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Messages - Talarion

Pages: 1 ... 137 138 [139] 140 141 ... 152
2071
Roll To Dodge / Re: World of Myth RTD (Sign ups)
« on: March 28, 2011, 12:19:52 am »
Very appropriate stats

2072
Roll To Dodge / Re: CvRTD: Turn 41 [In which it's time to retreat]
« on: March 27, 2011, 02:43:19 am »
I'll follow the group, this time bringing up the rear.

2073
Look at the Were, and ask him: "What do you want to do with them? Personally, I want to let them go, but..."

2074
One of my problems these days, Taric, is that I'm so busy I don't check my PMs. Its not really obvious at first glance, and I don't have a habit of checking my PMs. Sorry.

2075
Keep a lookout for anything suspicious/dangerous to my fellow Mercs.

2076
Ooh k. And Sorry, Taric, didn't notice. I'll post now.

2077
Me wonders how many people will make it for the Caravan Job.

2078
Hmm Can I still get in? o_o Im confused. And I've been busy recently, so.. but just incase

Name: Marcus Zeicaust
Race: Human
Wealth: Poor
Class: Bounty Hunter
Attributes: 3 Str, 5 Awr, 5 Agi, 5 Dex, 3 Heart, 5 Cha, 4 Int
Skills: 3 Sleight of Hand, 3 Gather Information, 3 Dodge, 5 Ranged Weapon, 3 Blades, 3 Light Armor
knowledge: Trick Shooting, Horsemanship, Linguistics, Survival.
Starting Items: Bow, Arrows (20), Leather Armor, Sword, Cloak, 3 days Rations, Field Cooking Gear. (2 Silver, 20 Copper left over)
Bio: Marcus is a highly paranoid man, and always has been. He was raised in the slums, and when he was old enough, he started learning how to kill people. Eventually, it became his profession; as a Bounty Hunter.


2079
Turn 20
Danger! Sprinting Humans abound!


Kaguro Draven (KaguroDraven)

You wander off towards the west side of town, looking for the merc guild.

Lokot Saltpetre (JWNoctis)

You start with searching the tavern. They do sell water, 1 litre per Silver Joka. And traveling in a desert isn't really advisable without water, right?

Thorbjorn Karlson (Innsmothe)

You start running through the streets. People look at you oddly, but you want to get to that damned Merc Guild before the caravan leaves!

Evyn Kardoc (Wolfchild)

You finish your trip, finally reaching the Medic Guild.

Tanzo Wilder (Riccto)

You buy yourself a drink, and ask the Merchant what you're likely to encounter. [InR: 2] He mentions something vague about bandits, the usual.

Zane Firespring (Rockhard556)

You begin absorbing small amounts of magicka from people around the tavern. [MSR: 2] For some reason, your links start to crumble before they touch anyone. You sigh and give up for now.

Spoiler: Locations (click to show/hide)

Spoiler: Job Offers (click to show/hide)

Spoiler: Legend/Key (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Inventory (click to show/hide)

2080
Yet again take point, and stay alert as always.

2081
Roll To Dodge / Re: CvRTD: Turn 39 [In which ice really works]
« on: March 25, 2011, 05:36:58 pm »
Also search for levers, but stay on guard while doing so.

2082
Turn 19
Social Failures, all of you!


Kaguro Draven (KaguroDraven)

You follow Tanzo, tell the Caravan manager that you'll accept, and then head out, after hearing the warning about the time.

Tanzo Wilder (Riccto)

You know the pay, but you want to raise it a bit. [HR: 1] The merchant is adamant, though, and he stays at 50 gold joka. You're lucky that he's a nice person.

Thorbjorn Karlson (Innsmothe)

You grudgingly accept the Job as you leave, and start walking through town to the Merc Guild.

Evyn Kardoc (Wolfchild)

You also accept the Job, before heading to the Medic Guild.

Lokot Saltpetre (JWNoctis)

You ask around again, but [Autofail] You already asked everyone. Poor you.

Zane Firespring (Rockhard556)

The answer is yes. You stay with the Vamp.

Spoiler: Locations (click to show/hide)

Spoiler: Job Offers (click to show/hide)

Spoiler: Legend/Key (click to show/hide)

Spoiler: Status (click to show/hide)

Spoiler: Inventory (click to show/hide)

2083
Roll To Dodge / Re: CvRTD: Turn 38 [In which things are smashed]
« on: March 24, 2011, 04:27:20 pm »
Yet again, follow the rest and keep a close watch out for an ambush.

2084
Roll To Dodge / Re: Roll to pilot a mech [mission 3]
« on: March 24, 2011, 04:22:45 pm »
Follow Paladin at a distance, ready to cover him with my long range laser. Ready my other 2 weapons just in case.

2085
Sheathe my Katana, pull out 2 throwing daggers, just in case, and follow the Lycanthrope. If any hostiles are sighted, put one knife in my mouth and throw, then get it out and throw it too.

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