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Messages - inEQUALITY

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106
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: November 28, 2013, 07:25:29 pm »
So awhile back I may have sparked some fan art over a story my brother shared on Penny Arcade. I was 9 at the time and couldn't really write very well. And well, it turned into...
this for like 5-7 pages and it's awesome.

That was... that was epic. The fan art was priceless. I think that blew my quota for daily chuckles. :P

107
Creative Projects / Re: Free GameMaker Studio License Keys until Dec 3rd
« on: November 28, 2013, 08:28:36 am »
Back in the early 2000s when I first started programming I used Game Maker. Man I regret that decision, a lot of bad habits and misunderstandings that had to be corrected because of it.

If all you want to do is make games, then by all means this is actually a pretty nifty tool.

If you are a beginner that plan to learn some programming on the side I would tell you to stay the hell away from this.

GML, the programming language of game maker, is the peak of insane language design. It is purely imperative, with a fucked up typing/scoping system which leads to some pretty bad programming habits if you learn it as a first language.

Go with Unity and pick one of the holy three Python/JS/CS.

Eh, still worth it to grab it anyway to tinker with down the road simply because it's free and doesn't eat up all that much hdd space. I personally haven't messed with it since about 07 or 08, except now to check it out again, but I'm almost 100% sure it's changed a good bit since you tried it in the early 2000's. I can only think of one or two things a person might not understand after using gamemaker studio, but it's positive sides include the relative ease of making a finished product and its ability to export games to multiple formats like android, pc, whathaveyou (this is definitely a more recent feature, I'll admit).

I've never used Unity, I always assumed it just used C+ or its own proprietary language. You can use python with it, then? I may just have to give it a whirl, if that's the case... though at the moment, I'm working with libtcod, so I'll probably just stick to pure python for now. :P

108
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 27, 2013, 09:47:15 am »
But now, WINNER'S PARTY AWW YEAH

Hehe, my form of a winner's party was letting myself buy Skyrim from XBL Games on Demand today. I feel like I deserve some kind of reward for having won NaNo. :P

By the way, everyone who's still trying to hit their goal; I'm cheering you on! You guys are awesome and you will make it! :D

109
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 26, 2013, 12:30:12 pm »
http://nanowrimo.org/participants/hiddentruth/novels/blood-in-the-stars/stats

Validated winner status, baby! I'm happy beyond belief. There just aren't any words for it. :D

Now the real challenges begin: finishing the novel, writing more stories, and being published. Making a life out of it. Maybe I'll fail, maybe I won't make it, maybe it's hopeless, but if November has proven anything to me, it's that I can write a novel and keep at it day after day. That's all I need to try.

As someone who has been a lazy procrastinator all his life, doing nothing of real worth, winning NaNo has been one of the better moments in my life. Today is a damn good day. :)

110
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 25, 2013, 11:59:14 am »
So I'm now less than one day of writing 2k away from hitting 50k and winning NaNo, as well as hitting the halfway point of my novel. It feels pretty darn good, considering my last two NaNos ended at 3k-ish and 9k-ish. :D

Where's everyone else at, at the moment?

111
Creative Projects / Re: Iron Star - Yay, zooming!
« on: November 22, 2013, 03:27:23 pm »
I... I think I'm in love. If this game ends up being CK2ish + Space, you'll have made my day. Nay, my year. Nay! My life. Seriously. :P

112
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 22, 2013, 12:54:55 pm »
Heh, I'm at 44,000+ now. My average is officially over 2k per day. That's with a day I wrote 0 words and two days I remember not making 2k. Honestly didn't think I would today, but I kept pushing on and it just kind of got there. I blinked a few times when I realized that and said to myself, "Oh. Well this is nice."

113
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 20, 2013, 11:35:06 am »
Man today was a doosie. My brain did not what to cooperate. I kept trying to make excuses. I started and stopped more than one scene today. I had to leave them to write in later, so I could find where my brain would finally stop pestering me and let me write. I wouldn't let myself give up, though.

Ended up getting 2073 words in within 2 hours though, so today was... strange for me. A slow start lead to a better than usual writing session. I dread going through that again. It took a lot of effort to motivate myself. I'd heard the quote "A writer is someone for whom writing is more difficult than it is for other people," before now, but today I really felt it.

It's not necessarily that it's difficult to write if you're a writer, but it is sometimes difficult to stay determined to write without giving up. For non-writers, its easy to simply give up. They don't have to write. They aren't compelled to do it in the way writers are. I feel like this year I finally crossed that threshold from non-writer to writer, and it feels good.

114
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 19, 2013, 08:09:25 am »
Huh, I have the opposite problem, sort of. I'm 35k in and I'm actually worried that 100k-110k (by the end of December) might be just a little bit too small of a word count. I have two major plot 'hills' for my story that I've imagined, though it is subject to change as it goes along. My story is sort of sequenced like so:

Beginning -> Buildup -> Rising Action -> Semi-Climax -> Falling Action -> Rising Action -> Rising Action -> Climax -> Falling Action -> End

I'm currently right at the part before the semi-climax.

It's not like it's Epic Fantasy or anything. The plot takes place in a relatively short period of time, with only a handful of major events. The buildup - sometimes fueled by action, sometimes by dialogue, and sometimes by intrigue - to each of them, however, is what takes up most of the room for me.

I don't do more than a paragraph or two of exposition at any time that I know of, and either way it'll be easy enough to weed it out and seed that information along the rest of the prose in less in-your-face ways. I also don't have really any real 'filler' scenes at this point. If there are any that I find when I go back through, I'll make them more relevant or scrap them.

Everything either drives along character-building or plot-building more than the other, though often a bit of both, and the pace of the scene really determines which gear I'm in. It probably also helps that I shift perspective between three main characters between chapters that are all telling different aspects of the story as it develops.

115
Creative Projects / Re: A life of friends
« on: November 18, 2013, 07:14:52 pm »
by substantial, I mean that "the author of the thread is leaving substantial parts out", not you; I figured that was understood. :P

...I'm just gonna show myself out now. :P

116
Creative Projects / Re: A life of friends
« on: November 18, 2013, 04:13:18 pm »
no, what you need is more than 2 sentences to describe the escape from a burning building. You are just leaving substantial parts empty.

By substantial, I meant 'substantial amount of'; I figured that was understood. :P

117
Creative Projects / Re: A life of friends
« on: November 18, 2013, 03:27:43 pm »
Well for one, I suggest no posting anything until you have something substantial, content-wise. I admire the fact that you are trying to write despite your dyslexia - and apparent young age? - but posting it sentence by sentence here isn't a positive way of gaining feedback, nor is it a successful way to approach the literary craft.

Write a rough draft. I mean a full, complete rough draft. Write a few thousand words if it's going to be a short story, several tens of thousands if it's novella-length, or a hundred thousand on up if you intend for it to be a novel. Then set it aside for a while. Then come back to it and reread it. Fix things up a bit, whether it be flow, content, or grammar; first drafts are never, ever perfect. The second draft is the absolute minimum needed before it is advisable to seek feedback on anything.

Once you've done that, then that's when it might be appropriate to consider sharing it with the world. But when you do, make sure you're clear up front about what you want from those you solicit; whether you want critique, or are merely sharing it for others. Be forewarned, even if you're not positing it for critique, the internet isn't the most pleasant place. Nor is the world of literature, for that matter. It'll be critiqued and criticized anyway. Also, finding a proper way to distribute the piece is an issue all by itself; the formatting, the method of distribution, etc. are all things you should consider more carefully.

Look at this as subtle encouragement! I'm certainly not discouraging a dyslexic writer newbling from finding their footing in the world of writing, but it seems like there are a certain number of minutiae regarding both writing and activity on forums that you seem unaware of. So, I'll leave you with this advice and say: good luck!

118
Creative Projects / Re: A life of friends
« on: November 18, 2013, 08:48:59 am »
...what is this thread? ???

119
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 17, 2013, 08:22:44 am »
Wish I knew how to help, but I know zero about Scrivener. All you people and your fancy word processors, I swear. :P

I still use good ol' 2007 Microsoft Works - yup, not even Office, I use Works - for my story in a single document, formatted to make export to ebook formatting easy to do, and if there's any notes I need to keep track of, I use Word Pad docs. I find other word processors to be too cluttered or, worse, too organized. I just can't stand the way things like yWrite and Scrivener are set up for some reason. Atlantis Word Processor is alright, but it's basically Works+ and I still ultimately prefer Works.

I've considered maybe putting some information into LitLift, not that it's really a Word Processor, when I reread my story to begin the second draft a couple weeks/months after my first draft is finished, so I know what needs to be fixed/what happens when I change something. But that's the most fancy I plan on getting with technology for writing this novel.

Unless you count scraping together some sc-ifi stock photos to make cover art for an e-book version, anyway.

120
Creative Projects / Re: NaNoWriMo 2013- It Begins!
« on: November 16, 2013, 05:46:23 pm »
I'm at 31229 today. 62% through NaNo, about 30% through my novel as a whole. It feels good to make progress on this. I mean, I actually find myself smiling from time to time; I'm writing a novel, a real novel, for crying out loud! I've always heard about the Week 2 Woes, but if anything, my excitement has only increased. I'm exhilarated to find myself sticking to a schedule, meeting a deadline, and writing a story.

I guess after I've done nothing but let myself down all my life when it came to my hopes and dreams, finally getting solidly on the track towards fulfilling them is what I needed. I may not be a published author yet, but I'll be damned if anyone can tell me anymore that I'm not a writer. :D

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