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Messages - Crazy Cow

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211
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 15, 2012, 09:28:45 pm »
Ah, okay. I figured that there wasn't anything of worth in materials.xt; guess I was wrong ;p

212
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 15, 2012, 05:59:35 pm »
More of a request than anything else, but I was wondering how hard it would be to add damage resistances to armor. I was (among other things) putting together specialized ammo for sniper weapons that would tear up unarmored targets, and... I can't really do that ;p I imagine an entity would have resistances equal to racial ones averaged with armored ones, but if it's too much of a hassle to do then I can live without.

213
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 14, 2012, 01:46:18 am »
Quote
will be included in M3
Oh... read that as "is included in M3," and coupled with the EmptyMod I thought it was already released ;p
The EmptyMod is what I wanted anyway.

214
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 14, 2012, 12:38:19 am »
Oh, damn! You already released M3! I completely missed that ;p
Let's get my little project underway, eh?

215
That's pretty funky, actually.

216
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 08, 2012, 12:52:07 pm »
I want to try modding something, but first I would need to be creative, learn how to do so, and have the focus to follow through on the idea. Maybe it'll be something I'll work on.
Focus is the hardest by far, trust me, and we're all here to help you out whenever you get stuck somewhere. The only thing you need to do is ask yourself a question: what isn't in the game that you want to be?

217
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 06, 2012, 12:04:37 pm »
I think the blacksmith used to have them. He may still have them, but I didn't see any last time I played. Also, he had flaming arrows, which was awesome.
The Blacksmith does indeed carry plenty of specialized ammo. You can unload the bundles from enemy bows, as well, and the thieves will often carry special arrows.
For a long time the only casualty was varg, who I'm guessing is some sort of warg? Anyway, I sent him ahead to scout and he was stabbed to death by a thief or something. Lame.
Yeah, they're wargs. Wikipidea said that the word 'warg' came from the Norse 'vargr,' and it was bastardized into warg or varg. I thought varg sounded cooler, so I used that ;p
Whatever the case, it was good fun, and I was very successful for a change! :D
As always, it's good to hear people are having fun.

218
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 04, 2012, 09:34:34 pm »
Oops, didn't see that note at the top above the large quote block ;)

I more noticed the error in the records file...

(Plus almost no one on Bay 12 actually knows what Assault is, yet ;p)
It was less 'you're an idiot, I actually did say that' and more of a 'wow, I thought I said it was a new mod but didn't, how silly of me' ;p

219
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 04, 2012, 08:48:33 pm »
I should point out Crazy Cow is playing Draxis' new ASSAULT mod
Could have sworn I said that ;p

220
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: November 04, 2012, 05:59:41 pm »
Here's my... fifth? game of Assault.
Code: [Select]
X@COM v0.16.121024r8.2 (alpha) - Play #5 - (record format is temp for alpha ver)

Map/mission seeded manually using seed 1352064672
CATACLYSM: Mission Complete!

Performance
-----------
Aliens Neutralized (24) 1200
Specimens Recovered (19) 190
Arifacts Recovered (13) 26
Soldiers KIA (6) -300
Chryssalids Killed (6) 600
TOTAL SCORE: 1716


Stats, X-COM
------------
Shots Fired 155
Shots Hit 82
Damage Inflicted 2116
Wounds Sustained 1


Stats, General
--------------
Objects Destroyed 36
Terrain Destroyed 628Combat Log
----------
Link established...
-
Sigourney Bryant throws a Proximity Grenade.
Micheline Gressier throws an Electro-flare.
New contact: Chryssalid
New contact: Chryssalid
Dwight King quickly fires his Heavy Laser.
Chryssalid hit by a laser beam.
Confirmed visual: Chryssalid
Confirmed visual: Chryssalid
Dwight King quickly fires his Heavy Laser.
Chryssalid hit by a laser beam.
Dwight King quickly fires his Heavy Laser.
Dwight King quickly fires his Heavy Laser.
Sigourney Bryant repeatedly fires her Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid dies.
Hans Esser repeatedly fires his Laser Pistol.
Chryssalid hit by a laser beam.
Hans Esser repeatedly fires his Laser Pistol.
Chryssalid hit by a laser beam.
Hans Esser repeatedly fires his Laser Pistol.
Chryssalid hit by a laser beam.
Chryssalid unscathed.
Hans Esser repeatedly fires his Laser Pistol.
Chryssalid hit by a laser beam.
Chryssalid unscathed.
Chryssalid hit by a laser beam.
Andrei Ragulin repeatedly fires his Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid dies.
Michiko Okamoto throws an Electro-flare.
New contact: Chryssalid
Confirmed visual: Chryssalid
Arthur Evans throws a Grenade.
Ivan Kolotov drops his Stun Rod.
Ivan Kolotov primes his Grenade to 0.
Andrei Ragulin throws an Electro-flare.
Confirmed visual: Chryssalid
Chryssalid lashes out with its claws.
An unnatural shriek pierces the air.
Ivan Kolotov is slashed by sharp claws.
Ivan Kolotov slumps to the ground.
New contact: Snakeman
New contact: Snakeman
Dwight King quickly fires his Heavy Laser.
Snakeman Leader hit by a laser beam.
Snakeman Leader dies.
Confirmed visual: Snakeman
New contact: Snakeman
Snakeman Soldier quickly fires its Plasma Rifle.
Hans Esser quickly fires his Laser Pistol.
Snakeman Soldier fires a carefully aimed shot from its Plasma Rifle.
Hans Esser hit by a plasma shot.
Hans Esser unscathed.
Hans Esser quickly fires his Laser Pistol.
Hans Esser quickly fires his Laser Pistol.
Hans Esser quickly fires his Laser Pistol.
Hans Esser quickly fires his Laser Pistol.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Arthur Evans unloads his Auto-Cannon.
Arthur Evans loads his Auto-Cannon with AC-IN Clip.
New contact: Chryssalid
Confirmed visual: Chryssalid
New contact: Snakeman
Arthur Evans repeatedly fires his Auto-Cannon.
The incendiary blast hits Snakeman Soldier.
Snakeman Soldier unscathed.
The incendiary blast hits Snakeman Soldier.
Snakeman Soldier unscathed.
Confirmed visual: Snakeman
Sigourney Carr throws an Electro-flare.
Confirmed visual: Snakeman
Confirmed visual: Chryssalid
Chryssalid lands safely.
Confirmed visual: Chryssalid
Michiko Okamoto repeatedly fires her Laser Rifle.
Michiko Okamoto repeatedly fires her Laser Rifle.
Michiko Okamoto repeatedly fires her Laser Rifle.
New contact: Snakeman
Karin Steinbach repeatedly fires her Laser Pistol.
Snakeman Soldier hit by a laser beam.
Karin Steinbach repeatedly fires her Laser Pistol.
Karin Steinbach repeatedly fires her Laser Pistol.
Confirmed visual: Snakeman
Chryssalid lashes out with its claws.
An unnatural shriek pierces the air.
Chryssalid lashes out with its claws.
Andrei Ragulin quickly fires his Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid lashes out with its claws.
Andrei Ragulin quickly fires his Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid dies.
Snakeman Soldier fires a carefully aimed shot from its Plasma
Pistol.
Gudrun Faerber quickly fires her Laser Rifle.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier unscathed.
Gudrun Faerber quickly fires her Laser Rifle.
Gudrun Faerber quickly fires her Laser Rifle.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Confirmed visual: Snakeman
Arthur Evans quickly fires his Auto-Cannon.
The incendiary blast hits Snakeman Soldier.
Snakeman Soldier unscathed.
Confirmed visual: Snakeman
Micheline Gressier repeatedly fires her Laser Rifle.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
New contact: Snakeman
New contact: Snakeman
New contact: Snakeman
New contact: Zombie
Confirmed visual: Snakeman
Confirmed visual: Zombie
Gudrun Faerber quickly fires her Laser Rifle.
Zombie hit by a laser beam.
Gudrun Faerber quickly fires her Laser Rifle.
Zombie hit by a laser beam.
Zombie dies.
A Chryssalid bursts forth from Zombie.
New contact: Chryssalid
Chryssalid lashes out with its claws.
An unnatural shriek pierces the air.
Karin Steinbach is slashed by sharp claws.
Karin Steinbach critically wounded.
Chryssalid lashes out with its claws.
Chryssalid lashes out with its claws.
Karin Steinbach is slashed by sharp claws.
Karin Steinbach slumps to the ground.
Chryssalid impregnates Karin Steinbach with an egg, injects her with
venom, and resurrects her as a Zombie.
Confirmed visual: Chryssalid
Confirmed visual: Snakeman
New contact: Snakeman
New contact: Snakeman
Confirmed visual: Snakeman
New contact: Zombie
Gudrun Faerber repeatedly fires her Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid unscathed.
Chryssalid hit by a laser beam.
Chryssalid dies.
Confirmed visual: Zombie
Andrei Ragulin quickly fires his Laser Rifle.
Andrei Ragulin quickly fires his Laser Rifle.
Zombie hit by a laser beam.
Andrei Ragulin quickly fires his Laser Rifle.
Zombie hit by a laser beam.
Zombie dies.
A Chryssalid bursts forth from Zombie.
New contact: Chryssalid
New contact: Snakeman
Confirmed visual: Snakeman
Michiko Okamoto quickly fires her Laser Rifle.
Michiko Okamoto quickly fires her Laser Rifle.
Chryssalid hit by a laser beam.
Michiko Okamoto quickly fires her Laser Rifle.
Andrei Ragulin quickly fires his Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid dies.
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Hans Esser repeatedly fires his Laser Pistol.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier unscathed.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier unscathed.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Hans Esser repeatedly fires his Laser Pistol.
Hans Esser repeatedly fires his Laser Pistol.
Hans Esser repeatedly fires his Laser Pistol.
Snakeman Leader hit by a laser beam.
Snakeman Leader dies.
New contact: Snakeman
Andrei Ragulin quickly fires his Laser Rifle.
Snakeman Navigator hit by a laser beam.
Snakeman Navigator dies.
Confirmed visual: Snakeman
Sigourney Carr quickly fires her Laser Pistol.
Sigourney Carr quickly fires her Laser Pistol.
Sigourney Carr quickly fires her Laser Pistol.
Sigourney Carr quickly fires her Laser Pistol.
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Sigourney Carr repeatedly fires her Laser Pistol.
Sigourney Carr repeatedly fires her Laser Pistol.
Sigourney Carr repeatedly fires her Laser Pistol.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier unscathed.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Hans Esser quickly fires his Laser Pistol.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier quickly fires its Plasma Rifle.
Sigourney Carr hit by a plasma shot.
Sigourney Carr dies.
Hans Esser quickly fires his Laser Pistol.
Hans Esser quickly fires his Laser Pistol.
Confirmed visual: Snakeman
Hans Esser repeatedly fires his Laser Pistol.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Confirmed visual: Snakeman
Snakeman Leader repeatedly fires its Heavy Plasma.
Snakeman Leader repeatedly fires its Heavy Plasma.
Gudrun Faerber hit by a plasma shot.
Gudrun Faerber dies.
Hans Esser drops his Laser Pistol.
Hans Esser drops his Stun Rod.
New contact: Snakeman
Hans Esser primes his Alien Grenade to 0.
Hans Esser throws a Smoke Grenade.
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Snakeman Soldier repeatedly fires its Plasma Pistol.
Hans Esser hit by a plasma shot.
Hans Esser hit by a plasma shot.
Hans Esser dies.
Confirmed visual: Snakeman
Confirmed visual: Snakeman
Michiko Okamoto repeatedly fires her Laser Rifle.
Snakeman Leader hit by a laser beam.
Snakeman Leader dies.
New contact: Snakeman
Andrei Ragulin primes his Alien Grenade to 0.
Andrei Ragulin throws an Alien Grenade.
Alien Grenade explodes.
The grenade blast hits Andrei Ragulin.
Andrei Ragulin dies.
Confirmed visual: Snakeman
Michiko Okamoto repeatedly fires her Laser Rifle.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Confirmed visual: Snakeman
Michiko Okamoto repeatedly fires her Laser Rifle.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
New contact: Snakeman
Confirmed visual: Snakeman
Michiko Okamoto repeatedly fires her Laser Rifle.
Snakeman Engineer hit by a laser beam.
Michiko Okamoto repeatedly fires her Laser Rifle.
Snakeman Engineer hit by a laser beam.
Snakeman Engineer dies.
Michiko Okamoto throws a Smoke Grenade.
Smoke Grenade explodes.
Michiko Okamoto repeatedly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto repeatedly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto primes her Grenade to 0.
Michiko Okamoto throws a Grenade.
Michiko Okamoto repeatedly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto repeatedly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto repeatedly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto repeatedly fires her Laser Rifle.
Command Center Table destroyed.
Command Center Table destroyed.
Michiko Okamoto repeatedly fires her Laser Rifle.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
Michiko Okamoto quickly fires her Laser Rifle.
Command Center Table destroyed.
New contact: Snakeman
Snakeman Soldier repeatedly fires its Plasma Pistol.
Sigourney Bryant quickly fires her Laser Rifle.
Snakeman Soldier hit by a laser beam.
Snakeman Soldier dies.
Sigourney Bryant throws a Smoke Grenade.
Smoke Grenade explodes.
Sigourney Bryant falls.
Sigourney Bryant lands safely.
New contact: Chryssalid
Chryssalid lands safely.
Confirmed visual: Chryssalid
Micheline Gressier repeatedly fires her Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid unscathed.
Chryssalid hit by a laser beam.
Chryssalid hit by a laser beam.
Chryssalid unscathed.
Micheline Gressier repeatedly fires her Laser Rifle.
Chryssalid hit by a laser beam.
Chryssalid hit by a laser beam.
Chryssalid dies.
After playing several times and getting completely destroyed by chryssalids, I took a bit of a break and came back after an hour. The secret is, you guessed it, methodical and paranoid advancement. The moment you start, cover every corridor with at least two soldiers. Set up a firing squad in a corner with your four best soldiers and use the rest to scout. Move in pairs, assume there is always chryssalid around the corner and go slow.
All in all, though, that was a pretty fun mission, and it's a welcome change from the urban environments every other mission takes place in ;p

221
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: October 31, 2012, 02:07:40 pm »
(though combat on that map will be limited to vehicles)
Total conversion, right there. The entire game will be space combat ;p
Just out of curiosity, what other kinds of mods are in the making? I know someone was contemplating a Doom mod, but I'd like to know what else is in the making right now.

222
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: October 29, 2012, 08:49:18 pm »
I kind of like the reimagined alien forces. The chryssalids actually look cool now (instead of like fat rabbits :|) and gods damn, the sectopods are intimidating. Gameplay-wise, of course, it's just too watered down, but I can't say anything that hasn't been said repeatedly already.
To be honest, just getting a good remake of UFO Defense would be a great service to X-COM fans everywhere. X-COM is legendary for a reason, but it's old, and it has it's share of bugs and frustrations. Even a modern clone would be perfect, and taking it further with modding potential is just amazing.
And, of course, I hope you get your hosting back soon ;~;

223
DF Dwarf Mode Discussion / Re: Marksdwarf Pillboxes
« on: October 26, 2012, 03:16:55 pm »
Nether Cap, interestingly enough.

224
DF Dwarf Mode Discussion / Re: Auto-reloading Marksdwarves
« on: October 26, 2012, 01:38:59 pm »
...was a year-old necro really necessary?

225
Other Games / Re: X@COM - Where ASCII and X-COM Collide!
« on: October 23, 2012, 12:23:44 pm »
Alright, guys, Aggression is nearly complete. I just need people playing it alongside me and doing their damn best to break the game, just to make sure you actually can't.

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