Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - The Merchant Of Menace

Pages: 1 ... 876 877 [878] 879 880 ... 891
13156
DF Adventure Mode Discussion / Re: if DF is ever finished...
« on: November 09, 2010, 02:25:44 pm »
I believe he has a degree in maths, but left his math job to make dwarf fortress.

13157
General Discussion / Re: Things that made you sad today thread.
« on: November 09, 2010, 11:16:58 am »
I fell asleep on the bus and missed my stop, and the next 15. six mile walk, yay. ;_;

13158
General Discussion / Re: Things that made you sad today thread.
« on: November 09, 2010, 10:42:58 am »
I'm pretty sure the fall of the wall was a good thing.

13159
General Discussion / Re: [:3] Things that made you HAPPY today thread.
« on: November 09, 2010, 05:59:04 am »
^This :3

13160
General Discussion / Re: So. How are you today?
« on: November 08, 2010, 07:24:33 pm »
O_o, wow...

13161
General Discussion / Re: So. How are you today?
« on: November 08, 2010, 07:03:19 pm »
Yumi's home soon, Yaaaaaay!! :3 I'z happy nao.

13162
General Discussion / Re: Things that made you sad today thread.
« on: November 08, 2010, 06:44:17 pm »
Life in general

13163
General Discussion / Re: So. How are you today?
« on: November 08, 2010, 06:18:11 pm »
I feel a bit emo today. Don't know why.

13164
General Discussion / Re: So. How are you today?
« on: November 08, 2010, 05:47:39 pm »
Move to the deep south.

13165
General Discussion / Re: So. How are you today?
« on: November 08, 2010, 04:26:27 pm »
If I wore a hoody I'd probably be arrested.

13166
General Discussion / Re: So. How are you today?
« on: November 08, 2010, 04:23:30 pm »
I wear a trenchcoat all the time.

13167
General Discussion / Re: [:3] Things that made you HAPPY today thread.
« on: November 08, 2010, 10:39:07 am »
This thread.

13168
DF Gameplay Questions / Re: Smallest sustainable fortress?
« on: November 08, 2010, 04:34:14 am »
I was under the impression that there was a population condition you had to meet before you get strange moods, is that not the case? If not, then you could just bring enough of them that one death due to a strange mood won't ruin the whole setup.

I believe you need at least 20 dwarfs for there to be a mood.

13169
General Discussion / Re: Things that made you lolwat today thread.
« on: November 07, 2010, 07:22:42 pm »
Define "safe"

13170
DF General Discussion / Re: How do dwarves drink their alcohol?
« on: November 07, 2010, 07:14:24 pm »
Although you'd be screwed when your military dwarfs start to drink their weapons.

Pages: 1 ... 876 877 [878] 879 880 ... 891