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Messages - GreatWyrmGold

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9646
Forum Games and Roleplaying / Re: The Lone Isle RPG: The return
« on: December 27, 2013, 09:38:35 pm »
Also, GWG - you're a passive down,
My bad. I'll add it.

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and haven't described them. I could make the rest up, but I can't guarantee it'll be what you want (Rune reader might let you draw runes faster, and learned grant more at start or similar.)
The abbr tag is a wonderful but subtle thing.

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As for HP regen, it'd be 1/5 min + 4/day
I'm having trouble imagining a situation where the 4/day would matter, but alright.

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You also missed off class bonuses to stats.
Alright, I'll fix that.

9647
Forum Games and Roleplaying / Re: Kalpa: A Game of Divinity OOC
« on: December 27, 2013, 09:33:01 pm »
-snip-
Oh, I'm not blaming the GM. I'm just saying that I'm not having much fun in this game.

9648
I think we should have a TF2 arc just so we can have an alternate version of Selina who's extremely buff and hairy and smart and stuff do the exposition.
What? Heck no. That's a horrifying mental image.

9649
Forum Games and Roleplaying / Re: ◄•The Never Ending Dungeon•►
« on: December 27, 2013, 09:27:07 pm »
"Never attribute to stupidity what makes more sense as malice. And the law wouldn't need to have a man vaguely connected to them ask someone else to steal the gem for them, if they wanted to steal a gem in the first place; they would simply mount a raid for it."

9650
Forum Games and Roleplaying / Re: Pokemon Rivals - The next generation
« on: December 27, 2013, 09:24:49 pm »
Me vs. RPG

One to me, two to he.

9651
Forum Games and Roleplaying / Re: Kalpa: A Game of Divinity OOC
« on: December 27, 2013, 01:13:59 pm »
I'm in a somewhat similar state. The turns are long and detailed, and so little of it is relevant to Neyravah. Worse, I don't really feel any motivation towards anything in particular...

9652
So if class stats max at +5, how did Oric get a +10 to Awesome?
I think that it was mentioned that you can buy another stat slot for the same stat.

9653
Begin overhealing scapheap. Follow him.

9654
Forum Games and Roleplaying / Re: ◄•The Never Ending Dungeon•►
« on: December 27, 2013, 12:00:49 pm »
"Would it really take that much longer to get himself than to find someone to get it? And why ask a random stranger? After all, there is every possibility that such an individual would want to keep it for himself. If he wanted to steal it, then this would be basically no loss--especially if he has ties to the government, and could hence take it from the evidence storage place or wherever at his leisure--but if it was his, it would doubtlessly be a great loss. And no, we couldn't simply return the gem, because we would be considered thieves. The law does not just let us run free if we promise to return it after being discovered! Finally, I am not being paranoid, I am being cautious...something I am the only one interested in doing, evidently."

9655
Not a full-round action, a full round.

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A spell that takes 1 round to cast is a full-round action. It comes into effect just before the beginning of your turn in the round after you began casting the spell. You then act normally after the spell is completed.
(Source)

9656
Sorry about breaking my promise. Yesterday was largely occupied by family stuff and trying to make myself feel less sick. (The latter effort is slowly succeeding.)

Spoiler: PCs (click to show/hide)
Spoiler: Other Heroes (click to show/hide)
Spoiler: The Four (click to show/hide)
Spoiler: Bloody Guts (click to show/hide)
Spoiler: Bones (click to show/hide)
Spoiler: Herbicide (click to show/hide)
Spoiler: Rats (click to show/hide)
Spoiler: Morvirtut (click to show/hide)

9657
Continue trying to explore my home.

9658
Roll To Dodge / Re: The First Magic Girls: Power Exposition
« on: December 26, 2013, 11:22:50 pm »
Keith starts messing with the radio.
What radio? The car one?

9659
((I don't care.))

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