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DF Adventure Mode Discussion / Re: First Impressions .40.02 (Adventure Mode)
« on: July 11, 2014, 02:30:16 am »
Do SCIENCE if you can, see if you get duplicate groups in legends after using the same name for a group
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Have you tried gifting people who hate you as leader with valuable crap repeatedly and seeing if their opinion of you changes? I've heard that can make them like you more, and given how thought works in fortress mode typically, I have a feeling you can make anyone willing to speak to you adore you.Was council of owners the group the adventurer had formed or the group that formerly governed the site?
The group I formed. But I did just hit R until I got something that fit a follower of the god of rulership.
...inevitably terrifying...Why must you do this? WHY?
It is sad but not unexpected
Let's face it: DF(7+7) / DFIWI didn't give us a doomanimal. It gave us conversation instead. I'm a little angry.
...You could, I suppose, argue that it also gave us doomtrees. I don't care one way or the other.
*spits*
repeatedly throw him until the heir is in an isolated areaI think throwing turns fights into no quarter. I threw an elf off a tree and it escalated into that from a brawl.
For the last couple of versions, it seems that immortal creatures have a big edge in being your civs ruler. It makes sense. They don't die of old age, so once they're in that's it.