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Messages - GreatWyrmGold

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9346
Will smacks HK twice, the second time causing the disk--presumably a compact one--to eject. He then replaces it with one containing Christopher Tin music.

9347
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: January 03, 2014, 05:25:29 pm »
((Well, there goes that theory...))
((Which one?))

Well...we now have a newcomer. Hello, Four.
Four, you're an idiot.
It's not my fault! It sounded like a good idea at the time!

"What's going on?"

See if any of the friendly people here explain.



I started playing X-Com: Enemy Unknown. The first mission went tutorially. The second went easily--a bit more freedom, but still pretty linear. I think I killed both of the enemies with one shot of the rifle instead of using the rocket launcher like they recommended. Wish I had caught the name of the soldier who did that.
It's pretty impressive. I like how the game transitions so smoothly from tactical view to personal view to "cutscene". It's a well-designed engine. The gameplay seems pretty fun, too, but I've only started.
EDIT: I think it's a Juan Medina of Argentina, home nation of Sq. Jorge Vargas, only survivor of the Tutorial. Medina became a Support, while fellow rookie Chase Mills of Canada became a Sniper for killing one enemy. With a grenade, I believe. Azubuike Hangana of some nation with a green-and-white flag got no kills. Poor guy...

9348
"Are you willing to take that risk?"

9349
When in Rome...

In which case, it would be more effective to shove the IllBorn Exchange into his chest.
Did we ever really figure out how to use that?
Smash Illborn Exchange on Lying Creator.

9350
I have a couple Arrows, too!
(Unless you mean the ones near Mars. Those...didn't have much planning behind them, I guess.)

9351
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: January 03, 2014, 04:14:14 pm »
Spoiler: Fuck X-COM (click to show/hide)
A sentence in a spoiler in a quote in a post, complaining about an unusually tough mission.

9352
Roll To Dodge / Re: Gunfight in the Saloon (Round 1 Over)
« on: January 03, 2014, 04:10:02 pm »
Whoo! I do believe I single-handedly killed the town's entire law enforcement force. I hope that nets me a bonus.
You killed a Deputy, the Sheriff and the Renegade. The other Deputy got killed by DAF.
That's who my other kill was.
Still. Go me. I deserve a bonus.

9353
((I'm a double amputee with a dark mace arm, I must look pretty wretched by this point.))
((You're just a mon-ster, no-body loves you.
He's just a mon-ster, from a pit of magic; spare him his life from this mon-strosity!))
I take it you won't let me go, then?
Bismillah, no! We will not let you go.

9354
<Fits pretty well with that Persona crap, from what I understand.>

9355
((I'm a double amputee with a dark mace arm, I must look pretty wretched by this point.))
((You're just a mon-ster, no-body loves you.
He's just a mon-ster, from a pit of magic; spare him his life from this mon-strosity!))

9356
Roll To Dodge / Re: Gunfight in the Saloon (Round 1 Over)
« on: January 03, 2014, 03:34:57 pm »
Whoo! I do believe I single-handedly killed the town's entire law enforcement force. I hope that nets me a bonus.

9357
Will tests the clothes.
"These should hold pretty well." He hands them to Stella.

9358
That's an awfully unkind thing to accuse me of.

9359
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: January 03, 2014, 03:29:16 pm »
((Trying to remember a lot from that fight...what was it, exactly? And did it bleed?))

9360
You cannot deploy and move a unit in the same turn. Carl is already deployed though, so you could assign him to an already deployed unit and pull the move off.
He is?

Problem is, the only "deployed unit"s I have are a couple Milleplattes over by Mars. (P.S. I only just recently realized Milleplattes have no offensive capability.))
Think again:
Quote
L2 - Oceanus Procellarum (Capital): 7 SP-Arrows, 5 Millepattes, SP-Arrow (Carl Anderson)
Oh. When did I get those?

Editing action. AGAIN.

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