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Messages - Vherid

Pages: 1 ... 11 12 [13] 14 15 ... 92
181
Masterwork DF / Re: [DWARF] - Gameplay Questions
« on: December 15, 2013, 04:57:03 pm »
I have got little problem, how the hell you select which race you wanna embark with on newest version ? Like what the hell I enabled cutebolsd orcs and dwarfs to be generated on one world,  I checked worlds and they are all ther but I am unable to anyhow select it in them in embark mode, I can only choose dwarfs. And when I try deselect dwarfs and orcs in settings so I can play as kobolds nothing happens...

It's a pain in the ass with any mod that has multiple playable races selected at once. When on the embark screen if selecting a civ you gotta select the one that is the race you want to play. There's not really a way of telling which is which afaik. Also these settings are gened into the raws, you will have to gen a new world to do the kobolds only thing.

182
DF Modding / Re: has anyone made a monochrome mod?
« on: December 15, 2013, 11:29:24 am »
Yeah check my thread under tilesets/colorschemes

183
The lower left corner of the capital O letter has a missing piece in your 2x version.

184
Masterwork DF / Re: [ITERU][r003] Progress & Discussion [WIP]
« on: December 12, 2013, 04:55:39 pm »
You guys really want to force me to use github :P
\

It's great stuff.

185
Masterwork DF / Re: [ITERU][r003] Progress & Discussion [WIP]
« on: December 12, 2013, 09:53:37 am »
Yeah I have no idea how to do that tracking thing, switching to iteru pulls it off of master. I think this is the way http://puu.sh/5KjOt.png but it doesn't like that.

Didn't cd to the directory, but still then this http://puu.sh/5Kk03.png

I think I did it? http://puu.sh/5Kkc3.png

186
Masterwork DF / Re: [ITERU][r003] Progress & Discussion [WIP]
« on: December 11, 2013, 10:33:36 pm »
Sure, the only thing is I commit half finished things and shit like that.

187
Masterwork DF / Re: [ITERU][r003] Progress & Discussion [WIP]
« on: December 11, 2013, 02:26:01 pm »
Been busy with final class work, but found some time right now between two classes to do some more work on this. I might ask one of you guys to do the weapons for me as you all have far better knowledge of what all the balance is and so on, but we'll see when we get there.

I added and pushed the Iteru Entity file, everything should be there outside of permitted buildings, and those types of things which I will add once I create all of the workshops and reactions and etc. Either way the framework is layed out for those things too, but everything else should be done for the Iteru race itself.

188
Tilesets and Graphics / Re: [GRAPHICS] Crazy 8x8s
« on: December 10, 2013, 11:50:11 am »
Here's the version I put together

I use it with this colorscheme:

Spoiler (click to show/hide)




Or the other schemes I have:


It's a pretty amazing mix actually, really nice and darkgrim.

189
Masterwork DF / Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« on: December 07, 2013, 02:34:48 pm »


Pretty sure those e's aren't supposed to be there, somethings wrong with the ascii raws for tile type.

190
Masterwork DF / Re: ☼UPDATE☼ - V.4e - NEW GUI, less diseases.
« on: December 06, 2013, 08:13:38 pm »
The ASCII/Default color schemes are exactly the same. You don't need both of them.

191
Masterwork DF / Re: Fundraiser - Poll and link.
« on: December 02, 2013, 06:37:17 am »
Just look at it like it's a stock, and the most chaotic and unstable listing in the entire existence of economics.

192
Masterwork DF / Re: Fundraiser - Poll and link.
« on: November 29, 2013, 11:30:26 am »
That's 109$ right now if you can exchange it, but that's extremely hard if not impossible to do right now.

193
Masterwork DF / Re: [ITERU][r001] Progress & Discussion [WIP]
« on: November 22, 2013, 01:55:15 pm »
Anything I can help with?

I think the main thing is just checking my creature raws for example and seeing if it's good. I have no idea what I'm doing, in ways. I do but I don't. I'm probably gonna need help with magic stuff later and etc, but we'll get to that later once I have all the creatures in to use it and etc. I'll probably need some help 'balancing' the weapons once they're all in as well, in relation to each other, and the masterwork weapons in general.

194
DF General Discussion / Re: Fan art competition! *Moving sound*
« on: November 18, 2013, 11:07:59 pm »

195
Tilesets and Graphics / Re: Vherid//Set.5
« on: November 18, 2013, 09:44:06 pm »
There is going to be a -massive- overhaul of all tilesets soon.

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