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DF Suggestions / Re: Total Interface Overhaul (now with sparkles)
« on: July 13, 2014, 05:19:11 am »
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I view people who can't get by without DT the same way I view fat people whining about having to walk to the bus. Yeah, walking is hard, it's not that hard. That being said I have a really laid back attitude when it comes to assigning labours. 'Does the fort need anything right now? No? Well then, you people get to go do whatever until further notice.' If you're more ocd about that kind of thing I suppose I understand your pain.
That's because you play in a certain way.
I like to specialize my dwarves and I don't want the skilled ones going around hauling random shit. In all my forts, I have one or a few dedicated dwarves for any important profession.
But sometimes I want to clean up all the shit strewn around from the last 4 sieges.
Or I want to build something quickly.
Therapist allows me to enable everything on everyone with a couple clicks. Manually enabling all the hauling labors on 30 dwarves with the in-game interface doesn't match my idea of fun. Not even remotely.
I view people who can't get by without DT the same way I view fat people whining about having to walk to the bus. Yeah, walking is hard, it's not that hard. That being said I have a really laid back attitude when it comes to assigning labours. 'Does the fort need anything right now? No? Well then, you people get to go do whatever until further notice.' If you're more ocd about that kind of thing I suppose I understand your pain.It is that hard.
My forts are always well organized. For example, I used to make soldiers out of most promising dwarves, considering their physical attributes, so in future they'll grow into killing machines. With therapist it takes few clicks and they're properly sorted by strength, agility, or whatever. To do the same in-game I have to check every single dwarf. Lets say that checking it takes 10 seconds, with 100 dwarves it's 1000 seconds = 16m 40s.
It's not that I always take the shorter patch, for example, I never used danger rooms, because I consider it an exploit. And arranging live training is fun.
Of course I could draft some random useless dwarves and do well, but that's not a solution. DF lacks a general ability to sort, filter, and display the results in a human-friendly form.


I'm running a 200 year old medium world, a small 2 floor fortress (like maybe 30x30 tiles on each floor?) on a 3x3 embark with 10 dwarves, and I'm only getting 6-8fps at one year in. (seeing my first goblin siege of all of four goblins) In comparison, the same setup on DF2012 was getting me ~150fps under similar conditions.
So I have to say... Wat?