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DF Dwarf Mode Discussion / Turning invasions on after the game starts
« on: July 19, 2012, 01:15:41 pm »
I have turned invasions on after I started a fortress, and I now continue to play that fortress. Will it have any effect?
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You are not bringing any digging implements with you. It may be impossible to start a fortress without one
You are not bringing an anvil with you. Many players find the game harder without bringing one.
You are not bringing any seeds with you. You may be unable to feed your population.
And so onAre you CERTAIN that you're ready to embark?
*These two lines are choices
No (Putting no on top would help me personally, but I'd be willing to concede on this)
Yes
Items you are bringing:
*LIST OF ITEMS*
Fortress Name: *FORTRESS NAME*
Group Name: *GROUP NAME*Size - Obvious. How many squares the world is wide and tall.
History - A bit less obvious. I know that longer history = bigger year and longer simulation, but what occurs during this simulation?
Number of Civilizations - How many civilizations does "Very Low" or "Medium" mean?
Maximum Number of Sites - Is this how many biomes the world will have? What is this?
Number of Beasts - What counts as a "Beast"? Wolves? Elephants? Dragons? What does and does not fall into this category?
Natural Savagery - Is this the number of evil biomes, or how aggressive the beasts are or what?