I'll start off with an apology to Tomasque for being a complete fanny that round, it wasn't very nice of me to be petulant just 'cause I didn't like the mechanics. It felt like you were trying to force a scum win 'cause it wasn't happening, though I know logically that wasn't the case.
Anyway:
I would like to discuss round four.
Specifically, its... sheer... painfulness.
The last time I was the evil role(strangler), I felt I had been beaten fair and square. And I enjoyed that round.
This time... not so much. I was basically confused out of my mind, had no idea what to do or what the town were discussing...
~~~
On a balance note, I think negotiator nuked me.
Worry not. I will make it no secret that the message system will not be repeated.
Thank feck

My biggest criticism(s) for the round was taking away our ability to do things publicly, like voting, and only posting the vote count at day end, when it didn't really matter anymore. It made it difficult to coordinate the town and address things quickly.
The way you did the messaging was... Understandable, but a bit annoying (I imagine even moreso for you though!) just 'cause the first time I sent a message (D2) there was a bit of activity in the thread, specifically around Moonlit announcing an impostor (TBF's message bouncing coupled with me signing a different name at the me of every message: "heccy" for TBF; "h13" for Moonlit; "hector" for Starver; "hector13" for FoU) while the first reply I had for my PM was ~7hrs later since I had to wait for Tomasque to be on to receive and forward the message, the receiver to be on to read and respond and then Tomasque to receive and forward the reply. Not sure how it could've been done differently while taking into account role shenanigans, though

Glad I cottoned on to FoU D1. Goal

also, wtf was that vote for
Moonlit?

Again, since I was bad, I'm sorry for being childish and churlish, Tomasque.