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Messages - Lagslayer

Pages: 1 ... 180 181 [182] 183 184 ... 283
2716
DF General Discussion / Re: What Would Urist Do?
« on: December 12, 2011, 10:21:09 pm »
Nothing. The Dopellurist looks like just another migrant.

What would Urist do if he looked like just another migrant?
Become military fodder, or possibly a !!test subject!!.

WWUD if he made artifact adamantine coins?

2717
General Discussion / Re: Occupying Wallstreet
« on: December 12, 2011, 10:18:27 pm »
Now, the corporations don't give a shit and will either: a.) Take a payday for stockholders, or b.) hire, but only in the 3rd world due to globalization. It's a cost benefit scenario. Despite American Workers being rather productive, the company can hire 20 workers in the third world, not have to worry about health, worker safety or environmental regulations, and whip their workers with a rubber hose if they feel like it.

+ Free trade agreements disguised as aid for poor countries to make it that much more attractive
If companies are going to be allowed to compete, then labor must be allowed to compete as well. If it's cheaper to harvest our resources, pay to ship them to china, pay their taxes and workers, and then pay to have it shipped back then it is to just do it over here in the first place, then there is a serious problem with the cost of labor on this side. Shipping is very expensive.

There's a serious problem with the cost on this side--or there's a serious problem on the other side.
In this case, it's both. The Chinese government is run by assholes, sure. They manipulate their currency and have a government enforced monopoly on everything they do. However, there is no denying the problems with labor costs in the US as well. You can't ask for $60 and hour for barely skilled manufacturing labor with ridiculously huge benefits and not expect to be undercut.
Yea, silly americans wantng to work less than 100 hours a week in a toxic and potentially lethal environment from the age of 5 to death and expecting enough pay that their 1 allowed childs growth isn't stunted by malnutrition and forced labor.
I'm confident we won't need to go anywhere near that far. The US still manufactures more goods than any other country, even China, but we also consume a lot more. And now there's this mentality that we are somehow "above" menial labor. Every society needs menial labor workers. They are the manufacturers, the cleaners, the cashiers, and anything on the low end of the pay scale by definition. It utilizes the skills pretty much anyone has. If suddenly everyone was a doctor, then doctor would become the new menial labor because everyone can do it. Kicking the ball further down the field won't make it go away.

2718
General Discussion / Re: Occupying Wallstreet
« on: December 12, 2011, 09:07:53 pm »
Now, the corporations don't give a shit and will either: a.) Take a payday for stockholders, or b.) hire, but only in the 3rd world due to globalization. It's a cost benefit scenario. Despite American Workers being rather productive, the company can hire 20 workers in the third world, not have to worry about health, worker safety or environmental regulations, and whip their workers with a rubber hose if they feel like it.

+ Free trade agreements disguised as aid for poor countries to make it that much more attractive
If companies are going to be allowed to compete, then labor must be allowed to compete as well. If it's cheaper to harvest our resources, pay to ship them to china, pay their taxes and workers, and then pay to have it shipped back then it is to just do it over here in the first place, then there is a serious problem with the cost of labor on this side. Shipping is very expensive.

2719
Terraria was fun.
Especially once you get a grappling hook and a miner's helmet.

I was playing last night, and a buddy msg'd me on Steam to ask if it was any good.

Me: Yeah, there's a ton of exploration and crafting. And it's the only game I can think of where you can dig straight down to Hell, come back and build a mansion out of all the stuff you found, then craft a flamethrower to go hunt unicorns.

Him: ....wat
You are posting this on the DF forum. You can't just say something like that and expect people to buy it. We do dig down to hell and, Armok willing, build entire fortresses out of Adamantine. Or just colonize hell itself.

Also, Orbital Magma Cannon!

2720
DF General Discussion / Re: What Would Urist Do?
« on: December 06, 2011, 09:53:41 pm »
Urist has been ecstatic lately. He has admired a completely sublime chair lately.

Urist has gone berserk!

--------------------------------------------------------------------------------------------------------------

WWUD if he wasn't so autistic all the time?

2721
DF Gameplay Questions / Re: Wepon grade metals.
« on: December 06, 2011, 09:23:37 am »
If you are limited to copper and silver as your primary native metals, then outfit your military full suits of copper armor. As for sharp weapons, spears are pretty good with any metal (copper would be superior to silver, though), as are mining picks against armored bits (against fleshy parts, the difference is much smaller). Blunt weapons benefit from hardness, sure, but also more from density, so maces and hammers would also work unless they are made from adamantine (since it's like styrofoam). Bolts and arrows work well enough with any metal (even wood or bone are passable), but I certainly wouldn't waste adamantine on it.

2722
DF General Discussion / Re: What Would Urist Do?
« on: December 06, 2011, 03:40:30 am »
Nothing. Snow isn't dangerous.

WWUD if he got lead poisoning.
Go to the hospital, wait a month, get misdiagnosed, then die and cause a tantrum spiral from bad thoughts associated with miasma and relationships.

WWUD if faced with his darkest fear?

2723
DF General Discussion / Re: What Would Urist Do?
« on: December 05, 2011, 08:21:34 pm »
He'd a fortress so he could be a part of one.

WWUD if he didn't have a pick to make a fortress with?
1:cut down all the trees and make walls from them.
2: kill the now pissed off elves
3:loot elves
4:sell elf crap to humans for a pick
5: build fort.


WWUD if he was a philosopher that migrated to the fort?

2724
DF General Discussion / Re: What Would Urist Do?
« on: December 03, 2011, 07:38:49 pm »
Go get his sock while it is still only 3/7 high.

WWUD if he fell in an eerie pit and came out of the bottom of your computer?

2725
DF Dwarf Mode Discussion / Re: More Ghost Science!
« on: November 30, 2011, 11:21:37 am »
IF you want insane dwarves, do what I did. Let him become friends with other dwarves, then kill those friends. It generates more ghosts, too.

2726
DF Dwarf Mode Discussion / Re: Dwarven Strip Club?
« on: November 30, 2011, 11:12:33 am »
Y'all started up another "Strangest Shit Ever" thread and didn't invite me?!?!

I feel hurt...

2727
DF General Discussion / Re: Fun With Towers and Fractals
« on: November 29, 2011, 08:07:18 am »
An idea for the center: make it water tight and use it as a huge aquarium. Or better yet, an !!☼Aquarium☼!!, complete with fire imps, magma crabs, and skeletal carp. Bonus points if the rooms all have windows. Flood the hallways as a doomsday mechanism. Also, all those designs are very pretty.

2728
DF General Discussion / Re: What Would Urist Do?
« on: November 29, 2011, 08:00:24 am »
Throw a tantrum, then decide to drink ale, wine, mead, or any other alchoholic beverage instead.

What would Urist do if dwarves were in charge of research instead of solely the overseer?
Invent the beer hat.

WWUD if he had 3 wishes?

2729
General Discussion / Re: Occupying Wallstreet
« on: November 29, 2011, 03:32:29 am »
You also can't forget that American capitalism was literally at war with socialism for decades.  China and USSR are always pointed to as proof that socialism is pure evil tyranny, but that completely ignores the legitimately elected socialist governments that came into power and were doing well in that same period until the CIA sabotaged them.
Examples? Links? Both sides of the issue if possible, please.

2730
DF Gameplay Questions / Re: using axedwarfs as lumberjacks. Is it possible?
« on: November 29, 2011, 03:07:11 am »
There was another thread recently that had the solution to the invisible uniform crisis (anyone got a link?). Basically, it's done through assigning specific weapons. Assign the specific weapon the dwarf uses for it's civilian job and another specific weapon for fighting weapon. They must both be separate and specific, and not in use by another dwarf. I haven't tried it myself, it sounds very tedious.

If they are in civilian mode, they will still run away unless cornered. However, a civilian with a crossbow will still shoot it if they are far enough away to not be scared.

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