Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Qinetix

Pages: 1 ... 13 14 [15] 16 17 ... 33
211
DF Dwarf Mode Discussion / Re: Dwarven meeting area/sprinkler bath.
« on: February 24, 2011, 03:21:46 pm »
*clap clap* , nice idea , where will the water be dumped? The moat or the ocean/river

212
DF Dwarf Mode Discussion / Re: Will dwarf fortress ever have...
« on: February 24, 2011, 03:16:19 pm »
Ahh two fortress to peacefull prosper via trading , sieges , cooperating , competitioning , defending themselves from other sieges and seting free some unforseen fun

213
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« on: February 24, 2011, 03:11:05 pm »
Can you make Fluffy wamblers tamable?

214
DF Dwarf Mode Discussion / Re: Achievement Unlocked (IMG heavy)
« on: February 24, 2011, 11:54:07 am »

215
DF Adventure Mode Discussion / Re: Most BS Deaths
« on: February 24, 2011, 09:52:41 am »
wat... 4 companions and bogey men ... hmm

216
1. In v31.19, Toady reworked world generation for the caravan arc, and metals are extremely scarce. This is likely to be fixed in 31.20.- Wiki Quote

Yeah... I guess you will have to go for the Blue stuff.. if you know what i mean

217
879:Whenever you see a little green humanoid the first thing that you want to do is stab him
880:You digged throught the crust of earth to get Adamantine

218
DF Adventure Mode Discussion / Re: Pikes and Spears
« on: February 23, 2011, 12:40:40 pm »
Stab them in the upper body... you will hit the heart anyways...

219
DF Dwarf Mode Discussion / Re: LOTR Megaproject time...
« on: February 23, 2011, 09:50:41 am »
Smelter reactions to give obsidian if you want to be a CHITTER , and perhaps some editing.. duno how to do that

220
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« on: February 23, 2011, 09:48:00 am »
Liing... yep it worked

221
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.19a4 ϟ]
« on: February 22, 2011, 02:07:01 pm »
O_O A leaper? Seriously? Any other dead space monsters ? heh.... or its just a imitation

222
So when the phoebus version is out?
.-. , im used to that tile pack , ill just wait ^^

223
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« on: February 17, 2011, 02:52:04 pm »
hope its finished by the end of the weekend.... atleast it will take my look away from it for some time
Just a question , will we able to put in pens silk worms?
And another question : IN wich biome silk worms live (i don't see any in a cold biome :<)

224
DF Dwarf Mode Discussion / Re: Dwarven cocktails
« on: February 16, 2011, 02:31:03 pm »
can we just teach dwarves to stick a burning thing next to it and throw it at gobos to easen our dwarven lives in the dwarven fortress?

225
Mod Releases / Re: ۩۩۩ ஃ Genesis Mod ஃ ۩۩۩ [ϟ 3.18f2 ϟ]
« on: February 16, 2011, 02:06:23 pm »
UPDATE NAU , actually work on your diploma we can live without the mod some days...

Pages: 1 ... 13 14 [15] 16 17 ... 33