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Messages - Araph

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631
Go out into the swamps and become a master at destruction and all forms of combat by fighting mudcrabs for twenty years. Return to civilization and see what's changed.

But fo' reals, destruction and combat grinding time. Those mudcrabs aren't going to fight themselves.

632
I think hearing about it here would be the same as if we saw it?

Exactly.

633
...This doesn't make sense in the context of Morrowind, since it'd require two PCs, but hey; there are other things that don't fit with Morrowind already:

About that orc in Daedric armor. Who do we know of who's associated with the color green and would have a reason to follow around and protect someone who bears a certain similarity to Rarity?

Spoiler (click to show/hide)

Also, let's not get our jimmies rustled by not seeing the duel. We got a pretty darn eloquent description of it, which from our perspective is nearly the same as Michael actually seeing it.

634
Forum Games and Roleplaying / Re: Insane Troll Logic
« on: April 03, 2014, 01:30:06 pm »
If the enemy is good, then we are bad. Beauty equals goodness, therefore we must be ugly.

635
This 'PCs are ponies' thing is bugging me. Not the ponies; the uncertainty. There's evidence in their actions and names to support the theory, but the idea of a crossover doesn't jive. Then again, Michael himself is part of a real world/Morrowind crossover, so it could be possible. But it's also possible that some random player is making characters based off of the cast of MLP.

I really want Michael to investigate this (after we've learned magic). If we could just speak to a PC, we might get some intel about who they are/how likely they are to murder us.

636
See the duel or I will be very sad.

637
Any trip in which we learn about corprus, magic marks, and potential PCs, investigate the Nerevarine, meet a new named NPC with a distinct personality, personally speak with Divayth Fyr, and potentially walk out 600 septims richer than we walked in is a success in my book.

Also, kinda unrelated: I vote on a meta-level that we avoid telling Michael to do things that deliberately blur the line between Mundus and our own universe (like debating steam versus electricity with Yagrum, or comparing physics notes with Divayth). The philosophical stuff is a given and inevitable, but it's in everyone's best interest to keep the story moving at as fast a pace as is healthy for it.

638
In case it wasn't clear, that whole exchange was a joke. Yagrum is a bit self absorbed, and he fancies himself a womanizer:
[snip]

I recognized the implications; the only reason I would tell Michael to ask about that is to very intentionally piss Yagrum off. :P So, probably not a good suggestion.

639
Let's be succinct, then. Tell/ask Yagrum:

-Our universe has no observable magicka. If he's interested in investigating, tell him he's free to pursue that endeavor with Divayth, but we don't have any explanation for it.
-What's up with Clover and the Nerevarine.
-That's all we've got time for, we've got a boat to catch.


Then do:

-Sell the phone. There is literally no use for it in this world aside from being a trinket to pawn off.

Let's consider what it can do: be a calculator, play Angry Birds, and... basically nothing. We aren't trying to start a technological revolution here. At best, it takes forever to get going and we die of corprus or something before we see its effects. At worst, it destabilizes the entire timeline and we don't have any useful intel on the future. Get rid of it, get some pocket change, learn magic.

After that:
-Catch a ride back to wherever it was (Sadrith Mora?) with Cinia. Make her our friend. Weaponize our charming dorkiness.


Totally unrelated: I like LordBucket's DMing style. He actually keeps us somewhat on track and drops hints when we're going to get ourselves permanently stuck as Divayth's 'guest' because of SCIENCE MAGIC. Morrowind itself is plenty of a killer DM for low-level scrubs like Michael on its own without another DM trying to kill us.

640
What exactly do we have better? More toys? Maybe Morrowind doesn't get 300+ cable channels. But their lower class is free of hunger and disease and their upper class is effectively immortal and sometimes ascends to godhood. I'm sure both Hugh Heffner and Bill Gates would be thrilled to be in as good physical condition as Divayth Fyr when they reach 4000.

The lower class isn't free from hunger, and their are two upper classes: elven mages and the rest of the upper class. Humans are still as mortal as us.

Besides that, think of how many bandits there are in Tamriel. What social conditions would cause that? What would possibly be able to cause more than half of Tamriel's population to take up banditry? Morrowind still has slavery as a commonly accepted thing. The poor live in one-room shacks. The average level of education is terrible. Daedra, vampires, and other things that go bump in the night regularly prey on people.

In addition, think of the absurd disparity in wealth between social classes. Most commoners have less than ten septims of pocket change. Divayth wears a full suit of daedric armor. Some reclusive noble in Vivec can afford to give away daedric weapons for information. The rich are usually people with vast arcane powers or slaves, and the lower classes are left with basically nothing.

I'd argue our standard of living is significantly higher.


Also, I only suggested we ask Yagrum about what made him interrupt Uupse because I know it'd tick him off. I vote we ask him about what he knows about the Nerevarine, and... crap, I forgot why we came down here aside from getting our phone appraised.

641
Tell him that one of the voices in your head is irritated by his assumption that electricity-powered technology is limited to what he thinks it is based on assumptions made regarding the nature of physics in our universe.

Also, ask him about what made him interrupt Uupse.

642
I buried her, I will set her free. Oh, quickly! My mind misgives Don't free her. We're going to stay princessy even if if we have to bury EVERY GOSH DARNED WITCH IN OUR KINGDOM IN A TOMB OF STONE.

643
This was probably unintentional on LordBucket's part, but it would be interesting to see how
Divayth seems to know about Euclid, an ancient Greek mathematician.

And here I was expecting people to call me out on Divayth's use of the word "anthropological" in a world where there are no humans.



Could be inferred as a translation issue, where the word for it is Euclidean so we hear Euclidean even though that word's origins don't make any sense here.

That's one possible answer.

Divayth also mentions Planck. I actually didn't notice him mention Euclid on my first time reading this update, but I guess they both amount to the same thing.

The translation explanation is pretty good, but I think it's clear what I need to do. I now must make a Dunmer character, name him Planck, and level him up to archmage-level magickness so my headcanon works.

644
Creative Projects / Re: Medieval Ghostbusters: It ain't dead yet
« on: March 28, 2014, 11:42:53 pm »


Meet the eyeless, soul-eating WIP that is one of the two possible protagonist classes.



And a full-body shot.

The textures aren't as good as they will be in the final version, since I was testing out baking them on the low-res model with an automatic UV unwrap. He, as you may have noticed, does not have eyes either. This will be rectified. Similarly, his lack of bones, a hood, and miscellaneous other items will also be rectified. Like I said, work in progress.

I've been experimenting with exporting models to Source Filmmaker with mixed results. I really want to animate a trailer or two for this, but the export plugin for Maya is a lot more finicky than I anticipated. It'll take some work to get it working smoothly, but I'll get there eventually.

The last of the locations of interest was finished (at least, the first pass) a while back, and I've been working on characters and whatnot since then. Progress was delayed somewhat due to me being getting my heart fixed in the hospital earlier this week (I had arrhythmia, and the alternative to surgery was taking daily pills for the rest of my life), which set me back a few days. That said, I have to finish this character, three monsters, and make sure there are no crippling bugs. After that, the beta version will be playable!

645
The way I see it, we have one potion of invisibility which can help us get in or out, but not both. I vote we charge through, dodge everything we can, talk to Yagrum, and only use the potion if it's clear we need it.

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