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Messages - hector13

Pages: 1 ... 345 346 [347] 348 349 ... 1297
5191
Forum Games and Roleplaying / Re: Battleships!
« on: September 23, 2019, 05:37:31 pm »
I was hoping you wouldn’t say that :p

5192
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 23, 2019, 05:35:55 pm »
Game streaming is honestly a terrible idea.  There'd be considerable lag between input and what's on screen, and I doubt anything beyond turn based would even be playable.

+1

Though my only experience of playing a streamed game was when my cousin let me play RE4 on the PS4 via SharePlay.

4,000 miles creates a great deal of lag when the information has to go from his system to my system and then back again. That experience lasted all of 10 minutes.

Sony also has PS Now, or whatever it’s called, a subscription service for streaming games from various past systems. Too many pennies when I know there are other ways of playing those games.

5193
Forum Games and Roleplaying / Re: Battleships!
« on: September 23, 2019, 05:26:49 pm »
Ah you fudging little bugger I liked that gun.

Damage Control Tertiary Battery

Main Gun and Secondary Battery fire on MF Tortue d’Acier

Tertiary Battery fire on MF Bone Apart

5194
General Discussion / Re: Things that made you sad today thread.
« on: September 23, 2019, 03:07:21 pm »
He doesn’t get killed.

He does do dirty things to the wife of a man he kills though.

5195
General Discussion / Re: [Poi~] Poi is once again permitted (Happy thread)
« on: September 23, 2019, 03:06:29 pm »
Small packages like in Se7en?

5196
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: September 23, 2019, 03:04:28 pm »
I would suggest the third one.

I generally only watch people play games that a) I am interested in but not enough to buy.

b) I have already played and enjoyed significantly.

c) are competitive multiplayer games in which I have a passing interest.

5197
Other Games / Re: How did you last *own*?
« on: September 22, 2019, 09:05:35 pm »
... drugs are bad, mmm'kay?

5198
General Discussion / Re: AmeriPol thread
« on: September 22, 2019, 09:03:10 pm »
But the solution is easy for some non-perishable good that's scarce and you need to hand them out in some order.  Hand them out on an oldest-first basis.
Interesting idea actually.

But how would you account for preferences?  For instance, what if there were white toilets and tan ones?  How do you decide who gets what color?  What happens if you have more variables, like single vs dual flush, round vs elongated bowl, etc.

I suppose if we live in a manufacturing utopia what you would hand out is not a good itself, but an order fulfillment slot?  That is "it's now your turn for a new X.  Please select the options you want and it will be delivered on <date>."

I could see that as a possibility actually.  It gets more interesting when it's not "durable goods" but something where the ordering timespan is much shorter than the production timespan, like food.  Maybe you'd have to just get the average consumer to better understand the concept of lead time?

There's also the question of how to deal with "warranty". Maybe if your product breaks between the normal ordering cycle time, you would get inserted into the queue early.

The other thought is - what about people who want things updated more often than the standard ordering cycle time?  Would you allow people to trade their slots?  Could you avoid abuse if you only allowed a one-for-one trade? I don't think you'd be able to "store" production slots.

Actually to expand on that - I wonder if you could improve things today (e.g., lessen the severity of business cycles) if we went more toward an order fulfillment culture instead of a retail "buy off the shelf" culture.  That way manufacturers wouldn't be guessing about their sales, they would just be fulfilling orders.

Anyway, this is getting rambling and I don't think it's really in the realm of politics so much as economic theorizing...
I wonder why we don’t already do this, it seems to me that order filling would be easier than what we have now

A planned economy is SoCiAlIsM!!!!111 :o :o :o

5199
Forum Games and Roleplaying / Re: Battleships!
« on: September 22, 2019, 02:22:59 pm »
Shouldn’t that also be repairs complete, or will that be processed later?

5200
Forum Games and Roleplaying / Re: Battleships!
« on: September 22, 2019, 01:18:26 pm »
Continue Evasive Maneuvers and Damage Control.

Main Gun fire on MF Tortue d’Acier!

Secondary Battery fire on MF Archer Fish!

Tertiary Batttery fire on MF Bone Apart!

5201
Forum Games and Roleplaying / Re: Battleships!
« on: September 22, 2019, 12:36:57 pm »
I support this choice.

5202
Forum Games and Roleplaying / Re: Battleships!
« on: September 22, 2019, 11:06:35 am »
I think if we play with the same teams and while we can continue using the rules as Haspen has processed them so far, or we restart and he processes them the way it was set out in the OP.

Using two sets of rules in the same round for a game in which the rounds have had rule updates seems a bit silly.
It would be possible to reprocess the rounds as the OP lays out
That one’s up to Haspen ‘cause that’s an awful lot of work.

5203
Forum Games and Roleplaying / Re: Battleships!
« on: September 22, 2019, 10:56:23 am »
I think if we play with the same teams and while we can continue using the rules as Haspen has processed them so far, or we restart and he processes them the way it was set out in the OP.

Using two sets of rules in the same round for a game in which the rounds have had rule updates seems a bit silly.

5204
Other Games / Re: How did you last *own*?
« on: September 22, 2019, 10:21:50 am »
How did you approach the fight?

5205
General Discussion / Re: [Poi~] Poi is once again permitted (Happy thread)
« on: September 22, 2019, 10:20:16 am »
Nah, he’ll just be told to hold on to a package that will be collected at some indeterminate point in the future.

He’ll know the collector when he shows up, though.

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