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Messages - Nighthawk

Pages: 1 ... 78 79 [80] 81 82 ... 106
1186
Other Games / Re: Cataclysm: Dark Days Ahead
« on: April 02, 2013, 12:34:17 pm »
Of course, I'm 1 level short in survival. Guess I'd better chop up some more bodies.

*Pokes a corpse*
I feel skilled!

1187
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 31, 2013, 04:15:46 pm »
Found an issue. If it hasn't been addressed yet: In the crafting menu, wood arrows should be considered ammunition, not weapon.

1188
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 30, 2013, 12:04:16 pm »
-Stealthsnip2-
Yeah, you're right - and if you need an example, Skyrim is the perfect example of how a stealth skill breaks everything.
Crouching = Invisibility? Uhhhh, no.

1189
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 29, 2013, 03:09:22 pm »
If you have no intention of introducing a full stealth system any time soon, please let us see if a zombie is aware of the player or not by using 'x' and scrolling over them. It would help, especially with the insane new static-spawning deal.

1190
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 24, 2013, 07:57:20 pm »
-StealthSnip-
I like a lot of this. Zombies should not have amazing eyesight, but it makes sense for hearing and smell to be sharper. Not sure I agree with the buffing zombie accuracy part, since a reanimated corpse/half-dead virus'd human is not exactly that accurate in combat.

1191
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 24, 2013, 06:09:59 pm »
I feel like there should be an option to peek through the blinds/curtains of a window. Perhaps simply an extension of the peek command set to 'X'?
It would make life much easier.

1192
Other Games / Re: Cataclysm: Dark Days Ahead
« on: March 24, 2013, 05:54:06 pm »
How do you guys survive early game with static spawning? I always go into a city, try to creep around, but the zombies see me, catch up (fast zombies and such with uberspeed) and whap whap whap pain pain pain, and then I'm dead.

I feel like the game should be changed so tons of zombies still spawn, but only regular ones, and over time, if these regulars survive, they mutate into special zombies. This way, the first city you visit will have tons of normal zombies that you can escape, and eventually clear out, but as you play, you have to leave cities for more supplies, and run into the zombies that have been sitting around and mutated into tougher forms.

But enough of my nonsense theories - how DO ya'll survive early game?

1193
Other Games / Re: Cataclysm: Dark Days Ahead
« on: February 11, 2013, 09:39:39 pm »
I met a floating eye once. It smashed straight through 20 walls with its laser-vision madness, then stared at me while I beat the crap out of it. Some time during the battle, my shoes exploded, and I had hooves... which was pretty awesome.

So yeah, I'm guessing floating eyes have an irradiating effect which causes a random mutation or status.

1194
Other Games / Re: Cataclysm: Dark Days Ahead
« on: February 11, 2013, 09:32:44 pm »
Hmm... did you make sure your character didn't have the Gets Spacetimesick trait? It's a hundred times worse than getting airsick or seasick, believe me - I know. :P

1195
Other Games / Re: Cataclysm: Dark Days Ahead
« on: February 11, 2013, 09:26:32 pm »

1196
Other Games / Re: Project Awakened on Kickstarter
« on: February 10, 2013, 05:47:39 pm »
If the characters are supposed to be so unique, why does the player have a katana strapped to their back in EVERY screenshot?

1197
Other Games / Re: Looking for good 3DS games!
« on: February 10, 2013, 05:44:32 pm »
Fire Emblem Awakening just came out. My friend got it and showed it to me, and it looks amazing.

I would get it, but I am not yet in the possession of a 3DS. Am jealous.

1198
Other Games / Re: First Come, First Serve
« on: February 07, 2013, 08:25:34 pm »
Every time I see that there's a new post on this thread, my hopes rise, only to be crushed, either by the fact that the post was just one like this one that I'm making now, or somebody has already claimed the game that was offered.  :P

1199
Other Games / Re: The Universe Project
« on: February 07, 2013, 08:24:26 pm »
Overambitious is the understatement of the century when it comes to this game.

1200
Other Games / Re: First Come, First Serve
« on: February 07, 2013, 06:44:54 pm »
I checked yesterday and realized I just missed the Bastion giveaway. I head-desked and was sad.

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