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Messages - Hubris Incalculable

Pages: 1 ... 256 257 [258] 259 260 ... 298
3856
Forum Games and Roleplaying / Re: 2.5 Word Story
« on: April 17, 2011, 09:11:24 pm »
-tt said monks we-

3857
Forum Games and Roleplaying / Re: Wambler of the West
« on: April 17, 2011, 09:08:33 pm »
Plot ways to kill owner

Edit: WAYS, WAYS! not WAS!

3858
Forum Games and Roleplaying / Re: Fiefdoms @ War: Turn 13
« on: April 17, 2011, 09:00:30 pm »
My goodness, I'm watching too much Red Dwarf. I imagined all of the fluff at the beginning of the post to be read by Kryten.

Spoiler (click to show/hide)

Also, Iituem, any chance of an update to the second post? the building list, the unit list and the turn list are quite behind.

3859
General Discussion / Re: It's Toady's birthday!
« on: April 17, 2011, 07:11:58 pm »
Happy Toadday!

3860
Forum Games and Roleplaying / Re: 5 word story game!
« on: April 17, 2011, 06:43:07 pm »
That is, until a fish

3861
Forum Games and Roleplaying / Re: [ISG] Border Guard
« on: April 17, 2011, 06:40:39 pm »

3862
Forum Games and Roleplaying / Re: SV: 8% OTG: 15%.
« on: April 17, 2011, 06:13:50 pm »
I wonder if it would be more SV and OTG effective to use anti mater to blow stuff up in the future.

Or indeed, can we just add a bunch of kinetic energy to what we want to destroy?

Edit: We should test this out. Is there anyone around here I can kill?

a random Military Guy or Street Lion?
or "AddINV Jail.RandomNamelessExpendableCharacter"?

3863
Forum Games and Roleplaying / Re: SV: 8% OTG: 15%.
« on: April 17, 2011, 05:54:43 pm »
>Whisper to Jorg and Jonathan (Whit ma colleegs havena' tellt ye, is how tae use them grenadies: ye hold doon tha handle, an' pull oot tha ring, then throw it towarruds yer enemies. It exploods an' then wee bitties o' shrapnel fly everywhere. tha's how we killed Aberle, by putting one i' his pocket, wi'oot tha ring.)

3864
Forum Games and Roleplaying / Re: Fiefdoms @ War: Turn 12
« on: April 17, 2011, 05:39:39 pm »
How much money are you spending on research?
Ah. thanks. that would do it. I'll edit it in a mo.

It's done.

3865
Forum Games and Roleplaying / Re: Fiefdoms @ War: Turn 12
« on: April 17, 2011, 05:28:07 pm »
Hey Hubris..yer turn seems to be lacking in detail. Might wanna change that a bit, so Iituem knows what yer doing.

Erm.. what do you mean?

3866
Forum Games and Roleplaying / Re: Fiefdoms @ War: Turn 12
« on: April 17, 2011, 11:54:23 am »
So, Phantom, Hubris, Taricus, Adwarf, wanna trade?

Ja sehr gut. I'd like it if everyone just assumed I wanted trade with them, unless I'm at war with them.

3867
Forum Games and Roleplaying / Re: Fiefdoms @ War: Turn 12
« on: April 16, 2011, 10:23:17 pm »
Edited my turn

3868
Forum Games and Roleplaying / Re: Fiefdoms @ War: Fluff Thread
« on: April 16, 2011, 10:19:33 pm »

3869
Forum Games and Roleplaying / Re: Fiefdoms @ War: Turn 12
« on: April 16, 2011, 10:13:39 pm »
Spoiler: Turn (finally) (click to show/hide)

3870
Forum Games and Roleplaying / Re: Fiefdoms @ War: Fluff Thread
« on: April 16, 2011, 09:22:18 pm »
People could sit here and threaten Hubris all day, chances are he'd just not respond. Doesn't make him look weak.

Chances are, i'll be so far behind the conversation that i'll not have seen the insult.

Also, let it be known that i do NOT endorse the constant John-baiting, and frown on (but not necessarily disagree with) Sheb's embargo, however, i think that John shouldn't allow himself to be so easily insulted, which is what started this in the first place.

People I think are weak this game: Adwarf and Greenbloods.
People I am passively at war with: Not Adwarf or Greenbloods.
People I think are not weak: The very silent Hubris.

Thanks, I guess?

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