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Forum Games and Roleplaying / Re: Word association game 2^15.34: Electric Boogaloo
« on: May 02, 2016, 12:23:33 pm »
Awesomesauce
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[casually points at the proposal to let KJP decide things until we come up with a rule we can agree on]
QuoteC5.1: The base cost of 5,000 traitless creatures cost 5E, and traits multiply the price. [PASSED]
"This...isn't...wh4t...we...agreed...on......they...snuck...it....p4st...."
Propose C5.1 To be Repealed.
Propose 1.2.3a: Be reinstated.
That's how it has to be, unfortunately.It's also tortuously slow. So far it's mostly just generic traits.Personally I think that Race/Creature Creation should be freeform and that any costs should be decided by KJP's intuition. It worked very well for the first Ye Gods, after all.
We are trying to keep the logistics simple for 'im, though. We can make our own prices, and change them later if necessary.
The problem stems from each trait having to be approved separately.
There's no trait category being accepted.
Personally I think that Race/Creature Creation should be freeform and that any costs should be decided by KJP's intuition. It worked very well for the first Ye Gods, after all.
"Evidently we don't have to worry about you challenging other gods as you'll be holding the hand of your races in eternal guidance."Would you swaddle the world in cloth for eternity and smother any chance or reason for innovation?"
"Deary, protecting the world from itself is the right thing to do. Sorry if you want get to toture mortals.""I expect them to grow the normal way by ageing not dieing from barbaric coditions.""Yet you seem to think that we will allow you to make everything "safe" for the mortals, like an overzealous health and safety inspector. Tell me, Sliva, how do expect the mortals to grow if you coddle them so?"Ascald shall attempt to block this action, and reverse it wherever it has progressed by recreating dangerous animals and reverting the world back to its primal shape."Oh deary you simply cant be serious. I will not allow such barbaric conditions to be forced on mortals for your strange warmongering desires."
"And I would expect the others to do this as well.
Mortal-proofing the world? You cannot be serious. Stories worth telling are not created in nurseries."
I don't really see the point of making something called a human if it's not going to be a human, other than a couple cheap laughs.

And if they denied you your death D2, then continued to deny it D3 against the background of a mod with the power to coerce a finale of some kind after maybe a fortnight or two's stalemate..?
(That said, I was half expecting Scum to triumph in some N2 action, or irreversibly profit from it, once I realised I couldn't even rely on you being Town-useful... Bit of a let-down, that, after my genuine offer to help you if you helped us...)
"Yet you seem to think that we will allow you to make everything "safe" for the mortals, like an overzealous health and safety inspector. Tell me, Sliva, how do expect the mortals to grow if you coddle them so?"Ascald shall attempt to block this action, and reverse it wherever it has progressed by recreating dangerous animals and reverting the world back to its primal shape."Oh deary you simply cant be serious. I will not allow such barbaric conditions to be forced on mortals for your strange warmongering desires."
"And I would expect the others to do this as well.
Mortal-proofing the world? You cannot be serious. Stories worth telling are not created in nurseries."
"Would you swaddle the world in cloth for eternity and smother any chance or reason for innovation? Struggle begets excellence, and excellence begets great tales. Leave the idyllic paradise for the afterlife. And speaking of. . ."
Propose: Afterlife planes cost no essence, but cannot directly affect the mortal world in any way. However, they require Essence to destroy, starting with two. A deity may contribute Essence to their plane to increase the cost of destroying it by twice the amount contributed.