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Messages - Twi

Pages: 1 ... 1742 1743 [1744] 1745 1746 ... 1755
26146
Forum Games and Roleplaying / Re: Fort Mew-Mew. Back to the mew.
« on: December 16, 2010, 04:53:04 pm »
"Wait i was gonna use that quarry bush for.... (checking list of actions available) you know what, never mind"
"For wha-oh.
No, you weren't."

*Goes back to plant gathering*

*stops*

Twi screams, "I NEED CLEAR GLASS!"

26147
Forum Games and Roleplaying / Re: You Are A UNSTEALTHY ROBOT!
« on: December 16, 2010, 04:50:45 pm »
But to get ACIDPROOFING, we need to scavenge...
Argh.
By dangerous gases, I meant ones that go boom that can be found underground.
Also, radioactive gases like argon, as well as other, corrosive gases.

ACTION: FIND ACIDPROOFING.

26148
Forum Games and Roleplaying / Re: Fort Mew-Mew. Back to the mew.
« on: December 16, 2010, 04:48:24 pm »
Ahem.
I appear.
I have skillz... In HERBALISM!
---
Really, that is a really useful skill if there are plants at all on the ground.
--
*Begins randomly gathering plants*

26149
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 16, 2010, 04:40:17 pm »
flowers that make sheep?
That would be epic.
But I meant like the (sheep-)squirrels we have now. Except they have different flowers on them.

26150
Forum Games and Roleplaying / Re: You Are A UNSTEALTHY ROBOT!
« on: December 16, 2010, 04:39:13 pm »
SCAVENGE COMPONENTS.
Create: Flashlight.
Atmospheric sensor (to detect dangerous gases).
Dig a tunnel somewhere. Don't dig into the well or other water sources.
Find a cavern.

26151
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 16, 2010, 04:27:53 pm »
Yeah, new kinds of flora/fauna.
We must have flowers-that-produce(or yield *emoticon*)-stabilizers-producing-sheep.

26152
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 16, 2010, 04:23:58 pm »
And thus we shall find said flowers!
FIND SAID FLOWERS IS GO!


26153
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 16, 2010, 04:22:17 pm »
We didn't grow it in the flowers, we found it when we were dissolving stuff.
Namely the flowers that we grew.
>_>
You get the point.

26154
Mare 3 still hasn't been hit once...argh.

Move south to I5, face west, fire Lionheart at Mare 3.

26155
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 16, 2010, 02:40:11 pm »
Didn't we attack Yonder Forest, though?

Alright then.
GO BACK TO THE KITCH-
No, just kidding.
Go to some other biome with your powers of flying and/or teleportation and gather some plants to look at.
When you find one that yields stabilizers, start growing it in a squirrel or whatever it is that we grew those reactive flowers in.
Also, Firefox thinks teleportation isn't a word.
I find this quite amusing.

26156
Indeed I did.

26157
Forum Games and Roleplaying / Re: YOU ARE WIZARD! - Musical Indecisiveness!
« on: December 16, 2010, 02:20:13 pm »
Indeed.
Action: Get some stabilizers already! WE MUST HAVE MORE STABILIZERS!
And sheep, but mostly stabilizers.
If necessary, attack Yonder Forest.

26158
Face left, fire at Mare 3 with Lionheart.
No movement, though.

26159
Forum Games and Roleplaying / Re: You Are A ROBOT!
« on: December 14, 2010, 10:33:53 pm »
Head THATAWAY.

26160
Forum Games and Roleplaying / Re: You Are A ROBOT!
« on: December 14, 2010, 10:05:37 pm »
Which one?
that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one,that one, or that one?
All of them.

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