DF Modding / Mem Hacking?
« on: December 06, 2007, 12:56:00 pm »WIKI MEMORY HACKING
is telling me. I have basic programing skills and have used hexedit in the past but only doing editing for x-com... a long time ago.
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[POPULATION_NUMBER:2:3]
The min:max number of units that show up?
[CLUSTER_NUMBER:1:1]
I usually see several schools of similar fish on ocean maps... is cluster number the number of herds/schools of an animal?
[MODVALUE:50]
Is this the selling value for one if it is caught?
[GENPOWER:5]
number from 1 to 6(?) which determines general health/endurance?
[DAMBLOCK:8]
Although it seems straight forward... most weapons do damage on the order of 70-130 or so... how is 8 (the highest I've seen) going to change anything? is it not a raw subtraction but something different?
[LAYERING:20]
No idea
[MAXAGE:600:1200]
Is this in seasons or years? Is 600 the mean and 1200 the max?
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:2:GORE][ATTACKFLAG_CANLATCH]
DAMBLOCK makes sense if damage was done on the 1-6 scale... min:max right?
[CHILD:12][BABY:1][MULTIPLE_LITTER_RARE]
Is 12 the number of seasons before it becomes an adult? Where is the frequency control to determine how fast the babies come?
Sorry, the wiki doesn't have this yet to the best of my knowledge...
Thanks