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« on: March 25, 2012, 09:17:56 pm »
The thing about dwarf fortress is that you have to know how you're going to build your whole fortress before you leave the "Prepare for your journey carefully" screen.
It's fiendishly difficult to teach someone how to build a fort, because there's no 'right' way to build one. I had the joy of giving someone a woefully inadequate 30 minute intro to the game today, then told him I spent ten hours watching tutorials and reading the wiki before I even broke ground, and then a month playing almost constantly, before I learned how to play the game.
You have to fail several forts to work out how to create a sensible embark profile, which is where it all begins.
Once you've worked out a sensible embark profile, you'll probably be doing the following;
1. Dig out spot to keep food underground.
2. Dig out some underground soil to farm plump helmets and other subterranean snacks.
3. Set up a craftsdwarves workshop to make stone pots for booze, and food.
4. Set up a carpenter's shop to make beds.
5. Set up a mason's shop to make doors, tables, and chairs.
6. Hurriedly place the beds before they take their first nap.
Then, you basically expand however you want. You balance your efforts between building a place to house the incoming tide of migrants and establishing a defense for your fortress.