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Messages - Bigf00t

Pages: 1 ... 21 22 [23] 24 25 ... 35
331
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 22, 2014, 10:37:11 pm »
I think I have dibs. I've been faking an alliance with him for a while, and really need the points.
He tried. To KILL ME. Right after he killed my only ally. In front of me. Also, I need the points as much as anyone around here. I'll go with whoever gets the jump on him, but don't think I'm not going to try! ;D

332
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 22, 2014, 09:25:23 pm »
*sigh*

I almost feel sorry for you, but what's done is done, I made my word, now to keep by it and vie for tasty, tasty souls!

((When you tried to kill me, I decided I like having a nemesis! So as far as RP goes, by character is going to take whatever chance he can to omnom on Zentol's soul, particularly if that means freeing Pariah's from Zentol's grasp as well. If you make a different character, I probably won't attack you, same as I treat everyone else.))

333
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 22, 2014, 08:44:46 am »
"Well, THAT happened. Or DIDN'T"

REMEDY MY WOES. MAGIC MY BOY, MAGIC.

334
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 21, 2014, 09:49:32 am »
My god, if he DID put the portal there, "SPARTAAAA" kicking someone into the abyss would seem oddly self-referential (You have just been kicked with a common media meme into a website based on disseminating, recording and linking common media memes. Or something). Or have their browser auto-redirect them there. Taunting them. I'd expect one heck of a Big NOoO!

335
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 21, 2014, 09:18:29 am »
If you want people to be REALLY terrified, you could put a portal to TVTropes under the bridge.
WHY ARE YOU HELPING HIM!

336
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 21, 2014, 08:24:52 am »
-snip-
Convection schmonvection.

Aren't you glad I didn't tropelink?
-FIXED-
TV TROPES The souls of the players are free to be enslaved by whoever they allow to do so.
~NoooOOOooOOOooOOOoooo.....~

You have doomed me! Again! WHY TV TROPES WHY! I'mfallingintoalltheopenTAAAaaaabssss....

337
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 20, 2014, 11:12:49 pm »
As bummed out as I am that Magical Plan Magma didn't smack him in the face/torso, at least it co... kill-blocked him.
...
Now that I think of it, if I fired it at him, and only upgraded the burns on his arm, therefore there couldn't have been much magma, how did it block the whole bridge? Exactly how thin is this bridge? I feel nervous standing on it now :P

Syvarris, I DID warn you ;) Turns out going for easy souls that day didn't exactly help you much, did it ;D

EXECUTE MAGICAL PLAN: EXECUTE.

338
Huzzah! I think... MOAR PRIVATE SCIENCE!

Science happens.

More science happens. This time with more success. I hope.

EDIT: I'd stay out of my room guys, it's going to be less... friendly in here for a while. You have been warned. If you enter and die, your fault, not mine.

339
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 18, 2014, 09:18:09 am »
"Oh funk yes, I love science!"

MOAR SCIENCEZ!

340
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 18, 2014, 02:38:17 am »
Something up? If you need help moral or otherwise, just remember you have an arena of bloodthirsty magical psychopaths should you need it. Seriously.

341
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 16, 2014, 12:13:22 am »
-snips-
Can I join please
Of course you can! The worst thing that can happen to a Perplexicon GM is to run out of waitlisters.
Is this EVEN POSSIBLE? At the moment Perplexicon is quite the popular gametype!

Viva la Perplexicon! And AT Corporation! (A turn you can snip!)

I understand, there will be some day where the novelty wears off, BUT NOT THIS DAY! A day when the hearts of men break and the game looses tread BUT NOT THIS DAY!

342
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 14, 2014, 03:37:32 am »
Do ALL the science!

This is one (reasonably) educated individual that will require greater atrocities yet to join THAT conga!

343
Huzzah! I think... MOAR PRIVATE SCIENCE!

344
Roll To Dodge / Re: Tribulations in Magic: a Perplexicon Game.
« on: January 12, 2014, 11:40:59 am »
-snip-
-snip- ((How does it feel to be bullied by the GM?))
-snippy-
[Pot:6+1=7]
A golden line appears and forms a shape of a giant hand, which, if we ignore the fact that it is just a drawing, could crush you. Okay, maybe this magic can be dangerous too, but only if used the right way.
[Pot:3+1=4]
A bunch of paper appears in front of you.
[Pot:6+1=7]
Another golden line appears, then forms a really big foot. The GM then stops describing the situation and abstains from making bad jokes involving your name.
-MOAR SNIPPY CAPTAIN!-
How do I feel?

Mildly amused! :P Chuckling in fact, and the preceding comma is the only punctuation that makes this seem not sarcastic, so I had to put something after it. Like that. Yup. :-X

Magic does not surprise me. I try "harder" magic and get crappy rolls, try some easy stuff and get what can only be described as ineffective magical overkill.
It seems appropriate that I discover paper, it seems to be an early material for me in any gamI MEAN IN LIFE. YUP. WHAT IS A GAME?

You can clearly see, as I need not worry about uncertainty related to "snipping", I now get to make my posts as long-winded as I like!
(Totally how it works)

*ahem* Sorry. TURN.

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