Point 1.
Your least armored (And the ones with the tiny weapons) can run the fastest. This isn't necessarily a problem as you want to be able to catch thieves but if you plan to intercept any goblin ambushers You will find you light weights brawling with the big boys long before the rest of you military can catch up.
Regroup with the move command near the point you want them to be at but out of sight of the enemy (Otherwise they will attack anyway) wait for everyone to arrive and then attack.
Point 2.
Archers are assholes, you will be generally unable to match them with your own archer force as when goblins come, they come in numbers. bolt/arrows can do some damage perhaps not short term but generally causes problems after battle (With some of the "give water" bugs it's best to keep dwarfs out of the hospital

). You are better off sending your slower more armored dwarfs to the charge although i avoid sending my legendary ++ Axe dwarfs out first at the risk of a the lucky (Or really unlucky) shots.
Point 3.
Fortifications make your archers invincible to melee attacks, they are awesome.