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Messages - GreatWyrmGold

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9931
We should ram a wall that doesn't have a door until it breaks and then see whats inside.
+1

And the new weapon is +0.5 average damage and +2 bartering for -2 killing.
Quote
+2 bartering
Spoiler (click to show/hide)
Remember guys, aiming a badass weapon at someone's face, will always increase your chance of getting them to barter with their life!
I know. It's awesome.

9932
Roll To Dodge / Re: The First Magic Girls: A Fiendish Plan
« on: December 22, 2013, 06:49:36 pm »
((So turning it off and back on fixes more than just computers?))
Since I feel it's somewhat important I'll remind the GM that Keith is trying to get back into the boat. And maybe he should just fast forward the thing to where it lands on a beach.
[2] Keith needs several minutes to get in. Her headache is pretty terrible.

And yeah. You're on the Japanese shore now. What do?

9933
Roll To Dodge / Re: The First Magic Girls: A Fiendish Plan
« on: December 22, 2013, 06:33:25 pm »
"Owwwww..."

Turn fire mode on then off to if that will fix it
Your leg starts to mend, and within a quarter-minute you heal up. Unfortunately, this attracts attention. More people are following you.

Miyuki stepped forward nervously

"I'm Miyuki, um... Ever since the meteor hit me something's happened to my hearing, I can hear much much better than before. It's actually quite overwhelming sometimes when I'm in noisy places"
She nods, placing her hands on both of your foreheads before writing down stuff.

Kimiko lets out a single, emphatic, "Fuck."
Moriko looks startled. "What? What is is?"

9934
Roll To Dodge / Re: Gunfight in the Saloon
« on: December 22, 2013, 06:04:32 pm »
Wake up.

If successful, shoot Caerwyn.
Else, have pleasant dreams.

9935
Roll To Dodge / Re: Perpublicon: Publishing the Perplexicon
« on: December 22, 2013, 05:40:48 pm »
I like this system, although I think it's too complex for an RTD like Perplexicon.
It's pretty dang complex. It would be simpler if we were using GURPS.

9936
Roll To Dodge / Re: SUPA SENTAI ROLL TO WARRIOR ELEMENT UNITE TO DODGE!
« on: December 22, 2013, 05:35:50 pm »
((Btw, how did you all like Yu Rang? Too over the top?))
No more than everything else so far. Keep it up and we'll be too busy laughing or scratching our heads to be offended.
Also, I'm a bit annoyed that you gave us all some spontaneous voyeurism.

"Good. I won't have to kill James."

Attempt to activate my Ring.

9937
Roll To Dodge / Re: The First Magic Girls: A Fiendish Plan
« on: December 22, 2013, 05:32:58 pm »
"I assume the forehead touching is to verify if we're telling the truth?
Anyway, I...uh....can control wind? And I sort of turn into an angel person with dragonfly wings and intangibility?"
"I'm not sure if I'm allowed to tell...and, um, can you demonstrate? Pretty please?"

((More later. Wrapping up borrowed-computer tabs since I have my laptop back!))

9938
Roll To Dodge / Re: Roll to Level (Guide get!)
« on: December 22, 2013, 05:31:11 pm »
Eject and destroy disk. Play outside.

Wonder how a little computer game would save me from a meteor.

9939
Forum Games and Roleplaying / Re: AsciiCraft
« on: December 22, 2013, 05:25:37 pm »
I should have known someone would try something like that...

Are we in danger of seeing any serious suggestions any time soon?

9940
Forum Games and Roleplaying / Re: Mayan Magic: A magic girl game. IC
« on: December 22, 2013, 05:23:16 pm »
"No fair, you had a big head start!"

Chac and Eme catch up. Chac sets Eme down.
"Did I miss any drama?"

9941
We should ram a wall that doesn't have a door until it breaks and then see whats inside.
+1

And the new weapon is +0.5 average damage and +2 bartering for -2 killing. I think it's better, especially combined with our Ring of Sexiness.

9942
Forum Games and Roleplaying / Re: Bizarre Slime [Suggestion Game]
« on: December 22, 2013, 05:03:15 pm »
A temporary rune of Purus Metallum Vitreus could summon a mirror(Because mirrors are metal-backed glass), and therefore metallic glass should be at the very least shiny!
True dat homeboi. Besides, why haven't we been making temporary runes before?
We have, some. We haven't done it much, though, probably because we'd mostly be making them in combat and that requires a lot of concentration...but still.

9943
Roll To Dodge / Re: Roll to Level (The RNG hates giving GWG actions)
« on: December 22, 2013, 03:40:16 pm »
Eject and smash the disk. Go play outside.
I'm just going to sit there and laugh at the result of this if it is successful.
Not as much as I will be if I roll a 6.

9944
Roll To Dodge / Re: The First Magic Girls OOC
« on: December 22, 2013, 03:37:21 pm »
Say, is anyone here either a medical professional (ideally a doctor or something) or knows one? What kinds of tests would they do for Hiromi?
(First thing check for brain damage, I think it like having a eye test but they are checking if the eyes can track correctly, then check for any swelling around the impact. Then they do the hammer test and then I can't remember. It was long time ago and I may of misremember the stuff that happened(I had gotten hit in the head after all).)
This is so wrong on so many levels that.. UGH. >_>

((I was waiting for someone to give me some hint of what to do.))
Stuff happens. Is it fair to assume you tell the truth?
...This is it? This is all?
Why do you look at me for the answer?! I have no idea if any physical checkup can detect if someone has magical powers!
* Tiruin is blown away by the wind, left to dust and left behind.

Edit: Well of course I'm telling the truth! Isn't that what I felt? That's the best I could make out of that description of "tingling". Not knowing where that rock hit or anything otherwise.
Medical stuff is not my GMing forte.

9945
Roll To Dodge / Re: Mega Perplexicon(Round 1:The Beginning Of It All)
« on: December 22, 2013, 03:32:00 pm »
"..."

Rob Robert.

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