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Messages - Twi

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25996
Forum Games and Roleplaying / Re: Trapped. - Horrible Luck!
« on: December 20, 2010, 08:19:00 pm »
((Not an excuse: there's still an entrance.))

25997
Forum Games and Roleplaying / Re: Trapped. - Horrible Luck!
« on: December 20, 2010, 08:16:54 pm »
((Also, the other question I asked.

Also: the builders saved the northeast gate by shocking the monsters?
))

25998
Eat some food and drink some drink to regain energy. Take pistol and hatchet and investigate the meteor.

((Fun fact: Precipitation can be called hydrometeors.))

25999
Forum Games and Roleplaying / Re: Trapped. - Horrible Luck!
« on: December 20, 2010, 08:10:23 pm »
((Come up with an excuse as to why. Now. Before my brain explodes.))

26000
((The base, since we're there and we can't dig through rock. And we used OBSIDIAN. It's basically that or flint for sharp tools.))

26001
((But to get mining tools, we need stone or metal, from what you said. For which we need mining tools. PARADOX.))

Dig out an underground shelter as deep as you can to hide in. Use branches for support if necessary.

26002
Alright.
Week 2: Marksmanship.

26003
Forum Games and Roleplaying / Re: Trapped. - Horrible Luck!
« on: December 20, 2010, 08:03:00 pm »
Horrible luck, indeed!
Wait, we have gates? We can block one of the entrances?
WHAT?
*sighs*
Also: the builders saved the northeast gate by shocking the monsters?

Here's the problem: We just have too many points to defend and not enough people or autonomous firepower (read: bots) to defend them.

I'll tough it out when I can get in.
RP time!

Man, the heroic sacrifice character is having the least difficulty.
Indeed, that is ironic.
----
Twil ((I keep saying Twi out of habit >_>)) is stuck in the medical ward. He is not happy- almost depressed.
"I had a terrible feeling it'd come to this. Too many of them, too few of us."

26004
Week 2, we can do what, exactly?
It's vehicle training, marksmanship, and something else, as far as I remember.

26005
Coal is better. Coal is formed when peat is compressed, and has a higher energy density.
Note location of coal, head back to camp.

26006
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 20, 2010, 07:20:50 pm »
Yes. Make reference to other forum game!

26007
Forum Games and Roleplaying / Re: Trapped. CHARGE!
« on: December 20, 2010, 07:20:19 pm »
Twi, just let us move onto day 2. Let's just wait until it becomes relevant.
Alright. Can't think of anything else to ask, anyways.

26008
What?
In Minecraft, a wooden pick is enough to harvest stone.
Obsidian, which was pointlessly hard to harvest until it gained a purpose in the Halloween update(portal to the Nether), takes a DIAMOND pick to harvest.
Slowly.

But I guess this isn't quite Minecraft.

Hmm...

I'd say blast mining, but the propellant in our ammo is probably just not in enough quantity to do any good even if we were willing to waste it.

The sun is setting, and we lack portable light...argh.

Take the mining implement and shovel, go to the mountains and look for exposed coal or even just peat layers.

26009
Forum Games and Roleplaying / Re: Trapped. CHARGE!
« on: December 20, 2010, 07:06:27 pm »
Not yet, eh?
We need some sort of defense, preferably both passive and active.
Hell, all the entrances should be partially barricaded: melee fighters can benefit to some extent from cover and particularly from having a chokepoint so they don't necessarily face as many opponents as once. 
But anyways, query:
How's our electricity status? We might be able to power some sort of laser or railgun weapons with it.

26010
I'm doing armor drills.
OOC question: Do officers have special armor, identifying symbols, communications equipment, or other fancy armor-related things?

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