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Forum Games and Roleplaying / Re: Word association game 2^15.34: Electric Boogaloo
« on: May 05, 2016, 09:45:18 pm »
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Map Proposal
All gods agree on a map for the various Planets. These maps shall be based on a system with squares representing a defined amount of area. Unless everybody wants to participate in the creation of the map, we create a comittee of all people who want to participate, who get to decide what is where. The shape of a land a god created can be defined by this god only, but if he is not participating, his piece of land shall be put somewhere by that map council. This proposal serves so the gods can have a knowledge where is what and such, and have a fair way of dealing with the exact details.
Worked well enough
The guy you tried to kill survived. Half the team who tried to kill him was killed, and the rest where imprisoned and never got out.
So?
It...was a complete and utter failure on every level.
Noooooooooooo
Worked well enough
The guy you tried to kill survived. Half the team who tried to kill him was killed, and the rest where imprisoned and never got out.
I TRIEDor come up with a balanced ruleset so creating dozens of earth-shattering monsters isn't the same price as a traitless race
Oppo-I mean, why dun u d0 it?
think like an idiot.
Propose Trait: Ancestral Memory. Comes in four (technically five) levels:
-1: Creature has little to no information passed down from ancestors, and lacks everything but the most basic natural instinct. 0.8x cost.
(0: Creature has basic survival instincts passed down from ancestors, but no advanced knowledge. This is the baseline on which most creatures operate and has only been included for the sake of completeness; it's assumed everything possesses this.)
+1: Creature learns skills possessed by ancestors quickly, but not detailed information, which allows development of generally more skillful individuals (due to having effectively more practice with skills) over time. Example: A family of smiths will naturally produce children that are good smiths, even if separated at birth. 1.2x
+2: Creature retains the skill levels of previous generations, but not information. 1.5x
+3: Creature retains skills and information known by previous generations (though things can still be forgotten if not used.) 2.5x
"I would ask for amendments or suggestions, but that seems fruitless at this point. I should mention that the uneven scaling is due to the benefits ramping up faster than the levels do.
If a law has not been passed for five ticks it gets erased from the list.Propose Law of CullmentConditional Oppose
If a law has not been passed for three ticks it gets erased from the list.
"Make that five Ticks and it'll do what it's supposed to with fewer downsides."

There's a very specific reason. Also don't forget you can edit races. I'm being 'left behind' as much as you, I'll remind you.

i'm mostly distracted by also not being able to make my stuff due to lack of Essence (my fault), and deadlock/outright opposition whenever I try to come up with a reasonable system for doing so. I should go back and add my support to the magic, though, since I personally see no issues with it.