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Messages - EmeraldWind

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706
DF General Discussion / Re: Future of the Fortress
« on: April 07, 2012, 09:55:02 pm »
 :o New dev log... is wow. How is he completing this stuff so quick? I mean, conditions with which to deal with carts being held or moved. That was unexpected.

707
I initially played DF with the Ironhand graphics set for my very first fort, but then used ASCII when next fort was a non-serious 6 hour fort to explore in Adventure mode while waiting for the graphics for a new version.

I actually found I could interpret the ASCII really well and got used to it fast. I ended up preferring ASCII more in the end and still use it.

I agree that there is a problem when it comes to creatures. This goes double with the animal-men looking exactly like their normal counter parts. That said it doesn't really bother me, yet.

I would also like to set graphics get an overhaul to allow modders to change tile designations for things that can't currently be changed. If that ever happened I'd probably play DF in tilesets so I could show my friends DF.  Granted, the looks on their faces as they attempt to comprehend the ASCII is always funny, if a bit sad. Plus I also like to see Let's Plays and Succession forts use tilesets because it is easier to figure out what is going on at a glance that way. Sometimes overseers just don't describe what is going on in the picture you should be aware of.

So I like both, ASCII and Tilesets.  I sometimes wonder why there are big fights over this though. As the tileset supporters point out, they just need a little more support functionality and it isn't like better tileset support will kill the ASCII mode. 

708
DF General Discussion / Re: Future of the Fortress
« on: April 04, 2012, 10:38:34 pm »
I happy to see he's considering making a way to include mine carts in previous versions by putting in a default. I just made a fort and I'd hate to miss such a nice opportunity to fail at DF. (Even if at this point it sounds like a maybe, I'm glad he's thinking about it.)

I wonder though how the mine carts things will work out. I'm thinking it would be good strength training for militia dwarves to haul mine carts filled with stuff instead of letting the poor harmless animals get all workout. I imagine that dwarves will be able to move them in case animals aren't available. It will be interesting to see how forts evolve in structure as well.  I assume that animals will need some kind of special training to be set up to pull mine carts.

Urist McDonkey cancels haul cart: not done eating.
Urist McDonkey cancels haul cart: too stubborn.

The idea of having feed boxes near the tracks for working animals sounds neat too. Hopefully, if you set up feed boxes animals without pastures they can go eat there too.


709
You might want to make the info on the latest versions of Stonesense being in DF Hack a bit more noticeable in the OP, like increase size, bold it, and make it glow with Armok's fury. Right now, someone new skimming the post might miss that part.

Also you could probably add some more recent screenshots as well. I mean we need to share all of modern Stonesense's sexy new features.

710
DF General Discussion / Re: Future of the Fortress
« on: April 02, 2012, 08:25:25 pm »
Can't wait what will the new hauling system will be !

Holy Carp!

They can carry bins and store at the same time!

YES!

711
Dear Elves

You are terminally stupid. Whose bright idea was it, that when preparing the cavalry, rejected Grizzly Bears, Giant Eagles, and Elephants in favor of Giant Sponges?

Dear Giant Sponges

How the hell can you possibly be "enraged" or even attack in the first place? You have no brain, no mind, no consciousness, nor even the ability to move, yet you get enraged and attempt to charge my citizens to savagely push them to death! At least, you're supposed to be immobile. I've seen you dodge out of the way of attacks before. It may be the only way you can move, but you shouldn't have ANY means of locomotion unless someone picks you up.

deer ov er seer

i am giant sponge. we have met. i dodge because i hate. i push because i hate. i have no brain. but i hate. i hate all.

i hate all. aminals, i hate. gophers, i hate. dwarfs, i hate hate hate. i push them. i PUSH them. until they dont b reathe anymore. they cut me. i dont feel their sticks. i dont need to feel. i dont need brain.

yours truly
giant sponge

Can't sleep or the sponge will push me...

I liked sponges better before they learned to be assertive. Now they push themselves into everything!

712
On the morn of Granite first
From a hangover most dwarvenly
Did rise those fateful starting seven
What a party last night!

...

Andreus, Father of Heroes
Slain by flying shit monster
Didn’t see that coming,
Immortal Philosopher-general?

Shem Shipdusts,
Shit Slayer
Battlefailed commends you
Even though everyone suffocated.

I laughed at these. And the bolded line should be a valid line in legends mode.

713
Wow, that is quite extensive.

That is a lot of pages. A lot of pages...

A lot of words...

714
Fun fact: did you know that tomorrow comes... tomorrow?!

Not true, because tomorrow is always a day away.

715
I have one that made me laugh a bit. I already posted this somewhere else, but it fits here too.

Dear Little Urist McNoPants,

I understand you're upset, I would be too if I was naked.
But instead of throwing bins of clothes at everyone else,
just take a second and put some on.

Sincerely,
Mr. McOverseer

PS: Please, if you are going to stay mad leave the clothing stockpile.
There are other dwarves perfectly willing to dress themselves that want in.

716
Dear Little Urist McNoPants,

I understand you're upset, I would be too if I was naked.
But instead of throwing bins of clothes at everyone else,
just take a second and put some on.

Sincerely,
Mr. McOverseer

PS: Please, if you are going to stay mad leave the clothing stockpile.
There are other dwarves perfectly willing to dress themselves that want in.

717
Well written story! Thanks :)
I have to agree with that, this story completely sucked me in.

718
DF Modding / Re: Stonesense - Official thread
« on: March 26, 2012, 08:20:10 am »
Yay! This project really started moving by leaps and bounds once the new DF Hack was released.

I remember before the new DF Hack it seemed like the project was going to stop progressing, but then all of the sudden it started up again, awesome.

The new dwarves look really good in their outfits. This next version of SS is going to be awesome.

719
The wagons could be because someone used DF Hack to fix that glitch, but the revivals sound... ominous...

720
Utilities and 3rd Party Applications / Re: Legends Viewer 1.13.04
« on: March 25, 2012, 12:46:04 am »
Quote
In 242, Aco abducted the human Senre Bloworacle from Abbeyclimax. In an abduction

This event line is a little redundant.

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