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Messages - TCM

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271
"I'm not targeting her or you specifically, it goes for everyone in this room and everyone they decide to bring along. We are a super secret clandestine serious organization after all! :3"

272
Starlight, upon hearing that, seems quite offended and says, "Now you listen here! I am not somepony's extension! I-", only to hear her name called out by the one person she knew before coming.

"Starlight Glimmer! I'm sure Woodsworth wasn't trying to demean you by saying that. I'm sure he meant that, offically, you didn't answer the call, so you can't be listed as a true member of the organization.". After Starlight looks down in shame, Twilight hugs her before telling, to Woodsworth, "I am so sorry, and I know she is, too. But, she sort of...has an issue where she takes her problems too far. She misunderstood, and was offended. I mean, when I met her, she tried to remove ponies individ-", only to stop talking in respect to said mare.

"She is not a Cazadore, and if we have remove her from the ship for interference we will."

"So just rein her in. : P" Woodsworth's tone reverts back to its default pitch and tone.

273
Time fo' review.

@NovaValkyrie: 5'4, 210? DAMN THIS BOY FAT AS FU- I jest.
Marauders Corps Pilot is a bit strong. Generally, someone takes a +2 to either Ranged or Melee for a Level 1 Ability, or getting a +1 to both areas. Likewise, this applies to Psych/Physical damage, and the Aerobics/Dodging, all of which would be a separate ability. 
Recover and Resupply confuses me. It's +2 to fully heal, so what happens on the roll of a 1? Or a 3 or 4? A semi-full heal?
Charge Beam: What does "stays down" imply? Is it a stun? Or an insta-kill, which would be overpowered.
Active Cloaking states that it can be used to bolster allies. In what way?

To what extent does Pilot Armor protect him from Bullets/Explosives? Up to what caliber of weaponry?
I'd alter the Vortex Shield to be able to redirect all Physical Damage, in order to both balance it and due to context of the Titanfall universe where there isn't the need or knowledge to stop Magical Damage.
Where is the Titan stationed when it is not in use? What happens after it is destroyed? What happens if the Titan Beacon is destroyed?

I'd suggest looking at other people's sheets and adjusting your own sheet accordingly. It's not that I don't like it, I do and appreciate many aspects of it. The sheet you currently have resembles your character after three or fours missions rather than zero. Dial his abilities back and it should be good.

274
Twilight signs her name onto the slip, before motioning to Starlight to sign as well. Starlight hesitates, but after some internal debate, signs as well.

Woodsworth flies in front of Starlight before she reaches the tablet. "You're not a Cazadore, do not put your name down. During your time here as an Companion, you will be considered an extension of Twilight Sparkle."

275
A small tablet appears in the middle of the table. The screen displays a series of blank lines numbered 1 through 12. "Time is of the essence, so everyone that's going needs to sign on here. If there's not enough sports, I expect you all to be able to resolve this through rhetoric, rock-paper-scissors, or knife fighting."

"How many drop points are we going to have? Because obviously the best way to stop them attacking the snails would be to do some sabotage and general destruction in a style that would point to the opposite faction... or we could just hit them both with small pox."

"We will land you in Deniya itself so that you can establish a relationship with the locals. We've already alerted them so that they don't mistake you for an invasion. The Deniya's are aware of their situation and so we've designated you all as an intergalactic peacekeeping task force, which isn't too far from the truth."

Nixil, having rushed to the briefing after his virtual sparring, absorbed this information.

<Woodsworth, would you be able to tell us what you know of the military capabilities of the Xenio and Kuch? Any other sort of information regarding their respective internal politics, social structures, anything at all would be useful.>

"Having sustained many conflicts over a hundreds of years, both the Xenio and Kuch have formidable military forces. The Xenio forces are composed of infantry favoring enchanted weaponry made of natural elements like bone, wood, and ivory. Additionally they have archers, and cavalry that ride on various species of local fauna. This fauna includes animals of flight and sea transportation, so they do have both an aerial and naval force, which allows them to traverse the ocean. There's a significant amount of Xenion who are adept in magic, which all appears to be elemental/natural, though their role in warfare is not known.

The Kuch also have infantry, missile, aerial and naval units, but of a completely different nature. The infantry is primarily riflemen who each carry an ax or a spade that can double both as a utility tool and a close-quarters weapon. They are fully armored, as opposed to the Xenio, in sets of metal plates that pose little discomfort and disadvantage thanks to their stocky frames. While guns are widely distributed and valued in Kuch culture, they still exist in a single-shot capacity, and so the Kuch military has not developed the squad based tactics that most modern armies are based upon, still relying on a mixture of large marching battalions and small sniper units. The Kuch have artillery in the form of cannons and mortars. There is an absence of cavalry, and any animals used the military are for transportation and labor, not battle. Notably, they have developed armored land units, a kind of rudimentary tank known as a Landship. These are heavily armored, dual-track coal-powered vehicles that can fit anywhere from twelve to twenty Kuch inside. The Landship is armed from either six or eight cannons facing multiple directions and has firing slats that allow the occupants inside to shoot with high protection. The interiors are hot and claustrophobic, and a fire can wipe out an entire crew in seconds, but the Kuch employ them because of the difficulty they impose on the Xenio who have to resort to all sorts of clever traps and magic in order to deal with them. The Kuch also have an air fleet of propeller planes, though they lack machine guns. Planes are instead used for reconnaissance and bombing runs, where a group of planes will drop explosives open a coastal Xenio city. As the planes travel at over speeds of 100 MPH and at an altitude of around a thousand feet, Xenion have not developed a sound way to deal with planes either, outside of defensive action by civilians and lengthy, costly battles between the opposing air forces. The Kuch do not have complete dominance of course, as their mighty sea-faring Ironclads are easily picked apart by what is effectively a stealthy submarine force of the Xenio. How the Xenio are accomplishing this or what they are using is currently unknown.

As it has been for centuries, the Xenio and Kuch are in a continual arms race. Once one country has an advantage in one area, it is countered by an advancement from their rival. Even if Deniya is not conquered, if the Xenio discover magic that overpowers the raw industrial might of the Kuch, or if the Kuch develop magic resistant armor and/or weaponry, the war might end in the course of months.  While this has not happened previously, the presence of an Anomaly is enough that we have to consider this possibility."

"Xenio culture is fundamentally tied to their environment, and practice animist beliefs and rituals. Some rituals include the sacrifice of prized animals and a Kobold-like species that inhabit their country. It is unknown if these Kobold-oids are sentient. Xenio culture also prizes various displays of artistry and instrumental music."

"Kuch culture has little need for religion and art, filling the void with alcohol and sport. Kuch alcohol is produced from the fermentation of mushrooms and is highly potent. Drinking Halls are a key area of socialization for the Kuch. Popular sports include the familiar variety of combat sports, as well as the Kuch national game, Blurge-Bull, which is so esoteric and culture specific that we can not explain it.

Each culture, as you would guess, is inferior in the eyes of the other."


Kelly having stared at the price in shock and possibly anger had decided to just get into the briefing room as quick as possible and arrived to hear most of what was said.
"Woodsworth...will they be able to understand us?"

"Your Implant allows you to communicate in over 14 Trillion Languages."

"No genocide.  No.  Simply no.

Woodsworth:Would the Xenio and Kuch both gaining equal access be an acceptable alternate timeline?"


"If you could somehow convince two rival nations who have fought for upwards of four hundred years that has led to the deaths of millions on each to the point where vengeance is generationally enculturated into these people, then possibly. It is extremely unlikely. Not only would they have to agree to this, the Deniyans would have to accept it as well, and they are a nationalistic bunch. They're pacifists, not hippies."

"Whell, its nae tha worse breifin room ah've been. Noice that most a tha walls are still standin.

Erlend leans over the map and looks at the island, occasionally poking and prodding random places.
"What kinda forces we looking? Tanks, boikes, cars, what? Do tha snails 'ave any type of defense?"

"The Deniyans have defensive structures that would slow the Xenion and Kuch down rather than stopping them. Walls, wire, bridges, that sort of stuff."

"Huh, break 'em apart from within? We nae got anyone 'ose experienced at tha stuff. Oi wait, thats me ya gits."
Erlend laughs and rolls his shoulders.
"Boss man, what kinda rebel groups these bastards got in em? The mountain fakers is 'o ah'm most inta. Me mech should fit right in."

"Rebel and Separatist organizations are currently unknown on either side, especially the Kuch, considering they would have be so underground, both literally and figuratively. There are minority races in each nation, who little is known about but might be of interest."

276
Turn coming later today.

EDIT: This turn is taking longer than expected to complete, but it is being produced nonetheless.

277
Forum Games and Roleplaying / Re: Behind The Wall (OOC/Sign-up)
« on: October 17, 2016, 10:33:19 am »
Are races still being accepted?

278
Is it too late to join the RP?

For the forseeable future new characters are always accepted. It will probably be too late for you to join the second mission, but you are welcome to join and explore the Ship and the U.S. in the meantime with however is not going on the mission.

279
Kelly quietly adjusts her gasmask and heads to get some of kinda equipment if possible such as a gun or the like before joining the mission

Kelly would find that at Obchodnik is selling a variety of standard firearms such as pistols, sub-machine guns, rifles, and is in fact currently selling an "Extremely Very Good And Good Deal Value" $200 Pump-Action Shotgun.

<Best finish this then.>

Nixil pushes forward more aggressively, focusing on large, rather telegraphed swings of the tail as distractions, before going for a precise thrust once there is an opening.

Nixil steps up his offensive maneuvers, swinging his tail in large arcs as a deceptive measure. [4+1 vs. 2+1] The Andalite Warrior easily ducks and weaves under the unwieldy tail attacks, just as Nixil predicted. When the Warrior dodges an attack by ducking underneath a tail swipe, he unintentionally exposes his neck area. [8+1 vs. 1+1] Nixil jabs his tail into his opponent's throat like an assassin thrusting a dagger, and easily pierces through several arteries. The Andalite rolls over onto his side and attempts to stand, his legs buckling underneath him like a wounded horse. He falls over after a few minutes of struggle.

The words "VICTORY" appear about ten feet in the sky in flashing rainbow colors of celebration.

The Knight and Dragon walk down the halls without incident until a loud *bang* precedes a spread of bullets hitting the wall next to them. The source of this interruption is to the opposite side of the wall, where a Pawn Shop called Obchodnik's Obstravaganza! has appeared ad hoc. Standing behind the main desk is the man himself, a smoking shotgun in his hands. "Greeting my friends! That was my shotgun surprise trick! The shotgun is old but good way of killing many people at once, da? This pump shotgun could be of your ownership for a very low buying! I price this shotgun at $300 Zielons, but I sell it to special friends for lower price of $200! Great much savings!"

Logan stares, nonplussed.

"What's a shotgun?"

"Shotgun is like em regular gun, but even good better. Say with normal gun, you pull one trigger, shoot one bullet. To shoot more bullets, more pull trigger, cost very time. Automatic gun pull one trigger, many many bullet, but very recoil, accurate none. Shooting automatic, you are accurate like cow is virgin, so no." Obchodnik cocks the shotgun. "Shotgun different. Pull one trigger, six bullet, eight bullet, even ten bullet! All at once. No chance for pussy man to dodge. Will make him kill, very fast."

"Ah, to Hell with it. I'll find some other place to shop later."
Mega proceeds to hightail it to the ship, and to the briefing room.

Mega, visibly disgusted, quickly returns to the Teleportation Station, (possibly with her companions) and gets back to the ship as fast as possible. The Indonesian briskly walks to the War Room.

Quote from: Everyone Going To the War Room
Go to the Mission Briefing.

Woodsworth pops into existence as everyone filters into the War Room. The War Room never felt too "War-y" thanks to its central rectangular table surrounded with chairs and the projection screens on each wall, but there have been new additions to the room since the last mission: the chairs are now swiveled, there is a potted shrub in each corner of the room, a ceiling fan overhead rotating at a moderate intensity, three brightly colored bowls of snacks positioned at equidistant points on the table, (trail mix, gummy bears and chocolate wafers, respectively) and a soda vending machine on the far side of the room.

"I decided to make our War Room feel more comfortable. Do you guys like it? ^_^"

The lights in the room dim as projections form against the wall.

"Your next operation is entitled, "The Conquest of Paradise." Like last time, Woodsworth's voice loses its bubbly timbre. It requires a minimum of 9 Cazadores and a maximum of 12.

Overview:
The projection shows a map of two continents separated by a body of water. The one towards the top consists of a peninsula with several smaller peninsulae jutting out from it in various spots, along with a few small islands. The continent opposite, rising form the bottom of the screen, is long and flat like a dull knife.
"Two rival lands ruled by two rival tribes dominated by two rival races. The Xenio Oligarchy of the North, and the Kuch Republic of the South. There are other continents but they are irrelevant to the mission, as well as to these superpowers who spent hundreds of years waging war both hot and cold, militaristic and social. Minor victories and loses occurred for both sides, back and forth, but a true winner and loser was never established."

The projection into Xenio to the ground level, displaying pale humanoids, tall and thin, walking on wooded trails beneath great trees that entire residencies and facilities have been cut into. The interior of these trees look to hold hundreds, if not thousand of individuals.
"Xenion society was based on their connection of nature, and their people's ability to manipulate natural and animistic energies, though they would much prefer the word "harness" to manipulate. With this magic, they are able to perform feats such as what you see, growing and living in tree structures that would put a modern apartment complex to shame."

The projection moves to the outskirts of a forest filled with swaying trees that glow with blue and purple bio-luminescence. "The Forest of Ankian was a sacred site for the Xenio and it is where their leaders congregated, an Oligarchy that consisted of the most revered men from seven highly influential families. We have no internal footage of the forest because our satellites could never past the canopies and exterior. It is likely that the Xenion belief that the Forest holds extreme and esoteric powers was not based entirely on fiction."

The projection zooms out, back onto the main mapping of the world and reorients back into Kuch. Now the view is of many stockier, darker, and hairier humanoids marching up a mountainside carrying various tools that resemble familiar mining equipment. "The Kuch had no patience for magic and were a people of technology and science. To them, magic was an indication of wickedness and slothfulness. They had discovered their own Law of Conversation of Mass and Energy, and so believed that warlocks and witches sapped their resources from the world. They lived primarily in complex structures both in and on mountains. As in the case of the Xenio, we have no footage of their central government in action, because of their subterranean location. We do know that the government consisted of officials elected from the various regions that made up the entirety of the Kuch Republic, ranging from between six and nine depending on the number of official regions at any given time."

The projection returns to the initial map. "During these centuries of fighting, bloodshed and continual escalation, the two groups would not wipe out each other, but fall to internal issues that they had failed to focus on." The continents on the map, at first a green color, now fade to brown. "The Xenio's conservative traditionalism cost them as they shunned scientific advances, instead continuing to try and solve new problems with ancient magic. When a magic-resistant plague appeared, the Xenio were decimated. At the same time, the industry of the Kuch blossomed exponentially until the Republic was faced with a widespread energy crisis. The Republic fractured into warring factions that fought for the last bits of coal that were left. For a long time after, each continent would remain dormant, populated only by small bands of civilization, orphans of great nations. Eventually, people from other corners of the planet of many races and origins would rediscover the continents, the ruins of which would be important to generations of historians and archaeologists."

Anomaly: The map returns to its default state with the two sprawling green continents. "See how the only thing between these two places is miles and miles and miles of ocean? That's how it's supposed to be, but now we have this." A small landmass pops onto the screen right between the land masses. "This is Deniya. Deniya is not supposed to exist."

The projection zooms into Deniya, with a landscape filled with stone houses and roads that look comparatively modern. The people here all move quite slowly, each of them carrying some sort of white pack on their backsides. Upon closer observation, they are less human-like than the Xenio or Kuch, with black beady eyes that extend from their faces and slimy bodies. In fact, they are not walking so much as sliding across the ground. "The Deniya are intelligent lifeforms evolved from snails due to the Miasma at work. Due to the plodding pace and herbivore diet of their ancestors, they have become a rare pacifist society, devoting their time and energy into creating a functional, prospering and happy civilization. Neglecting to spend resources on the killing and takeover of other people, the Deniya are far more advanced than the Xenio or Kuch in all areas outside of military. Therein lies the problem, as the Deniya present an easy and valuable target for both neighboring superpowers. Not only would the island of Deniya serve as a significant base of operations between the continents, its people hold the information that would give either side a monumental advantage, including plague vaccines and efficient methods of generating industrial power. The Deniya live on an island a hundredth of the size of either continent with a tenth of the population, and would quicker retreat inside their shells rather than raising a military, shells that mind you were developed for fending off predatory crabs and fish, not firearms and magic."

Objective: "This is where the Cazadores come in. No, your goal is not to wipe out the Deniyans. The Anomaly is not tied to the life of the Deniyans, in fact it would be preferable that they continue to thrive. We have concluded that the The Miasma created the Deniyans as a way to do what it does best, fuck up spacetime. The Xenio and Kuch, in a stable multiverse, are meant to disappear. If either of them gain control of Deniya, not only will they obliterate their rival, they will possess such power that they will conquer the whole planet, and within the scale of only a few millennia, the entire galaxy. The destabilization of that universe would follow shortly. Your objective is to stop the Xenio and Kuch from taking the Deniyan Island over by any means necessary. What happens to them is of no consequence so long as Deniya belongs to the Deniyans. Any and all methods are approved so long as they are the most effective utilization of your abilities for the objective."

"If the Xenio or Kuch get to the point where they are impossible to stop, you must destroy as much of Deniya as you can, to prevent them from gaining any intelligence advantage. Even this may not be enough, and could possibly triggering an Anomaly Shift. It is an extreme last resort."

((Anyone who did not have the opportunity to be in this briefing that wanted to be is allowed to retroactively insert themselves in the scene.))

280
If I could throw in my own suggestions, it's always good to show, rather than tell, in the description of a character. What was his family doing that would make them the target of a contracted group? Who is this contract killing group, and what is their ideology and/or objective? How was he able to convince legions of other children to revolt with him? How did they get such easy access to the group's sleeping quarters? Why did they disband rather than sticking together? Who is hiring Nate and who are his targets? What else has he been doing for the past seven years besides sniping? Who is claiming that he is in the top 25 snipers in the world? Himself? A government agency? "Modern Sniper Weekly" Magazine?

None of these are necessary, but merely suggestions that could help fill out who this Nate character is exactly.

If any character raises concerns of Sue-ness, it's important to point out flaws that counterbalance a character's strengths in order to make them appear like a real being and not a God. (Even in the case of God, it's probably best for them to have flaws or limitations.) You say that he is incredibly physically fit and obviously a highly achieving sniper. What areas is he especially weak and vulnerable in? Being a loner, cynical, and suspicious of others are personality traits, not weaknesses. This goes for everyone as well, since I've seen many a player guilty of this, when asked of what their character's flaw is, to respond that they're angsty, or angry, emotionally detached, etc. These are not flaws.

Anyways, I do think your new sheet is improved from what you originally posted.

281
So is there any location that might sell magic-boosting Accessories?

In her search for magical enhancing items, Zara searches through a Teleportation Module, and finds this as a top result, though not the only one:


Taite Cothron - A state dominated by fields/plains/flat lands/whatever you want to call boring, agriculture-friendly space. Technology has remained in the medieval stage for hundreds of years due to influences of religious and magical institutions, leading to a conservative populace. As such, magic effecting items are commonplace.

For more mundane magic-boosting items, Obchodnik likely has something.

"Fair enough. could you direct me to a shop that sells this type of ammunition so that I do not disturb his federation for too long?"

"There are no stores in the Federation. You may ask me for the type and quantity of ammunition you wish to acquire, and I will retrieve it from a factory and transfer it to you for a monetary amount that Master deems acceptable."

(I can see how I'm not wanted for this game, having my turns outright ignored.)

((At this point, I've come to associated colored text with dialogue, and as others have mentioned, bolded actions do stick out more to me, though this does not ensure I notice them as I've missed Twin's last action. The idea that you or anyone else is not wanted in this game is inaccurate, I believe that each person's character and roleplaying style adds to this game in an irreplaceable way that makes it more enjoyable and interesting.))

282
<Let us begin.>

Cautiously move towards my opponent, feinting with my tail towards the sim-Andalite, gauging its reactions and looking for openings before striking.

Nixil approaches the Andalite Warrior, mirroring his strafing movements as to not allow him to get behind him. Nixil performs a feint and his opponent tenses up, but doesn't take the bait, he's clearly an experienced warrior. Nixil spots a momentary drop in his opponent's guard, [9+1 vs. 8+1] and quickly slashes straight for the throat. The Warrior is able to react, throwing up his own tail-blade to deflect Nixil's assault, and what could have been a lethal attack becomes a flesh wound as Nixil's tail collides with his opponent's and merely skims the targeted area. [2+1 vs. 9+1] The Warrior whips his tail at Nixil who is able to slide to the left to avoid it easily, [4+1 vs. 3+1] and slashes at the Warrior once more, slicing him across the torso but only doing a superficial amount of damage.

Mm.. Sounds like schools dealing in Voidic. They don't do conceptual deletion to my knowledge however. Just leaves a person shaped hole in experiences normally. Something that you know was there but no longer Is.

Keep reading. This topic is of interest.

Vi continues her reading.

Both sentient and non-sentient beings, (such as vehicles) have been witnessed operating Miasmatic Weaponry. The effect on these beings from using Miasmatic Weaponry, if any existed, has not been sufficiently observed. Memetic Erasure appears to target the schema of sentient beings rather than making purely material alterations. In one case, a subject's arm was blown apart by Miasmatic Weaponry which left a permanent scar. All attempts at replacing the arm with the processes of cyborg-limb replication and synthetics were violently rejected by the scar. However, the subject was able to successfully replace the arm with a cannon, and the scarring dissipated. This led to the conclusion that it was not all physical matter being rejected by the scar, but instead anything that resembled the concept of an "arm". This has been observed in non-sentient cases as well, such as when the front gate of a warehouse was dismantled by Miasmatic Weaponry that left a residue similar to the scarring in sentient, organic subjects. All attempts at placing a new gate at the front of the warehouse failed, but the residue disappeared when a metal fence was put up where the gate once stood.

Observations like these add further to the discourse and argument of scientists, academics and philosophers on whether or not the Miasma possesses sentience. As of this writing, there is now a Meta-Miasma discourse as well, with one controversial subject being on whether sentience even exists, thanks to observations of the Miasma...


Cadence is spooked by the dummy coming to life, but springs into action.

She lunges, aiming for a strike through the head with her rapier.

Cadence lunges for the dummy, jabbing her sword straight for its forehead, [N/A] and landing a perfect blow. The blade doesn't pierce the animated dummy's skull, but it makes an impact strong enough to send the contraption to the ground, clutching its forehead and rolling on the matted floor. "HOLY FUCK. WHY WOULD YOU DO THAT. I AM PROGRAMMED TO MERELY REPLICATE EMOTIONS BUT THE PAIN THAT I CAN EXPERIENCE IS AS VIVID AS IT IS FOR ANY ORGANIC LIFEFORM. GODDAMNIT." The dummy rolls into the side of the wall, with a metallic *clang*.

"You dare think you can fool Ulibossk, the master mindflayer?!!"
Ulibossk orders the thrall to fire at the lady's chest, and casts mind flay on her.

Ulibossk's thrall motions for an arrow and places it into his bow, knocking it against the string as he aims at the mysterious woman. [N/A] The arrow flies through the darkness until it is illuminated by her glow, and then promptly strikes her square in the chest. She lets out an airy cry that reverberates through the cave as her body convulses and then dissipates like a cloud of mist coming into contact with direct sunlight. Once she is gone, Ulibossk senses a large presence moving below in the water, though without the woman's light the cave has become pitch black, hindering his sight.

Mega takes a deep breath in. "Fuck it. I'm buying armor and I'm leaving."
And she stormed off, trying to find any sort of marketplace.

Mega, Ramona and Charlotte discover the true nature of Conflict Zone 87 and look for somewhere to acquired the advertised goods. The Teleportation Station for this location is built more like a mall than a building who's function is primarily long-distance transportation, what with the multitude of stores and restaurants across multiple levels, as well abundant amenities like bathrooms, escalators, kiosks and vending machines. There's a shuttle station where flying white buses continually shoot out into the war-zone below and return, but there are enough stores promising authentic CF87 souvenirs that you wouldn't have to take a shuttle down if your main goal was to go shopping. The stores are not based around specific goods but rather take on the "theme" of a particular faction engaged in the fighting. These store bare names like "Bifrito Kingdom Konsumables", "Elkine Confederacy Collectibles" and "Free State of Liberated Men: Major Discounts!" In addition to the stores are kiosks placed strategically in the middle of the walkways, though they cater less towards serious supplies and tools, and more trinkets and toys. One kiosk that the trio passes by has an ongoing demonstration with its own miniature fighting pit on the ground, where small, distinctively colored and costumed animatronics battle each other.

Charlotte's Cornpanion pops out of one her pockets, suddenly active, "Am I the only one a-maize-d that people think this is okay? This whole place feels really ear-ie."

"If you'd like, of course."
"I do not care either way, so we might as well."
She nods, and sets off in a semi-random direction!
Garuga follows!

The Knight and Dragon walk down the halls without incident until a loud *bang* precedes a spread of bullets hitting the wall next to them. The source of this interruption is to the opposite side of the wall, where a Pawn Shop called Obchodnik's Obstravaganza! has appeared ad hoc. Standing behind the main desk is the man himself, a smoking shotgun in his hands. "Greeting my friends! That was my shotgun surprise trick! The shotgun is old but good way of killing many people at once, da? This pump shotgun could be of your ownership for a very low buying! I price this shotgun at $300 Zielons, but I sell it to special friends for lower price of $200! Great much savings!"

Kelly has been Mostly silent paging through the book blinking seemingly fascianted.

The book goes over the fundamental properties of various toxic gases, from classics such as Carbon Monoxide, Chlorine Gas and Hydrogen Sulfide, to the more exotic that exist only in other languages and translate to names such as "Wyvern's Embrace", "Angel Piss" and "Friendly Man Who Waves To You And Befriends You Taking You To Places Like Parks and Movie Theaters And Furthering His Relationship With You Until One Day He Stabs You With A Knife After You Make An Unintentionally Insulting Remark About His New Shoes".

Woodsworth's voice chimes in on each Cazadore's communication network.

"We've identified a new Anomaly. Everyone that would like to come on the next mission is to report to the War Room On-Board as quickly as possible. This Mission requires at least 9 Cazadores, with a maximum of 12. Hope to see you there! ^_^"

283
((Uhh...where was I in the turn?))

I must've missed you in my sleep-deprived state. I have edited in your action in the turn.

Well, this looks stupid in every good way possible. I'm just gonna hop into the waitlist, real quick...

Added.

284
Round 71: Battle of La Mansion (Part Uno)
Location: A Coruña, Spain
Weather Conditions: Sunny
Time: Afternoon

The occupants of the Mansion begin to prepare for a full-scale military battle of a kind never seen previously. The Fascists are momentarily preoccupied with sporadic shooting coming from the nearby forest.
Execute orders the Freshwater-Bender to the nearby lake, but he is hastily corrected by the Aztec who says that it's the ocean, and therefore not usable. Execute alters his plan and tells him to go into the Forest of Abundance and gather a great deal of water, and the bender goes inside the portal. At almost the same time, the Aztecs workers that were sent in previously return with bags full of lumber, animal skin and obsidian.
The Raiju and Animal-Empowered Aztecs are given the important task of taking out the tank. The two of them rush to the roof with Yuri on Sniper duty, (who has metalicized his upper torso and head as a protective measure) while Execute confers with the other Superpowered Aztecs to find out what they can do. The Cyborg states, "I can see many more things in the people around me, how healthy they are if they have any abnormalities. I can see their heat even through walls. I also feel ten times as powerful," he says, punching a hole through the wall to demonstrate his abilities. The Demon goes on to describe himself in a gravely voice, "Fire. Pain. Hate. It is my duty to bring them, and I will. Mortals must be punished..."
As the rest of the Aztecs move to strategic positions, Execute goes to the painting room to open up the drawing of the ferocious looking Jade Turkey, Tukeolli, God of Disease, Injury and Malady. A yellow portal lets him step through into a world where the sky is coated by green gaseous vapors that look more like chemical compositions instead of clouds. Execute is standing at the bottom of a pyramid made of skulls, and around him are human-like figures that are extremely skinny, patches of skin and hair falling from their bodies as they crawl and trudge around him. From atop the pyramid on a skull of thrones sits Tukeolli in a physical form. The elegantly dressed turkey carries a glowing spear in its maw. "What do you want of me mortal? Yes, I know your true form, do not act surprise. You lack the divine splendor of a true God."
"Well then, let's not leave our foes waiting!" Fallacy runs up one of the stairways to the roof where Yuri, two of the Superpowered Aztecs and several ranged Aztec warriors are ducking behind the parapets, ready for the fighting to start.
Twinwolf similarly prepares for the fighting by staying in the house, checking to make sure his pistol is primed and at full ammunition, crouching behind a pillar. As he is currently not designated as a leading fighter, his main goal at this time is to survive.

"Someone, go check on that noise!" Captain Jose barks at his soldiers and points to the forest where the gunshots have erupted from. As a squadron departs to investigate the shooting, Fallacy and Yuri signal to each other and put their rifles over their covered, working their respective sights on the distracted captain. [5 vs. 2] [7 vs. 9] Jose falls to the ground, hit by Fallacy's shot in the side of his torso while Yuri hits the side of the jeep he's standing next to. Jose is dragged back into the Jeep before Fallacy and Yuri can re-aim, and these first shots cause all of the other Aztecs to jumpstart into action.
The Raiju and Animal-Empowered Aztec leap from the rooftop, gracefully landing on the ground and rushing for the tank before the Fascist soldiers have time to react to what was currently happening. [5+2(Slow Target) vs. 7] The Raiju's body surges with electrical energy, a bolt of which flies forward and thunderously impacts the front of the tank, though with little visible effect. [1+2 vs. 4] The Animal Empowered Aztec charges even closer to the tank and launches his own smaller lighting bolt, which has even less effect. [8 vs. 6] The Tank retaliates, first with its machine gunner blasting at the Animal-Empowered Aztec, who flees but not before a tank bullet hits his Achilles tendon; he falls on the ground, surrounded by soldiers. Then the tank's gun swivels towards the Raiju, [1 vs. 3] and fires, blasting a patch of ground next to the Aztec with a spray of bullets and causing nearby soldiers to run. [8 vs. 10] With the soldiers disoriented, the Raiju has an open path back to the mansion, and so he launches another bolt at the tank which ricochets off of its cannon and into the ground; he flees rather than holding his ground.
The Aztec Archers on the roof fire their arrows below into the Fascist soldiers. [8 vs. 9] A volley of arrows lands close to the nearest bunch of soldiers, who return fire with rifles and sub-machine guns. [8 vs. 1+1(Cover)] The Aztec are not prepared for such a quick and overpowering response, and most of them in a firing position are killed or incapacitated on the spot. The morale drop is visible, as the next line of reinforcements is hesitant to get to replace their fallen brethren. Yuri attempts to rally and cajole them into carrying on this important fight, [Inspiration: 3] but they continue to resist and stay back as the front of the roof is riddled with bullets.
Down below, the Aztec stationed behind the pillars and front windows of the mansion, the closest fighters to the soldiers, begin slinging javelins and rocks at the front line of Fascists down the steps and onto the lawn. [4 vs. 6] Their attack falls short, the barrage of stone and spears landing on the front lawn in front of the soldiers. [2 vs. 10+2 (Solid Cover)] The soldiers empty their guns out into the pillars, but the steady marble holds and deflects the bullets, refusing to give way to lead. After expending a great deal of ammunition, the front line of soldiers pulls back away to reload and reorganize.

The Fascists reorganization efforts prevent their front line from properly reengaging the mansion. Further back, a hundred yards or so, the jeeps have parked next the fountain and improvised their own defensive wall. A heavy machine gun can be seen being pulled out of the back of one of the jeeps and then placed down upon its hood.
The Raiju races back inside the mansion while the Animal Empowered Aztec, no deprived of his power source, ceases to be able to harness electrical power, and is slowed down by the wound to his tendon. [9 vs. 9-2] A handful of soldiers are able to take some quick shots at him, and one manages to hit him in the bottom of his left forearm. He stumbles into the mansion and falls over.
The tank, unimpressed by the lightning thrown at it, prepares to deliver its own catastrophic explosive power unto the mansion as it aims its central cannon right for the rooftop. [10 vs. 1] Yuri peers over his cover, prepared to take another sniper shot when he sees the rotation of the tank's cannon. Instinctively, he jumps on top of of Fallacy, "RUN, IT'S A-" The second-in-command's words are cut short as a section of the central part of the mansion explodes. [8] Fallacy wakes up, even though she never recalled blacking out. As the haze clears from her eyes, she realizes that she is alive, and all of her body parts intact, though there is a searing, burning pain in her back. She reaches to her back and feels a liquid with her fingers, inspecting it further she finds that its molten, liquid metal. Wondering where this could have come from, she looks around at the grotesque sight of Aztec body parts lining the roof, human beings obliterated until they were unrecognizable. Her eyes finally rest on Yuri's body, or what's left of it, as his lower half and arms are still there but all that remains of his torso and head is a messy splatter of silver liquid. The surviving Aztecs, once out of their daze, find what remains of their leader as well. Panic and confusion quickly erupt on the rooftop and morale breaks for this unit, as they run down the stairs, yelling and hollering about their religious and military leader's fate.
Meanwhile, inside the Portal to the Jade Turkey's dimension, before Execute can even respond to the Disease God's inquiry, an Aztec General shows up unannounced and uninvited. He walks up to Execute and drops to a knee, unable to look his winged god in the eye. "Amihiyotzinuatmotlapal, Yuri was killed in battle. Your forces are fractured and panicking."
The handful of soldiers initially sent out to investigate the gunshots coming from the forests appear once more, fleeing the said forest as if they had encountered something beyond their capacity to control. A handful of modern-looking police officers appear from the treelines, shouting to the soldiers, "Drop your guns and get on the ground!" This is quickly followed by one of them announcing, "Shit! There's too many of them! We need backup! Retreat!" And so the cops fall back into the forest where they originated from.

Battle of La Mansion:

Aztec Empire:
Execute
Yuri [Deceased]
Fallacy [Wounded]
Twinwolf

~650 Aztec Soldiers
6 Aztec Generals

Cyborg Aztec
Raiju Aztec
Animal Empowered Aztec [Wounded]
Demon Aztec
Fresh-water Bender Aztec

Spanish Nationalists:
Captain Jose [Wounded]

~100 Nationalist Soldiers
4 Jeeps w/ Unknown Amount of Heavy Weaponry
1 Tank

Gun Police:
?

Beirus flies away from the smoke in search of a crew, after all, there were many positions to fill like pilot, co-pilot, navigator, bombardier, gunner and radio operator, and we wouldn't be able to perform all of these duties simultaneously. Fortunately, a modern civil war was the perfect setting to find experienced operators for a bomber, and it just so happened to be in a time period where the B-17 was still in popular usage, so it was neither too advanced nor obsolete for contemporary soldiers. As Beirus flies around on the outskirts of A Coruna, he spots a fully equipped airfield. Just as he nears it, a voice comes in through the radio, "This is Condor Legion Airfield 5! Land your aircraft immediately or we will shoot it down!"

"Sure, why not!" Greatness agrees to enter the city of A Coruna with her knight. The seaside town has a few people wandering its cobble roads, including some patrolling soldiers, while a number of stalls and stores stand open interspersed between the rustic stone homes. Sir Lorne whispers to Greatness, "Don't those people look like they shouldn't be here?" He motions inconspicuously to a woman in a fur coat being accompanied by a man with a suitcase, both dressed unlike any of the locals.

Dolosus puts his hand on his accompaniment's back. "Well then comrade. What would Commander Comrade Rodruigez have me do first?" The boy is someone startled by the slapping but works his voice up, "Well uh, Comrade Rodriguez has told me that we are to go into a village twelve kilometers to the West where there is a Doctor Marcos. Doctor Marcos has medical supplies and some intelligence for us to transfer which is too sensitive to send over telegram. You see, the whole village is under the eye of the Fascists so Comrade Rodriguez has given this to us as we are less likely to be found out since we are new and inconspicuous. I have to question your choice in clothing, comrade, as it makes you very...identifiable," he is of course referring to Dolosus's Samurai Armor.
Dolosus looks to the stable of horses in search of a new mount. The horses all look to be of a variety typical for the Spanish flatlands, dusky in color and stocky in build. Fernando asks Dolosus, "Do you prefer any of them? You should choose quickly, it is best that we head to the village as soon as possible lest the Fascists grow stronger and more suspicious..."

"Hmm, I suppose, theres no harm in gaining some allies for our glorious cause. Let's see if we can join." Midnight and the Dimasa Nationalist wave down the nearest patrol and ask the soldiers if they can aid in the fight. "There's plenty for a loyal civilian can do. Most important is that keep your country safe by alerting us of any suspected Communist or Anarchist activity that you find. It's especially important if you find spot this man," he says, showing them a flyer of a handsome and hardened looking man with a twinkle in his eyes and a smirk that says he wants you to listen to his plea. "This is Mateo Rodriguez, a known leader of Communist Rebels stationed somewhere in the countryside around A Coruna. We know he is nearby since his men sneak into the town at night to cause trouble, cowardly killing sleeping soldiers, burning supplies and threatening civillians. If he is found, dead or alive, there is a reward of $30,000 Pesetas." As they talk, the Nationalist taps on Midnight's soldier and then points down the road; Standing in the middle of the road is a knight with a woman riding in the rear, not a normal sight.

"What." Hawk is clearly surprised for her latest battle to end the way that it did, as would Person if he were still alive to react. The priestess walks over to his corpse, which lays flat on its back while the dog nearby paws at it sadly. The dog does not intervene as Hawk rips away part of Person's shirt and wraps it around her head. [Bandaging: 8] It's a crude implement, and could still be undone by some great force or trauma, but the bleeding ceases and that's the main thing right now. Hawk abandons Person's body and walks down the hill into town, searching for a doctor. There is a hospital (identifiable as a hospital by the universal red cross symbol at its front entrance) in the distance, though it looks busy. Closer in the city is a smaller one-story building with another universal symbol upon it, two serpents intertwining on a staff. A hanging wooden sign reads "Dr. Samuel, Naturalist and Herbologist".

Wipeout waves to the four patrolling soldiers, who wave back. Just as she goes to speak to them, she is cut off by a woman in a fur coat and an Indian fellow who take the opportunity to talk with the soldiers first. Then from the street, a knight on horseback with another woman approaches the area. It seems like this area is quickly growing more crowded.

The Ensorceler turns onto the main road going into A Coruna in her high-class Oldsmobile, one of the few in its class. She's dressed in an Irish policewoman's uniform, complete with a stab-proof vest and a pistol at her hip. If that weren't enough firepower, she's also got a musket in the trunk, and some baseball equipment in the passenger sheet.

Central America/Age of Exploration - Aztecs.

The Forest of Abundance - Materials being claimed by Aztec workers.

Philippines/Spanish-American War - The Spanish and Americans are battling it out in a major colonial war taking place in the Philippine Islands.

Painting Supply Box World - World where boxes of painting supplies grow like plants, inhabited by tribal people. Being explored by Twinwolf, Jaguar Soldiers and Aztec Civilian.

Nuclear Silo World - World where all that has been found so far has been a forest and a large, abandoned nuclear silo. Closed.

Devil Fruit World - World filled with the mystical Devil Fruit. Closed.

Police Gun World - A world filled with police and police guns, unintentionally created by Execute. Opened in a nearby forest.

Tukeolli: The Jade Turkey - A deathly world ruled by the God of Illness, Injury and Malady.

Spoiler: Quests (click to show/hide)

Spoiler: Execute/Dumbo.exe (click to show/hide)
Spoiler: Twinwolf (click to show/hide)
Spoiler: Elephant Parade (click to show/hide)
Spoiler: FallacyofUrist (click to show/hide)
Spoiler: DolosusDoleus (click to show/hide)
Spoiler: wipeout1024 (click to show/hide)
Spoiler: Cinder (click to show/hide)
Spoiler: Hawk132 (click to show/hide)
Spoiler: Greatness942 (click to show/hide)
Spoiler: Beirus (click to show/hide)
Spoiler: MidnightJaguar (click to show/hide)
Spoiler: Failbird105 (click to show/hide)
Spoiler: The Ensorceler (click to show/hide)


285
Kelley, in her search for relevant literature, finds a chemical guidebook on the creation and negation of toxic gases.

"I am not human, but the body I am attached to is, and I keep them alive according to my directive. He does not like it here because of some sort of smell.
What happened to the people, and what do the synchs do?"


"The Synchs serve The Master. The Synchs do the will of the Master and help run the Master's Federation. We clean the streets and keep the lights on. We process the metal and ship it to space and return with supplies for the Master. The Master does not like people but he is not lonely."

<Damn.  Glad that was only a sim.>

Seeing Anna and Cadence enter the Training room, he bows his head in recognition. 

Nixil then re-entered the training simulator, this time selecting a melee scenario, vs an Andalite warrior. 

Nixil now finds himself in a new location, one where he is standing in a field of grass next to a shimmering lake under a glorious purple sky sprinkled with stars and planets. It's the landscape that you'd find on a poster in a hippy cafe or a stoner's apartment. Opposite Nixil, another Andalite trots through the grass and stops about ten yards away from him. He respectfully bows before beginning to encircle Nixil, his tail-blade waving hypnotically as he utilizes the most fundamental tactic in Andalite melee combat.

"Yeah."

Anna does so.

At some point in the midst of the squabble/meet-up going on in the Training Facility, Anna finds a switch on the back of one of the pale, humanoid dummies. At first nothing happens, though it suddenly interrupts the ongoing conversation by springing to life. "WHO IS READY TO FIGHT?" It exclaims in a robotic voice without moving any of its facial muscles, throwing punch combinations and spinning kicks in the air like a drunk frat boy.

Vi continues reading. Skimming for passages of interest.

Many of the pages of the compendium contain terms and formulas that are meaningless without background and context in the field. One passage written in vernacular speech does catch her eye:

The point where a phenomena can be undoubtedly characterized as a Miasmatic Anomaly is the presence of Memetic Erasure. Once memetically erased, matter can not be restored by physical, chemical, atomic, magical or even divine means. This is where the title of Erasure originates, as "Damaged" or "Destroyed" implies a shifting of material (or immaterial) state, rather, the material ceases to be. It is theorized that Memetic Erasure occurs on the conceptual level, not only eliminating the matter but additionally any schema it has produced.

There have been numerous cases of sentient lifeforms utilizing and weaponizing Memetic Erasure for their own usage, though whether this is of their own free will or the product of an Anomaly is unknown. Because of its volatile and extremely potent nature, the usage of Weaponized Memetic Erasure is universally forbidden. All data on the subject has been recorded via observation and records....   


Erlend goes into the library and looks for books on the various weird ass vehicles he may encounter in the great unknown.

The section on vehicular subjects is massive, as it seems everything else is. Topics range from the simple and mundane, cars, planes, standard spaceships and whatnot, to battle vehicles, star destroyers and "living" vehicles.

Mega heads on down to the Conflict Zone.
Ramona follows Mega, despite her lack of money.

Mega and Ramona (as well as anyone else who attached themselves to this grouping) teleport down to Conflict Zone 87. They appear in a Teleportation Station not in the middle of a forsaken battlefield, but a rather nice facility with tiled floors and fancy lighting fixtures, it appears to be busy as well. There's a number of restaurants, restrooms, and pamphlet distribution structures in the area, making it feel like a rest stop. Immediately upon exiting the building, it becomes clear that the Teleportation Station has been built atop a tall plateau, while far below firey explosions burst like a lightshow while crowds of running people appear like scurrying ants. A woman in a blouse speaks to a group of tackily dressed folk while gesturing below who gawk at the sight and take pictures. "Conflict Zone 87 is in a perpetual state. You might ask why they don't eventually run out of people or supplies, and to answer that, the Higher Council regularly steps in to enforce ceasefires that allow the people of 87 to repopulate and reorganize. These are the periods of lowered tourism of course." The crowd laughs flatly.

Ulibossk hands the native $200, before heading into the cavern with his thrall.
"I give you more big cash when I come out."

The native does a jig and takes the Zielons like a toddler receiving candy. "Dun get eated!" He calls after Ulibossk as the mindflayer and his thrall enter the dark cave. The water continues to rise until it nibbles at the their waistlines. As they move further inside, the enveloping darkness is punctured by a single light source. Ulibossk identifies the light as emanating from a female human being sitting on a rock that rises above the water, curling golden hair splayed over her naked body like a shielding barrier. When she spots Ulibossk she giggles and kicks a pale foot against the water, creating a small splash.

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