Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Riccto

Pages: 1 ... 105 106 [107] 108 109 ... 142
1591
Waitlist me?

1592
Also. I'm going to have fun making maptools run on Mac. Any tips?

1593
Roll To Dodge / Re: Tainted Power RTD (Turn 8: Avoidance)
« on: May 24, 2011, 02:24:42 pm »
Lean in and throw a short left uppercut followed up by a high righthanded Overhand

1594
Roll To Dodge / Re: Roll to Strife! Round 2: This is your room
« on: May 24, 2011, 02:22:07 pm »
>Pester analyzingCulinarian
bR:HEY SORRY ABOUT THAT... I WAS ON... A RUN AROUND... THE..BLOCK
bRTHE REMIX IS... COMING ALONG WELL...I THREW IN...SOME SPECTACULAR BASS...LINES THAT SOUNDED...PRETTY... P***T
bR: SORRY ABOUT THAT... MY FATHER INSTALLED...A FIREWALL THAT... BLOCK ANY DERRITIVE...OF F*T ALSO...WHAT KIND OF ...PIE

>Admire Shoe collection

1595
Roll To Dodge / Re: Roll to Survive Cerberus IV: Turn 8
« on: May 24, 2011, 02:12:46 pm »
Cover our escaping tracks!

1596
Roll To Dodge / Re: Roll to Survive Cerberus IV: Turn 7
« on: May 23, 2011, 10:55:30 pm »
http://www.youtube.com/watch?v=bft4MRmcvMA
Take down the entire base without firing a shot!

1597
Pretty much from what I saw. This will change in game. My Guardsman has 47 BS :D........But 24 WP....EVERYTHING IS SO SCARY HERE!

1598
I think my character might have been a pacifist assassin. Wounding. But never really killing :l

1599
Shout for everyone to stop throwing things. Keep beating the crap outa this one..guy.

1600
Roll To Dodge / Re: Roll to Strife! Round 1: Try again, smartass!
« on: May 23, 2011, 05:12:18 pm »
> Enrique Alonso

1601
Roll To Dodge / Re: Roll to Survive Cerberus IV: Turn 7
« on: May 23, 2011, 05:10:46 pm »
"These bandits would hold a treasure like a good tech as tight as possible. I say... What I normally do. Just sit...and watch. Sounds like fun dun it?

1602
Roll To Dodge / Re: Roll to Survive Cerberus IV: Turn 7
« on: May 23, 2011, 05:06:55 pm »
Wake him up, Hiss at him at a low tone to remain quiet, "They'd rather kill you than let you get away if they learned that. I thought you were smart."

1603
Roll To Dodge / Re: Roll to Survive Cerberus IV: Turn 6
« on: May 22, 2011, 10:26:35 pm »
Quote
So they're not going to kill you unless they find out you're useless to them

Poor Enrique. He's totally usless. He better lie and tell them he can make an atomic bomb or something.  :-\
Damn skippy I am. I...DAMN MY ALL AROUND DISTRIBUTED STATS.

1604
Roll To Dodge / Re: Roll to Survive Cerberus IV: Turn 6
« on: May 22, 2011, 09:19:12 pm »
Be KO'd.

1605
Roll To Dodge / Re: RTPJ: Turn 32: There goes your crew...
« on: May 22, 2011, 08:25:16 pm »
Lets go on an adventure of Literacy and Magic Fred. Appropiate High-Five to members of the party.

Pages: 1 ... 105 106 [107] 108 109 ... 142