Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 580 581 [582] 583 584 ... 3706
8716
((Assuming I can:)) "Of course."

8717
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: January 11, 2014, 12:54:40 am »
((Handiwork isn't research, it's building stuff. Knitting, welding, and whittling have two things in common: They use Handiwork if you're crazy or in a weird and desperate enough situation, and they all involve following old techniques rather than inventing new ones. I'd guess science would be more of a straight Intelligence thing.))

8718
"Um...Sure."
Nuriel grabs Kyle and flies off, leaving the ladder behind.

8719
Forum Games and Roleplaying / Re: [3.5 DnD] A Kobold Story
« on: January 11, 2014, 12:52:10 am »
We can use you as a mount!
YES
I will ride on your back
You will ride on my zombie minotaur.
We will find a Huge creature for the minotaur to ride.
And when I get my Tiny familiar next level, he will ride on me.

It must be done.
Didn't we go over this? You can't ride humanoid creatures!

2. I would actually love to see crits and sneak attacks increase DCs rather than add to effects. That would be brilliant, and would let those items stay effective into much higher levels than normal. Hm, a flat rate might not be the best for crits, considering that it would be far too much for lower-level items and too little for high-tier items. Multiply the DC by x1.3 on a crit, rounding up to the nearest whole number, perhaps? So a DC12 item that critted would have a DC of 18 for that attack, a DC25 item would have a DC of 37 for that attack, and so forth? That would come close to replicating the effect of a damage multiplier in terms of the effectiveness of the attack, keeping in mind that they'll only crit on natural 20s (unless I spend a feat just to expand my threat range with them to 19-20, which seems... wasteful).

For sneak attacks the dice roll for added DC seems good, assuming it scales with level. Maybe make it half the dice of my current sneak attack, rounding up. So for now I'd get 2d6 to DC, which would remain the same at 7th level, go up to 3d6 at 9th level, and so forth? At 20th level that'd give 5d6 additional DC on a successful sneak attack, which could range from near-pointless to a near-doubling of DC, depending on the roll and item. Just a thought.
The multiplicative crit thing seems to be fine.
I actually meant a flat +2 DC for every d6 you would have otherwise.

Naw. Elephants are so last week.

Bulette, instead. On a purple worm. Once we get high enough level that it won't be sacrilege, the purple worm will ride on the Red Wyrm.

And then I'll reanimate a fly and a toad. To ride on my familiar. Mountception must be done.
...

8720
Kyle is kind of dazed. And then he tries a different window.
[Same: 13]
Bumbling around, you manage to find Angel's window. You get burnt a bit by a startled Angel, but she swiftly apologizes.

((Cops in 3 posts, guarentee.))
((Maybe later.))

8721
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: January 11, 2014, 12:45:00 am »
((I highly doubt that you'd be able to find such crystal structures without a big lab and high skills in sciency stuff. If it's even possible--even diamond is horribly brittle.))

8722
Roll To Dodge / Re: Traitor!
« on: January 11, 2014, 12:44:05 am »
I will join Game 2.

8723
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 11, 2014, 12:41:53 am »
This is the exact moment to ask GWG to link the trope "color coded for your convenience" here.
Ask and ye shall receive. Although there are other options...

Zentol's face is a mask of rage as he assaults Derm.  His lips are peeled back from his teeth, as if he were going to bite Derm.  Spittle flies from his mouth as he screams at the man.

"SHAAZESHELIAL CALTAROTHCAL!  ZZERS!  HARIALLTONTAL!  SHAAZESHELIAL KARES SHAELSHAR! DORBAEDAL HALTHEL?!  PHAL-AEO!  PHAL-AEO ZZERS, HARIALLTONTAL, ZOTH-HARETH!  SHAAZESHELIAL BETHCONTHEL DORBAEDAL HALTHEL WORTEAL, BALTAEOL!

RAAAAGE.

((I actually feel somewhat guilty about this character.  I mean, it's designed entirely on killing you guys before you really have a chance.  Oh well, I DID offer you a way out before the game even began at least.))
From a RTS perspective, you are choosing the scissors path, trying to deny the mages paper (?) path. Being a mage is a long term investment, while physical characters have to deny that and switch to powerful mages before them become powerful.
What would be the rock, then? Physical characters with magic stuff? They get blasted by mages but smash physical characters easily?

Wonder if Mako died and who gets the credit/points for the kill.

Ah...re-science?

8724
Roll To Dodge / Re: Special People: Ghost
« on: January 11, 2014, 12:34:50 am »
Nurture the fire I'm warming myself by, growing it (and any others nearby I can use) to a useful level.
for the third turn in a row, including the turn I was skipped, do the same action.
((Fun.))

"Um...yeah, I guess. It sounds pretty lonely."
The entity may or may not respond, but this is probably followed by silence. Angel watches her teammates fight the blur.
"Why are the games so...deadly? I don't even know how many people I...how many people died while I was in there. And why do they even exist? These games?"

8725
Roll To Dodge / Re: The Avatar Arena: Turn 5: The New Guy.
« on: January 11, 2014, 12:28:09 am »
Polymorph Any Object, if you can't think of a spell. He said it gets a +1 to succeeding, too. That would let you turn the rapper into another toaster, with a good enough success. Or the frozen ocean into an icecube, and from there into a piece of plastic. From there you can breath fire to vaporize it...
Ooh. Clever. But I think that qualifies as abuse. Still...

If the above is acceptable, take it.

8726
Hatch eggs, I guess.

8727
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: January 11, 2014, 12:27:07 am »
((Attempting to create crystals with intricate internal structures could lead to some interesting developments, depending on how PW takes it. Either that, or he'll just shock me and send me back to repairs.))
((No offense, but...aren't crystals defined by the simplicity of their structures? And if you're talking about just hollowing out strategic bits, well...what's wrong with metal?))

((Morul and Cog can attest to the "One does not simply fuck with alium tech." sentiment. Morul had his eyes burned out, his memories stolen, and is now a button press away from uncertain death. Cog got turned into sludge. Dammit, I spent so much time on Cog. Ah well. Such is life.))
((What about Grate? Mixed in with a "Don't screw with space magic" moral.))

((I still like the ancient technique of throwing something at it and running if anything happens. If nothing happens, proceed to phase two and hit it. Then you grab it and haul ass.
((Well, depending on how much we want to abuse Grate's immortality and risk the wrath of players who are almost always absent, we could try patenting the "Throw Grate at it" method.))

8728
Roll To Dodge / Re: Slayer's Saloon: Mission One
« on: January 11, 2014, 12:20:29 am »
(( All depends on how you use it, I'll make my tomahawks work just fine. ))

"By all means, I trust you will have no problem with me calling you a monster from now on, if you can't show respect I see no reason why you deserve any.
"...We've both been calling them monsters. Everyone calls them monsters. Why are you picking now to criticize this?"

Wake Julia.
Exit the car, helping to remove all the supplies and such.
Claim one of the pistols for personal use and make it clear that I get "dibs" on explosives should a conflict arise in the future in usage.

8729
Forum Games and Roleplaying / Re: [3.5 DnD] A Kobold Story - IC Thread
« on: January 11, 2014, 12:14:30 am »
((> were just RP
> therefore unimportant

What are you even doing here man? :P))
((Not so much "unimportant" as "I can post without reading this first".))



"MAP? THE ULTIMATE WARRIOR IS NOT FAMILIAR WITH THIS MOONSPEAK!"

The Fiery Heart of the Mountain started to speak and stopped as the hybrid monstrosity bellowed this, seemingly out of nowhere, at the top of his lungs. The Dragonlord stared at the hybrid blankly for a long moment, and sighed deeply.
Drakruldus, too, stared at the creature, before advancing with a bow. "I thank you for your gift. I would like the belt, if no one objects."
(My logic being basically that A. it helps my action economy--a major disadvantage of theurges--and nothing else caught my eye.)

8730
Roll To Dodge / Re: The Avatar Arena: Turn 5: The New Guy.
« on: January 11, 2014, 12:10:37 am »
Yes, I'm denying that I've said them because I'VE NEVER SAID THEM. I mentioned that your avatar was a D. Your character is not a D, never has been a D, and will only ever be a D if you shapeshifted into one.
Since that Shapeshift skill doesn't have a cooldown, it should technically be a Green one, which I just realized.
I have not once complained about your actions, you have complained about the results of your actions. If you can show me a point where I have complained about your actions then I'll gladly accept that you're right here.
And I didn't call you lazy. I said you should be creative and make up a spell like TCM's Dance Fever, something that fits the character. So again, because you're not guaranteed any spell to succeed, and we don't know how much the dice like you performing spells seeing as you haven't attempted one yet, making a concrete spell as a Cooldown skill would be good preparation for future circumstances.
Look. You are denying things again, claiming "I didn't mean this! I meant THIS!" I'm sick of it, I'm sick of how I've been treated through this, and I still can't think of a new ability.

Pages: 1 ... 580 581 [582] 583 584 ... 3706