Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Knight of Fools

Pages: 1 ... 67 68 [69] 70 71 ... 180
1021
Don't worry about blowing C4 before you die if it's attached to a vehicle. You can actually blow it once you spawn, which makes for some hilarious opportunities.

1022
Other Games / Re: Cataclysm: Dark Days Ahead
« on: February 03, 2013, 07:02:43 pm »
Or you could just stick blades on the front and back of your car.

Accelerate, stop, reverse, stop, accelerate, stop, reverse... Soon, you'll have about 600 zombie corpses all on one street!

1023
You know, despite all the mix ups, it's been pretty fun. I'm not sure what it is, but I was doing extremely well today using my DMR. Ended up with a 4.8 K/D ratio for the day, which, for me, is mind blowing for a non-LA class. It feels like they made some changes to it, but maybe I just had a good day.

Lots and lots of FPS issues, though. I had to avoid certain areas because they would inexplicably drop my FPS below 20.

1024
Other Games / Re: Prison HYPHEN Architect - Now with 50% more shanking
« on: February 03, 2013, 11:12:37 am »
Well, if Nautical Nonsense be something you wish...

1025
Looks like the hotfix broke even more things, somehow. Most vehicles now shoot blanks, and the low FPS issue hasn't been fixed.

I am not impressed.

1026
Other Games / Re: Prison HYPHEN Architect - Now with 50% more shanking
« on: February 03, 2013, 12:16:29 am »
I think you tell the firemen to go back to their engine to make them go away.

1027
Servers are coming down for a quick patch, for "outstanding issues".

Aside from the hilarious double meaning for "outstanding issues", hopefully this will fix up some of the FPS problems folks have been having.


Fake Edit: Dang ninjas.

1029
Other Games / Re: Zombica: A Zombie RTS
« on: February 02, 2013, 01:01:16 pm »
Same way you kill everything in Dwarf Fortress: With your bare hands.

1030
It's the January patch. Bunch of balance, mostly with MBTs, some optimization, and SMGs.

Servers aren't back up yet, so don't expect to try it out any time soon.

1032
Other Games / Re: Zombica: A Zombie RTS
« on: February 01, 2013, 05:24:39 pm »
There's been a distinct lack of Zombie RTS's on the market. You've got my interest.

1033
Adds a whole new meaning to "giving someone the finger".

I'm on a roll tonight.

1034
General Discussion / Re: American Politics Omnibus Megathread of DOOM
« on: February 01, 2013, 01:32:41 am »
Sigh... if only political science wasn't an oxymoron and was actually scientific then at least the discussions would be more interesting.

Observe phenomenon, form hypothesis, design experiment, create small country for hosting experiment, run experiment, interpret results.  Oh, and of course step X: get funded.

What seems to happen: One side presents argument, another a different argument, some bad to fair data gets presented, sides dismiss each others data (often because it is bad, of course), and then the same argument happens again / on other forums / etc over and over again and never seems to evolve anywhere except that no one ever changes an opinion, and nothing gets logged into any database that people look at (or at least take the time to anyway) to see what the real facts are.

Politics operates on such a huge scale, though, that the combined human factor is capable of destroying even flawless systems. It's impossible to understand why a system works in one place and doesn't in another without an in-depth examination of qualities that are, by nature of their complexity, not quantifiable.

I don't really think there is any lack of understanding between the principle flamers.  Aqizzer was able to precisely predict what GreatJustices next post would be...

I'm talking about understanding ideologies, not people. :P


Actually, no. The only way to win a political discussion is to understand that the only person's views you will change are your own. If you get nothing out of the discussion worth thinking about, you just wasted your time. In particular, you should view it as a self-examination through Socratic process. http://en.wikipedia.org/wiki/Socratic_method

It's perfectly possible to learn about something and not agree with it. I can learn about Communism, for example, but decide that Capitalism is better for our society. I can even accept the virtues of Communism just as much as I can abhor the vices of Capitalism. Because I understand both, my opinion that Capitalism is better is strengthened, whereas before it was simply blind acceptance of something I was familiar with. Understanding and learning about different views may even lead to the development of a new solution, which is just as valuable.

That's what the conversation should be about, not proving one view better or "right". What's better or right for me may not be for someone else, but both of us should be able to understand and accept each other's opinions. Whether or one someone is converted in the course of the conversation is just an occasional side effect of an open and civil conversation. The important thing is whether or not someone learned something.

Either that or I'm completely misinterpreting what you're trying to say.


I'm going to quit trying to respond to all the ninjas now.

1035
Other Games / Re: Factorio
« on: February 01, 2013, 01:08:31 am »
Generally the first critique given on these forums: Making your very first post a promotion is considered bad form.

Looks promising, though. The stretch goals seem a little out of place, especially since finding hidden things could be a good draw for the base game. From the description it sounds like they'd increase the longevity of a playthrough.

Pages: 1 ... 67 68 [69] 70 71 ... 180