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DF Suggestions / Re: Alpha tester group
« on: July 11, 2010, 01:46:21 pm »
Like someone mentioned, there was an alpha test for DF2010. But that was partially because there had been so long since a release, and Toady wanted something that was at least a bit stable. (As bad as the bugs you got in the public DF2010 release were, the alpha test had a lot more -- many many random-seeming crashes, corruption to historical figures and stuff that could easily ruin forts permanently, tons of worldgen crashes, many types of embark areas that were glaringly broken... I think at one point lakes would always pour directly into the magma, and streams over caverns would frequently collapse into them the moment you embarked.)
It's unlikely that these relatively short, smaller releases would have such a wide array of bugs... and even if they do, I think that Toady doesn't feel the same pressing urge to try and make the release a bit (comparatively) polished and playable that he did after the long DF2010 wait. With weekly releases, releasing another fix a week or so later to fix bugs in the last one isn't a big deal... but if DF2010 had been totally unplayable, it would have been much worse.
So I suspect you'll only see significant pre-alpha tests when there's a big gap between releases.
It's unlikely that these relatively short, smaller releases would have such a wide array of bugs... and even if they do, I think that Toady doesn't feel the same pressing urge to try and make the release a bit (comparatively) polished and playable that he did after the long DF2010 wait. With weekly releases, releasing another fix a week or so later to fix bugs in the last one isn't a big deal... but if DF2010 had been totally unplayable, it would have been much worse.
So I suspect you'll only see significant pre-alpha tests when there's a big gap between releases.