elf meant to go ahead and get the game back to a reasonable sanity by killing off un-needed characters or retiring some that aren't important. Or something like that.
Unless we kill basically everyone, that won't really help much.

I was thinking of trying to run a new version of this/ new magic peoples esque game, with less mega factions, no characters with corporations controlling magic, 1-2 characters per player MAX (with the second being more for RP purposes and to fit the theme), and no player run mission plots. (Roleplay mini missions in 'home base' so to speak would probably be fine)

The basic plot is rather simple, but heavily influenced by player actions. Also, more on keeping powers/magic incognito, and a used mana regeneration system. Thoughts?
Sounds like a fun time. Solves most of the biggest problems.

Kyle Keith and Kate are all dead or in jail for fighting in the crackdown... And I have no more characters because why the hell would I play a game where my characters get penalized for using their main power?
Why do your characters have main powers that get penalties?
And if you don't like this, you don't have to play. Go find some other game where you can godmode to your heart's content. The rest of us don't seem to like that idea.

He may also pull it off if he wasn't a billionair, by being crafty.
This is Kyle we're talking about, right?

Don't change anything. If you don't like the game then leave it and make your own.
kj, you're in the minority. Why should we be held back by one person who doesn't want anything to change?
RotMG has already changed, repeatedly. It changed a bit once or twice under scapheap's GMship, then when it passed to Elf, then as we got back into missions, then as more players came in, then as player missions started, then again and again as new developments changed dynamics. This change might be more deliberate and planned than the others, but it's still no more a change than all the others.

I don't think I'll care much about this if it goes through the changes you suggest.
Well, then...
If you don't like the game then leave it and make your own.

686
Einsteinian Roulette / Re: Einsteinian Roulette OOC
« on: May 29, 2014, 11:25:19 am »
Superlongpost coming up!

((Damn, gone for 3 days, and all this happens?))
Just imagine what I felt after I was gone for a week.

Since you seemed to have missed this, do these please. Then stasis. With the Avatar. How does that work, anyways?
Familiar with WH40k and how Chaos Dreadnoughts are dealt with outside of battle?

Kyle sighs and gets into stasis. He snorts in displeasure when he sees the catgurl.
Almost exactly the opposite of what I expected.

His arm has been replaced sometime since he lost it way back in the Grate Disaster, and he's sitting cross legged on the holo-display, watching them all with keen interest as they enter.
*whistles innocently*

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>Now, this isn't a seek and destroy mission, this is an assassination.
Shocker. Is that why we aren't considering orbital bombardment?

Interesting that one planet has three missions.


Took me a sec to understand what that was, but...it was worth it.
Sweet.

Brother Lars turned briefly, as the chatter and commotion took over.  Several people who he did not recognize.

"Greetings, brothers and sisters of Steve!  I am Brother Lars, a faithful soldier of our holy army of the Great Glorious Steve!"  He gestured to Steve.  "I serve as prophet on the ship and as the chaplain out in the field.  Do not worry about danger and risk, for as long as your faith remains strong, the light of Steve will guide you to victory!" He beamed another smile at the people looking at him.
"Wait. This is a religious revolution? You're a cult? Hasala tightens his grip on his rifle slightly.
Dammit Lars.

"I trust you will be applying what the good Doctor have taught you?"
Wait, who?

I'm actually far superior to all of you.
Except possibly those of you in synthflesh forms. I haven't quite determined what it is yet nor eaten it, so I'm unsure.

I've seen less smug and arrogant incarnations of Magneto.

It rather seems to me that effectiveness in communal societies is determined by how ruthless you are, how willing you are to step on others to get ahead. I'm doing well for myself.
Alright, Xan. Time for a contest. You and let's say Jim, given suits and identical fake resumes. See who can be more successful within ten years. My money's on the team player who doesn't trumpet about how superior he is to everyone.

Beings more powerful than oneself are not to be worshiped, they are to be carefully avoided and struck down in their moment of weakness if possible. Actively trying to attract their attention leads to your death or disfigurement. For instance, the Armory Master.
Faith raised an eyeridge.
"So... you're saying I should kill you on the spot just to be safe?"
You don't need to believe Xan's insane philosophy to think that.

Lars patted Xan lightly on the... shoulder?  Shoulder area?  "You remind me of young Brother Grate--"
Hey!

I'm much more volatile with my amps than I was 2 missions ago. Better for me to be in a position where I wouldn't be caught.
Though what you said is with merit, depending on whether I got it right. Still, if it weren't for the suit, I'd not be like this, you can be sure of that. Not very useful.

"You could pretend to be one of those volatile, angry gods that people identify with because of deep personal issues! It'd be perfect!"
And I thought Stacy with a manipulator was bad.

"If you feel merciful, aim low. Take out a knee or two. I wouldn't recommend it though, god only knows how long these guys have been in contact with any artifacts. They might not even count as human now."
"Oh come on. We've got a cult that's probably in proximity to an alien artifact, and suddenly they're not human and we shouldn't even try to not kill them?"
Sanity. Yay!

((No. Keep Xan on the arctic mission at all costs. It will not be the same without him.))
(Of course!  How else would we recreate The Thing?)
If I was piecewise, I'd figure out a way to make this happen.
Of course, the alien ship or whatever reminds me a bit of Alien.

"Okay then. I'll try shooting away from the ship and away from the planet. Thanks Steve."

Get in my battlesuit, check for any sort of option that could allow me to attach myself to the hull of the ship. If none is found, simply grab some of my rope.

Go outside. Inspect the hull. Find a good place I could latch on and fire some test shots. The Sword should be between me and Kano so that there's less chances of me hitting it.

Latch onto the hull like a giant metal space barnacle Use rope if necessary.. Prepare to fire into space. Switch Rainbow Cannon to Violet Mode and inspect the symbol displayed on hud.

Would you mind if I also talked to Steve during these tests?


((6+2: You shoot your red plasma beam into space for so long, you manage to overload all of your electronics. A few hours of helpless floating later, the plasma beam completes an orbit and comes back to incinerate you the moment you manage to get your battlesuit open.))



And of course that gets a +2.

So whatcha think? Maybe wanna take some precautions? Perhaps not sign your own death warrant next time?
You have no idea how much that made me laugh. Literally out loud.

>Get the armory master. Tell her that it's time to have a talk.
I will be so annoyed if the talk is in PMs.
Which it seems to be.

I have nothing to comment on the wetwork.

Standing directly outside it is a man, dark skinned and vaguely asian looking with a curly black beard and strange reverse hitler mustache, with the center shaved and the sides left to grow.
He sounds trustworthy.

Kyle holds up the Amp.
((He holds up the amp that is meant to be lodged in his brain?))
Insert joke about Kyle's lack of intellect.

((Um, guys? Could you guys please check something? I just ran a keyword search and manual search of the on-ship thread, and judging by my results, I think Kyle never actually got an amp. He purchased it, got the plastic voucher, went to watch TV, got statis'd, exited, roleplayed and signed up for the mission, but I don't think he ever had it installed. Which means he may be currently equipped with a plastic voucher rather than an actual weapon.))
As hilarious as that would be, it pains me to inform you that that sort of stuff is usually handled off-screen.

"Are you saying you want to be left without a medic ready to help you immediately when your luck runs out?"
Kyle says raising an eyebrow.
Five tokens says the first guy to get shot isn't in a condition for medical care.

Kyle rolls his eyes.
"That definitely wasn't needlessly dramatic."
Nope. It was as dramatic as something that dangerous mandates.

"So, is there a proper breaching strategy, or are we just doing the normal thing where we charge in and murder everything before levelling the building?"
"I'd imagine we should do some very quick recon of the ground floor from the outside, try to at least have a man at every major exit. Two'd be best. That's how we'd do it back home."
Some quick math indicates that you'd lose serious manpower if you did that, even with only one per exit.

"We aren't gathering attention you ingrate."
"Our military vehicle filled with milspec weapons, armor, and assorted semi-humans won't attract any attention from the highly paranoid cultists if we sit in place within easy sight of their main headquarters for several hours."
Riiight. There's not being paranoid, and there's not being cautious. Then there's not being halfway self-preservatory.

"I'm rooting for them."
Yup. Kyle's as much of a jerk as the RotMG one.

((That's... actually a really good cover.))
Aside from the fact that shooting action movies in occupied diners without the owner's consent or prior knowledge is probably some sort of felony, even if you use blanks.

>We may lose contact during the storm, but I'll keep my eye on you as best I can.
Wait, why don't they have a quantum entanglement communicator too?

((uuummm, guys, who's driving this thing?!))
That's an amusing mental image.

(Considering the heat guns are backpack fed, I'm gonna say you probably won't have much luck dual-wielding them.)
There's such a thing as a frontpack. Kinda.

Ya see these people? They were gonna have this hole dug. They were gonna do it safely and effectively. It would have taken an hour or so, but it would have got done. But Stacy, in his infinite wisdom, decided to "help" by wandering straight over to the center of the hole in the encased object people could see below , planting the tip of his HEP on the ice and firing straight down. This, of course, opened up a great big hole under his feet, and the feet of several other people, and caused the rest of the ice around the hole to collapse inward. So now Stacy, and the rest of the people in that spoiler, are falling head over heels into a great black expanse; the hollow interior of the object frozen in the ice.
HAVE FUN.
Dammit Stacy.

Because steve bots are more like this:
Spoiler (click to show/hide)
They're like a broken, forbidden image link?

687
*shrug* You guys go kill people off. I'll be here moderating if you need me.
*grabs popcorn*
That's another problem. The only person with any power to change anything...is completely apathetic to everything.

688
((overwhelming odds can be provided))
Given how overwhelming our characters' power and influence are, if we don't start over we'll need to escalate the enemies' power to ever-increasing heights. Our characters can kill minor gods with ease and have major ones on call; what can hope to stand against us?

((I always said that you guys made too many chars, note how I always sticked to one, dropping Hainuwele as soon as ICARUS came about. Don't get me started about power levels :P. As far as interaction goes, I will tell you the same as everyone else - you alone decide how much interaction your char gets or not. If you want combat to be less of a clusterfuck, you may or may not decide to have one combatant, and various characters purely for non-combat, kinda like what GWG has going, Nuriel in battles, Will in non-battles. Everyone having a swarm of characters is just a stupid idea. If everyone only focuses on one, *maybe* two, suddenly it's a whole lot less clusterfucky))
That's hardly the worst of it. Most people don't have more than one or maybe two characters who routinely go on missions. The problem is that we have so many freaking characters. And no audit process for them.

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edit: ((that being said, it's not always the GMs fault if a plot is not fun. Characters need to involve themselves in the plot too.
I'd put the blame less on either and more on what the game has mutated into.


Oh, and we have an OOC thread.

689
((Number one: How?
Number two: That doesn't change that there are still a silly number and variety of game-breaking powers, if you want your game to be more than "kill enemies X, Y, and X".))

690
((No, the PCs also have OP powers. Certainly ones that screw up pretty much any plot more complex than "there's bad guy, kill him". Ashley and the bracelets; Selina, Kyle and other crafters; yes, Will; all those people who summon/deal with gods and beings of similar power; etc. And that's not getting into the sheer number of characters.
And what direction do I want it to take? Ideally, a continuity wipe. Go back to like it was in the beginning. A few characters with a few well-defined powers, fighting a superior enemy against overwhelming odds, trying to find any advantage we could that might let us win.))

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