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Topics - Vherid

Pages: 1 [2]
17
Ok, today we're gonna stream some xcom ufo defense, thread title will be updated for other games, and whether currently live or not. Party time.

http://www.twitch.tv/vherid

18
http://www.twitch.tv/vherid#

Watch previous chapters on my twitch.tv channel.


Chapter 1
Spoiler (click to show/hide)

Chapter 2
Spoiler (click to show/hide)

Chapter 3
Spoiler (click to show/hide)

Chapter 4

Chapter 5

19
Tilesets and Graphics / Vherid/Colors 7
« on: July 28, 2011, 01:11:38 pm »

Download

Use any of these grandiose colors with any of your favorite tilesets such as Taffer, Crazy8x8s, Grim Fortress, or even the defaults. The color schemes have all been tested on my calibrated monitor, so if things are off contrast wise or I'm just retarded with my monitor, feel free to change them to your needs, they should be fine though. Use anything here for anything you want, just credit me.

I have currently ceased support and effort on my tiles, They're not likely to work with 40.## as I cut the unused symbols out of most of the sets, and I don't really like them that much anymore. There's far better alternatives out there. If you really want to use them, they are still below.
Tiles

20


What I thought was a miner fucking up a channel job and falling down 4 stories through layers and got pretty fucked up. However it says here she got caught in clouds of boiling magma? Would this be a bug? Or did some lava meteorite or something land exactly near where she was channeling and mess everything up. I know stuff like that doesn't happen but then again, this game continues to surprise me. She's not burned or anything and there's just some loam and blood on the ground where she smashed into the rock layer.

Unless maybe the friction of the force impacting onto the chalk/jade hit it hard enough to spite some magma?

21
DF Suggestions / Option for Skill-less(Peasant) Migrants Only.
« on: June 26, 2011, 02:32:25 pm »
Alright I searched around, couldn't find any suggestions for such a thing, somewhat related ideas but nothing specifically pertaining to this, and this has been arisen in modding before and as of currently it seems it's impossible to do.

So I am going to make the suggestion here, as it's something I would certainly like, to enable an option that would make incoming dwarves, all skill-less, or Peasants only, to migrate to your fortress.

This is a rather minor need you could say, there are indeed more important things to implement, but I know I'm not alone when I OCD over the fact that I have my embark squad set up to certain needs, and when migrants come, they have their random skill sets, level 13 fishers, level 8 gem setters, so and so on. It almost bugs me that I could just instead make them whatever I want them to be as if they were talent-less peasants but then that would be a waste of their already superior skill set, or the idea that I would rather like to have to actually train all the new people, so I couldn't just instantly get this legendary axeman from out of nowhere all of a sudden or such. I would like to MAKE that legendary axeman, not just receive it. I want to put the effort into molding these people, and not be spoiled.

I am sure this wouldn't be very hard to implement as well, however I could be horribly wrong.

I have probably summed this up in a terrible way, and I've never made a suggestion before even though I have quite a few ideas, so tell me what you think.

22
DF Community Games & Stories / There Will Be Blood (More coming soon.)
« on: November 16, 2010, 06:10:38 pm »
Everything in this post is edited and added in order. Updates are posted in addition to being linked from here. This thread covers multiple forts and adventures of horrid doom.


I just started to get into this game. I'm pretty terrible at it, but it makes these things a lot funnier so that's a good thing. I fully expect things to go miserably wrong for myself and the fortress, and it WILL provide entertainment to you seekers of fun. Right now this is a one man project, I don't know if I ever plan on making it a succession game or any of that stuff, but it might be possible. Chances are there's going to be numerous fortresses in here as well because the first one I had didn't even make it a full year. They all dropped dead from thirst even though there were water sources around and whatnot, it looked like Jonestown and the point is, hilarity ensues all of these fortresses. More so then others. This is my first LP into a possibly popular area and etc, my spelling and grammar wont be perfect, but it shall shine on. I am sorry if I am doing something wrong. Tell me what you think please!

I am on the third fortress, Limbtraded, Now, it is shown below, as well as the relative short recollections of the previous two fortress', Bloodyages of Harvesting, and The Fury of Raptors.
I am still not doing succession for now, but I am indeed accepting peoples names for dwarves if they want to do that.


Fortress Nashonanam Lur(Bloodyages of Harvesting)
Abandoned.
Spoiler (click to show/hide)
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The Fury of Raptors
158 Dead

Exterminated.
Spoiler (click to show/hide)

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Limbtraded

DEAD AND DEMON RAMPANT
Spoiler (click to show/hide)

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ADVENTURE MODE Video LPs
The sad tale of Dunerocks
http://www.youtube.com/watch?v=lDHl0DMQvE4
Fucking Sloprazors
http://www.youtube.com/watch?v=azE-1ZTAyTA

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