Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - GreatWyrmGold

Pages: 1 ... 648 649 [650] 651 652 ... 3706
9736
Forum Games and Roleplaying / Re: ◄•The Never Ending Dungeon•►
« on: December 25, 2013, 08:49:50 pm »
"...Is the gem yours?"

9737
Tomorrow, I hope. Right now, I'm hoping to get to bed early and my writing skills are kinda at a low ppoit.

9738
The scientists noted, with some trepidation, that the mass of the slugs fired was considerably greater than the mass of the slug in it's whole state, by almost 33%. The scales, as far as they are aware of, were properly calibrated.
"Intriguing, isn't it? They can completely ignore the laws of thermodynamics, or else have an absurd reserve of energy."

9739
((And I added Merlin the Persona))
Kyle decides to push Will aside and walk in before looking for the gun.
He doesn't find it.


Shys'm Caes sees that they are probably 150, 200 miles from Australia.

9740
1. I spoilered it for a reason.
2. You don't need OOC parentheses when in the OOC thread.
Spoiler: 3 (click to show/hide)

9741
Roll To Dodge / Re: Roll to Santa
« on: December 25, 2013, 08:39:28 pm »
Contineu using ghost magic to teleport gifts to trees.

9742
((The confusion was mostly due to the fact that horseman is a term for someone riding a horse. You could have specified he was half man half horse. Also, he seems incredibly similar to Sparlelord from Dr Mcninja.))
((What could I say? Too much Dwarf Fortress on my mind, what with the Antmen and Codmen and so on, thus I automatically assume that any "-man" species is a human/animal hybrid.
My character is not based on Sparlelord actually, since I didn't know who Sparlelord was until you mentioned him.))
((O.O YOU NEED TO GO READ DR. MCNINJA! NOW! IN FACT I NEED TO GO READ DR. MCNINJA. BUT MOSTLY YOU BECAUSE IT IS AMAZING AND YOU HAVEN'T LIVED UNTIL IT HAS ENTERED YOUR LIFE.))
((And that's my cue to not read Dr. McNinja.))

9743
Roll To Dodge / Re: SUPA SENTAI ROLL TO WARRIOR ELEMENT UNITE TO DODGE!
« on: December 25, 2013, 08:37:15 pm »
(Did I actually transform? If not:)
Transform, dangit!
(If so:)
Attempt to magic-attack the trolls.

9744
And a superb Saturnalia!

9745
Roll To Dodge / Re: The First Magic Girls: Power Exposition
« on: December 25, 2013, 08:34:58 pm »
You cautiously place your hand on the side of the house...
[5] It promptly sticks, kinda like really strong static electricity. You place you other hand on the side and it sticks, as well. Within several seconds you're on the roof of the little structure.
"Careful! Don't fall off!"
Erm, I only have the one hand. :P
Between church, family stuff, and so forth, I stayed up until 1:00 AM last night, or rather this morning. I took a nap this afternoon, but I'm still feeling tired. And I think I might be coming down with a cold or something.
In short: Sorry. My writing skills are down the...flushy thingy right now.

"Well, okay. I won't complain about that. I hate being insane."
Comply. Stay with the octopus-headed lady, who is presumably Hogosha.
You are correct.

9746
Roll To Dodge / Re: Gunfight in the Saloon
« on: December 25, 2013, 08:32:42 pm »
I understand that. It still seems a little...unusual to my character.

9747
Roll To Dodge / Re: Gifter's Delight: A Christmas Arena
« on: December 25, 2013, 08:29:56 pm »
Spoiler: Twink (click to show/hide)
Spoiler: Rom (click to show/hide)
Spoiler: FedUps (click to show/hide)
Largely to avoid (or at least minimize) min-maxed characters, I limited the amount of major ability shifts you can have. (Think about it: +++ means that you never fail or even have only partial success non-opposed rolls, unless they're unusually difficult, and --- means you need an extremely easy task to avoid failure.)
Elves come pretty standard; they can have up to one stat with a magnitude 3 (either +++ or ---), two with magnitude 2 (++ or --), and need at least one stat with magnitude 0 (0).
Your characters have two stats at this magnitude.
While I'm at it, you don't need to max out your stats.

I'll start tomorrow. I hoped to have six, but five works.

9748
Roll To Dodge / Re: Battle for Morukon RTD [Turn 17: Presumptuous]
« on: December 25, 2013, 06:26:27 pm »
((Well, technically yes. But technically everyone misses out on a lot of things because I don't give them hints. Probably more realistically, you missed out on a chance for a quest due to the nature of the quest and your actions and rolls. Those three are not standard push button, receive quest style questgivers.))
((...What would I have needed to do to get a quest? And would it be plausible for Kaybull to kill them in a fit of irritation?))

"Hm. I'm more interested in a mount that won't die when I come near a battle, but that also makes me faster. Do you have any Companion Steeds that make me move faster? And if so, how much would they be?"

9749
Roll To Dodge / Re: Roll To God
« on: December 25, 2013, 06:01:03 pm »
Enter the Cave.

9750
Einsteinian Roulette / Re: Einsteinian Roulette: Repair and Rescue
« on: December 25, 2013, 06:00:15 pm »
((Yeah, no one had the spare time to look up the effect. I was going to, but then Grate.
((You say that like it's my fault I...okay maybe it was my fault.))

This goes against the whole 'human have no inherent magical capabilities', but eh, maybe it's misdirection. Or a case of literal genie.
((OR, the humans aren't the one doing the space magic...
And it's more like exact words than any kind of genie.))]

Pages: 1 ... 648 649 [650] 651 652 ... 3706