5406
« on: July 14, 2019, 09:38:41 pm »
((Should probably have kept that barrel of alcohol, ah well...
Also you forgot to give me good rolls. Damn son :p))
Captain Masters sniffs at the lack of damage the incendiary shells did.
“Probably not the best idea to start a fire in the rain,” he turns to Henry, “I’m thinking we go back to doing things the old-fashioned way. I’m also thinking I... we need to get a bit closer to the action.” Henry’s eyes light up for a moment, as he cocks his head slightly.
“But captain, someone needs to remain with the flee-“ he begins, before being cut off.
“I need you with me, friend. We’ll leave enough crew on the ships to keep the authorities on their toes, but I need to be in the thick of battle. We have enough supplies on the ship to gear up and go ashore, continue the mayhem on land. We gave them plenty of opportunity to give us what we wanted. I want this city to be nothing but a hole in the ground when we’re done.”
Take whatever crew is left butleave enough to man the guns and protect the ship from air threats. The gunners should maintain fire on the town.
Scavenge the ships for small, bottle-like containers, materials for fuses, and most importantly, gunpowder and alcohol/flammable liquids. Make as many grenades and Molotov cocktails as we can carry comfortably, and also find some flares, radios to communicate with the ship and any other crew on land/if we split up, and enough firearms of whatever variety we can find to arm the crew. Find medical supplies too, look for painkillers to kill the pain in muh arm.
We are going to go ashore, going building to building, looking to find more weapons and materials for explosives, as well as any other useful resources (rope or the like, small metal things to add to the explosives for unpleasantness, painkillers) to use in our effort against Almelmo, the authorities, and the rest of the wiki-warriors. Set fire to everything, blow up everything we can’t.
Also, reload my gun, 6/6 and 11 bullets in reserve.