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Messages - GreatWyrmGold

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6766
"I lack the programming to do that."
"Shame. Mind if I add it?"

6767
Einsteinian Roulette / Re: Einsteinian Roulette: Combat Teams
« on: January 31, 2014, 12:25:41 pm »
((That looks fine, although I'd give everyone a sidearm, not just the Heavy.))

6768
((Xans biofeedback is a lot easier to deduce than Aurons as he uses amps which would display a very distinctive pattern of nueral activity, Auron was still reeling from being electrocuted so his nueral patters would be all scrambled and hard to decipher.))
((What makes you think that Steve's sensors are anywhere but in one's own skull? Or that "I'm going to kill/maim Simus" could be mistaken for "Argh the pain"? Steve isn't stupid.))

6769
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Also, how long till simus goes full lemongrab?
((T-minus negative ten minutes.
((Wouldn't that be T+10m?))

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Anyways, it seems Miya isn't needed here anymore for the moment, so I'll hop back to the other thread, if that's ok.
((I'd write some snarkily critical piece about your abandonment, but I'm just not feeling it.))

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You known, in a way it's sad that Steve is always watching our every move, limits sneaky backstabbery and related things (like killing a teammate, stealing his stuff and dumping the body). Would've been interesting to see whether Auron could bullshit his way out of this  :P  ))
((Indeed.))

(I completely disagree. I disapprove of bullshit backstabbery.)
((But it's so fun to watch!))

((I too dissaprove of bullshit backstabbery murder for personal gain,
((Yes, backstabbery murder for petty vengeance is so much better.))

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And the spiderbot isnt a hazard unless you go near it, just leave it alone until Auron gets out of the infirmary.))
((It's a walking spiderbot, which you gave NO programming about not wandering near inhabited areas. I'm amazed piecewise hasn't been rolling to see if it's getting close to CRAP I shouldn't be giving him ideas.))

6770
Forum Games and Roleplaying / Re: Bay12 CYOAuthorship
« on: January 31, 2014, 11:08:00 am »
I'd prefer one at a time. Especially given the probability that Playergamer would do the "Turn Right" thing.

6771
Calvin heads to the mess hall, or wherever everyone is now.
"Hey, y'all!"

6773
"It's only one, though; how could it be pretty knives?"
Pun made, Will absconds to his room, grabbing HK along the way.
"Can you turn books you read into PDFs or do I need to write a program for that?"

6774
Relax, ye of little faith.

6775
Forum Games and Roleplaying / Re: Bay12 CYOAuthorship
« on: January 31, 2014, 10:55:40 am »
Run down the corridor and head left.
[4]
If you head left, turn to page 10.
You decide to head down the corridor and go left. That's how you get out of mazes, right?
Usually, this is a pretty good idea, but after a few twists and turns you end up facing an angry-looking minotaur with a pretty big axe.
The minotaur glares at you and flares its nostrils. What will you do?

Or, wait for someone to come.
[7]
If you decide to wait where you are, turn to page 2.
You decide to wait here. Normally, there's supposed to be some kind of noble warrior to come and save you, right?
...
Now is evidently not normal.
Turn to the previous page.

Alright, not a bad start.

6776
((Oh, okay. So nothing happening in Tinker, so Grate won't be alt-tabbing.))

6777
Oh, something was pointed out to me. Calvin's imanginary friend is not named Hobbes right?
No. Although I didn't name him after the president or the theologist...

6778
Other Games / Re: XCOM: Enemy Unknown (New by Firaxis)
« on: January 31, 2014, 09:46:46 am »
Today's report won't be for a few more hours, but I figured I'd post this. It's an early combat concept trailer by Firaxis that shows some interesting things, like X-Com soldiers communicating and idle fighting during turns.
Holy crap! That's awesome! I mean, varied action cams, combat that feels like a movie, melee combat (including a soldier killing a muton in a knife-fight)...why the hell did they change it?
Well, it's just a concept trailer, and a lot of those elements did get in in some format. You can notice how young it is by the menu that comes up, it has a lot of Old-Com style options because Firaxis hadn't found their grounding yet (to make you even more jealous, Firaxis actually made a tactical boardgame for Enemy Unknown because they had no idea how to make combat happen, but alas, this remained an in-studio tool). Action Cams did make it in, albeit not as varied. The idle combat remains in the form of Suppression and Overwatch. And as for melee combat, it took until Enemy Within, but now we have Kinetic Strike Modules (complete with unique kill animations for large enemies!).
Oh, I thought that was an actual game thingy.
And somehow MEC weapons can't compete with killing aliens using a knife.

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By the way, I read a great name for a sequel today: Enemy Beyond. Though I would hope any sequel to Enemy Unknown/Within would continue to expand upon the existing theme of "oh fuck, X-COM has crossed the Rubicon" in regards to humanity. Centuries if not millennia of technological advancement within the space of just a few years is not something that happens without problems. As Shen puts it, nothing will ever be the same after the invasion; the old world is gone forever even should humanity defeat the aliens.
I'd say "Enemy Beyond" would be more suitable to an expansion pack than a sequel. A sequel should have an all-new subtitle pattern.

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Another aspect is how EXALT is "going too far" with gene augs. This is a good idea, except the Elite EXALT augs aren't very different from what X-COM fields, so it comes off as silly. EXALT should have had a third tier, employing plasma weaponry and truly posthuman augmentation (genetics, mechanics, psionics, the whole shebang). The kind of thing you would look at and go "oh god what the fuck". The kind of thing you'd have to autopsy. And that would be when Vahlen should have given her opinion that X-COM should never go that far.

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To-do list for tomorrow:
-Murder EXALT
-Reprimand Chinese Council rep
-Shoot down the Overseer

-Mindjack an Ethereal
-Top off tech tree and foundry tree
-Convince Vahlen to stop replaying the recordings of her interrogations over the base speakers
-Prepare for the return of Sectopods
-SHIV-COM
-Gene-hack everybody during SHIV-COM
-Inform the Alliums they came to the wrong fucking planet
You might want to get that second one out of the way, low-hanging fruit and all. I hear she doesn't even realize they're playing over the speakers.

Re: "Enemy Beyond" I have lately developed the conviction that the endgame of XCOM landing on the alien mothership could be greatly expanded seeing as how that mothership is the size of a mid-sized nation. As in, it turns into a bit of a larger-scale strategy game with XCOM taking territory on the ship and defending against alien incursions by posting different squads at chokepoints and eventually finally working towards the reactor that blows up the ship, instead of just being invited there by a particularly unclever Ethereal.
I was also imagining a cutscene where Bradford reveals a whole fleet of Skyrangers ready to start the counter-invasion.
...That.
Is.
Awesome.

I still think that there's SOMETHING going on behind the scenes. What happened to the Outsiders? What if they weren't really supposed to be there to begin with, considering their lack of appearance at the end. Like... The Crystals were supposed to be there, but... the Outsiders themselves might not have been entirely there on behalf of the Ethereals.
The Outsiders are just psionic projections of the Hyperwave Beacon. They stop showing up because X-COM steals it, but lacks the Outsider Shards or psionic experience to use it themselves.
I wonder if future expansions might allow innovations in that direction..."Solid Energy" mooks one could summon...

Canada has requested some Arc Throwers to quell unruly spectators at boxing ice-hockey matches, while the Nigerians have requested a couple of Plasma Pistols for a different kind of quelling.  I know which country I'd prefer to visit.
No offense, Nigeria, but it's always going to be Canada.
Except maybe in winter.

6779
Forum Games and Roleplaying / Re: Bay12 CYOAuthorship
« on: January 31, 2014, 09:41:19 am »
You wake up, trying to remember what happened.
You were just having dinner with your parents, the king and queen, when servants began running in, yelling about a dragon or something. Your parents were worried, but you didn’t worry too much. Dragons were in all the fairy tales and stuff, but they wouldn’t actually attack the capital...right? They’d never make it past the guards.
This one did. Your memory is hazy, but you remember being high in the air, seeing a lot of fire.

The dragon must have kidnapped you.

You look around, examining the room you are in. It has stone walls, a bed, and a chamber pot. There is a wooden door in one of the bare walls. Opening it, you see an empty corridor, stretching a couple dozen feet before branching left and right.
You begin planning for what comes next...

Start posting stuff.

6780
And how much do we want to do, and how do we want to do it?

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