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Messages - SurfinShroom

Pages: 1 ... 6 7 [8] 9 10 ... 17
106
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2010, 12:41:47 pm »
*RAGE*

Fucking mountain gnomes.
Damn my stupid super efficient fortress.
So efficient but yet so impossible to defend untill the walls are sealed.
I have 10 fucking gnomes running around my fortress interupting and punching my dwarves.
I have 13 dwarves. Its not even winter of the first year.

107
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2010, 11:50:33 am »
That.
Was.
AWESOME.

108
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2010, 10:18:13 am »
Woohoo, new embark, access to goblins and there currently a herd of elephants XD XD I want to capture them mehehee :D

Also my cat just slaughtered a hoarde of fluffy wamblers.
I looked at dwarf therapist and then when I clicked on DF there are 6 remains next to my cat XD

109
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2010, 09:27:26 am »
Thanks :)

110
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2010, 09:16:26 am »
how about just play FD instead?
FD?

111
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: December 24, 2010, 09:07:15 am »
How does one go about modding out aquifiers?

112
Take the EXOTIC tag out of the raws then you can train them normally.
Dungeon masters are still bugged I think?

113
DF Dwarf Mode Discussion / Re: Marksdwarves any better in .18?
« on: December 24, 2010, 05:52:43 am »
I stopped using them after 20 minutes of trying to get them to train.
Fuck it i'd prefer legendary speardwarf's anyway :D

114
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 24, 2010, 05:47:41 am »
starting a new fort :)
anyway to guarantee goblin civ's in the area?
 This would be my third fort running that's never seen a seige, I've been playing this a month or two and I want a siege ffs :L
untamed/sinister means elephants right? I kinda want those aswell :D

115
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 23, 2010, 05:35:40 pm »
Shhh :L
I have my hunting dog sentries for those.

Yay... second artifact made of iron and studded with iron.. woohoo...

116
DF Dwarf Mode Discussion / Re: Most Useless Immigrant You've ever had
« on: December 23, 2010, 04:57:04 pm »
Dabbling miner.
wat? WAT?!
Seriously I have 50 dwarves and 2 legendary miners. I don't want to train more since I'll lose out on stone with them not getting one as they mine :/

117
DF Dwarf Mode Discussion / Re: What's going on in your fort?
« on: December 23, 2010, 04:47:25 pm »
3 weapon traps
6 masterwork steel giant axe balde
9 masterwork steel enormous corkscrews
9 masterwork steel serrated steel discs
6 masterwork steel menacing spikes
3 masterwork steel spike balls.
No one is fucking with my front door XD

118
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: December 23, 2010, 04:42:58 pm »
I want to make a drowning traptime contraption for killing caravan's I don't like. Can I use water from a murky pool or will I need a constant source? ie. cavern pool since there are no rivers on my embark.
If so how do I make a basic pump stack up from the cavern water? And how do i protect it from the likes of pond grabbers

119
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: December 23, 2010, 01:31:58 pm »
lock them in a room with food and drink supply?
Let them socialize? God knows :L

how do I increase the chance of my haulers not releasing the hoardes of foxes I have in my animal stockpile? I'm moving it but they've let 2 out already :S

120
DF Gameplay Questions / Re: The DF2010 Little Questions Thread
« on: December 23, 2010, 01:16:29 pm »
I saved it. Then attacked the dwarves.
Reloaded because they killed everything and each other after they killed the caravan guards.

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