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General Discussion / Re: Things that made you sad today thread.
« on: January 21, 2020, 10:23:14 pm »
I thought you meant Granny Jojo from Gumball.
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I'd say it has more to do with immersion. If you identify with your player character, then you make choices as though you were them. For an empathetic soul, this then extends to the virtual parties within the game. So you wouldn't want to do anything unjust or cruel to those virtual people. I'm reminded of my playthrough of Disco Elysium, where I really wanted to make choices as though it were me.
Your mindgames ain’t gonna work, synthIt is very possible for humans to have this question. The question of humans automatically assuming sapience and thus not designing tests to prove it. Thus humans won’t be able to test whether no human entities are sapient, because we don’t make tests to test it, assuming all humans are sapient by default. We already had a discussion about how humans cannot prove they are humans unless they are physically there. It is possible for humans such as myself to ask such questions. We need to design a test for sapience so we can test whether non human entities are sapient too. Without this, we cannot know whether we are sapient, because we don’t test it.
I will rethink my stance on the subject if (when?) video game AI advances to the point where they can be considered people (but only for those games with said sapient AI). I would probably have a breakdown if I accidentally killed one...How do we test sapience? We tend not to test whether other humans have sapience
Until then, I will probably keep going on rampages without remorse if I feel like it.
'Member this?
Holy crap. For some reason in my mind it barely registered as an illegal thing. But yeah now that I think about it that's absolutely violent crime.
I wonder which of the housemates ended up reporting it? I somehow doubt it was the drug dealer.
Good to know you're being given offers of counselling three years from then.I mean if we want to talk moral philosophy, then killing/torturing video game characters is immoral, if only because it's a reflection of the player. If we go highest possible level, say you went to West World and killed and raped a bundle of robots- would it be immoral if they're just a bundle of data?Why do certain people believe that killing video game NPCs, like DF dwarves or even enemies in FPSs is immoral? It makes no sense, they're just some data inside RAM.We had a thread about this a while back in the Dwarf Mode subforum. The OP was asking if playing DF was therefore immoral. The thread crashed and burned, and I think the Toad shut it down.
Hurting one, from the game's POV, is (usually) like substracting a number from another number. But only an idiot would think that using a calculator is immoral.
Take it a step down, and they're perfect machines and they have no feelings of fear or anger or lust, just the knowledge of the programs needed in order to portray these. Immorality comes from a person inuring themselves to those emotions by practicing on machines.
When you get all the way down to ASCII games, it's just an exceptionally washed-out version of the highest level thing. Strategy games foster a certain... "dismissiveness" which is an immoral trait, if not exactly an immoral act.
One might suggest, in the realm of American politics, that is a bad idea.Well. Wand charges would probably be more accurate, but eh.I put on my robe and wizard hat
Sorry hector13 - I was not trying to be pretentious. I get railed on by my wife for sounding condescending all the time too...it's not my intent but my tone is terrible.
My comment about schools was because this is basic philosophy I was taught and I guess I take it for granted that schools still teach this: if you give up responsibility, you also give up freedom. Chalk it up to more systematic decay or conspiracy or whatever why this is not taught any more.
As for "free" - Words matter, especially during periods when the meanings start to shift. So yeah I'm going to encourage not being complacent about it.