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Messages - hector13

Pages: 1 ... 647 648 [649] 650 651 ... 1297
9721
Mafia / Re: Mafia Marathon (Semi-bastard) Final Round
« on: December 26, 2016, 06:57:09 pm »
Are we allowed to examine this something now, or does it have to wait 'til "night"?
You can't examine it.
:(

9722
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 26, 2016, 06:55:43 pm »
impossible that the combatants would bomb a peaceful march, because this world would mean nothing.
The fuck does that even mean?
I'm assuming it's just supreme naïveté in that she believes people are incapable of committing great evil.

I applaud the end goal of the march - ending the war - I just have no idea how a bunch of civilians marching on Aleppo is going to achieve that, in any capacity.

9723
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 26, 2016, 06:29:44 pm »
There was a BBC interview with the journo that started it.

I am reasonably sure at some point in the article she stated that she believed that t would be impossible that the combatants would bomb a peaceful march, because this world would mean nothing.

Fakeedit: article, for those interested.

9724
Mafia / Re: Mafia Marathon (Semi-bastard) Final Round
« on: December 26, 2016, 06:19:25 pm »
Are we allowed to examine this something now, or does it have to wait 'til "night"?

9725
Mafia / Re: Mafia Marathon (Semi-bastard) Final Round
« on: December 26, 2016, 05:39:31 pm »
It is night. I was actually meaning to bring that up, thanks for reminding me.

We started talking N0 and it's now N1, with no D1 in between, though presumably that's where the "night action" you speak of originated.

PPE: so much for being able to do anything.

Anyhow, seeing as you're about...

Tomasque:
  Up ahead, there was another sound. An old song, echoing down the metro tunnel. There was a light in the distance - faint and flickering. The tracks were illuminated up ahead, and something was laying on of them.[/i]

It looks like a bit of an error for the bolded part. What was that meant to be?

9726
Mafia / Re: Mafia Marathon (Semi-bastard) Final Round
« on: December 26, 2016, 05:30:10 pm »
Evil Role.

vote count?

9727
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: December 26, 2016, 11:49:21 am »
I'm going on a boat cruise tomorrow. Like, whaaaat? ???       

Where ya goin'? Went on a cruise round the Med for my honeymoon. Shit on the ship was fookin' expensive, byraway.

9728
What is the point you're trying to make, Vilanat?

9729
Other Games / Re: How did you last *own*?
« on: December 25, 2016, 12:58:51 pm »
Playing the third mission of the game, probably still the tutorial, so... the abject failure that lead to the ownage is quite embarassing.


Anyhow, everybody gets killed except Jack, who is a rookie, and has no grenade. The Alien Relay has been destroyed, bringing in the reinforcements that murdered everyone. Jack has full health (5HP) which is probably the only reason why I continued facing the odds, despite the dude back at command saying to return to HQ.

He is facing a barely injured Sectoid (5/8HP), an ADVENT officer (6HP) and an ADVENT soldier (3HP), and the Sectoid, being a dick, re-animated the corpse of Jack's fallen sqadmate to make a Psi-zombie (5HP, I think) which is... not so hot.

Jack falls back, taking a shot at the Psi-zombie, taking it down to 1HP. Aliens all miss.

Next turn, he runs into a house to make some room to reload, and is panicked by the Sectoid on their turn. He runs out of the house, and hunkers down behind full cover, provide... presumably double cover from doing so. I'm thinkin' "shit, psi zombie is going to shamble up and smash him" as a panicked unit can't take their turn until they lose the panicked status.

Psi-zombie shambles up over two turns, followed by the ADVENT officer, who flanks Jack, providing bonuses to hit and critical chance. ADVENT officer misses twice, and the Psi-zombie also misses whatever melee attack it has.

Jack recovers from his panic, and I decide to return inside the house in order to kill the Psi-zombie. Not the best idea, as I had forgotten the ADVENT soldier was on overwatch. He shoots Jack, reducing his health to 2HP. At this point I feel resigned to losing the mission, so I just want to kill things. Jack kills the Psi-zombie.

The Sectoid moves in the house too, taking position in a large doorway in the house to flank Jack behind full cover, but elects to raise another Psi-Zombie, the bastard. The ADVENT soldier moves up outside, not flanking Jack, and subsequently misses its shot. The ADVENT officer, on the other hand, moves into position on the other side of the large doorway, flanking, and sealing Jack's fate... or so I thought. It missed!

So I decide to run outside the house, opposite my two foes. In full cover at the window, Jack takes a shot that has a 32% chance to hit the Sectoid. Jack succeeds. Jack does 5 damage. Jack has killed the Sectoid, which also elminates the inconsequential Psi-zombie outside!

The ADVENT soldier outside moves up, flanking Jack at the corner of the house, in full cover, but that also misses, while the ADVENT officer moves through the doorway, taking a shot at Jack that fails.

Problem: Jack has no ammunition, needs to reload. Luckily, He is able to climb a drainpipe onto the roof without dashing (which would mean I'd have to wait a turn to reload) and finds half-cover behind a solar panel to reload. The ADVENT soldier follows him up, taking position on the other side of the solar panel... and reloads! The ADVENT officer is nowhere to be seen...

Jack moves along the edge of the roof, around the solar panel to flank the ADVENT soldier, killing it. Disaster! The ADVENT officer runs out of the house, flanking Jack! It aims... but it misses!

Jack jumps down from the roof, behind the full cover of a tree, flanking the ADVENT officer. It has 6HP, and Jack's gun only does a maximum of 5 damage. He has an 84% chance to hit, and a 40% chance of doing critical damage. Jack aims... Jack fires... Jack does 7 damage, killing the final alien to end the mission and save the bloody day.

TL;DR Jack killed 4 units(technically 5, if you include the inconsequential Psi-zombie) on his own - one of which that had more health than his rifle had damage output - under concentrated fire, and survived being flanked so many times it's unbelievable. He is promoted to a sniper, with 7 total kills from his first and only mission.

Spoiler (click to show/hide)

9730
Other Games / Re: Crusader Kings 2 is released.
« on: December 25, 2016, 09:58:06 am »
Oh my god. CK2 runs so fucking good now that I have a new modern 2016 laptop. Even better, the Elder Scrolls mod runs like a fucking dream.

i am so happy right now.
Know that feeling. Ran it on a computer 6 years old, got a new one, and it was like I was playing it at 300% speed.
I'll +1 the sentiment, loved going from my wife's school laptop to a PC I built myself.

9731
General Discussion / Re: Things that made you sad today thread.
« on: December 25, 2016, 09:40:49 am »
I love the Boggle the Owl thing, and I would have to agree it's not really the best idea to dismiss someone expressing desire for suicide as "a guilt trip for affection", conscious or otherwise.

Suicide is a serious thing, and chances are that someone who says they want to kill themselves has put some serious thought into the idea. Depression also doesn't make sense a lot of the time, so it doesn't really matter what reason is expressed for suicidal thoughts/feelings, as there could be a lot of rationalization going on in the background: "[x event] made me feel [y emotion] so it must be the reason I want to kill myself."

It could even just be a case of the straw that broke the camels back.

IcyTea, being there for someone is hard, but a lot of the time all they need is someone to listen. Doesn't make it any easier for you to cope with, but good friends are hard to come by. You're doing a good thing.

9732
General Discussion / Re: Things that made you sad today thread.
« on: December 24, 2016, 11:22:35 pm »
Well Christmas raises the expectations. You're expected to be happy and generous and sociable and all that shit, 'cause it's Christmas.

It's enough to make any reasonable person sick.

9733
General Discussion / Re: The Rogue One Thread
« on: December 24, 2016, 09:27:16 pm »
Mon Mothma was CG?

9734
General Discussion / Re: The Rogue One Thread
« on: December 24, 2016, 07:38:04 pm »
I think she was also CG.

I agree the film was pretty good, but it's mostly 'cause it's essentially the Star Wars equivalent of pantsu for established fans.

9735
General Discussion / Re: [GOOD JOKE?] Find pants elevator! (Happy thread)
« on: December 24, 2016, 07:11:42 pm »
bah humbug

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