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DF Community Games & Stories / Blazemetal- Our neighbor keeps sending zombies to destroy us. And it's working.
« on: October 26, 2012, 01:45:09 pm »
Blazemetal
Apparently our new group is called the Puzzling Summit. It's confusing how they obtained this title.
A silly fortress based on throwing ice at enemy invaders while avoiding the evils of kitchens, crossbows, and traps. This is my second time playing legends of forlorn realms. Feel free to ask to be dwarfed and/or suggest things to do.
Dwarves:
Part 1: Chefs, marksdwarves, mechanics need not apply.
Part 2: Destroyed by a single snowflake
Part 3: ZOMBIESIEGE
Tun Seapaths, Stonesmith, f available Incinerated
Sazir Notchedtour, Woodsmith, f available Incinerated
Urvad Hammerwalk, Weaponsmith, f available
ók Slapflickers, Plantsmith, f available Mauled by corpses
Zuglar Squareblueness, Siegesmith, f available Missing. As in, either incinerated or mauled by zombies while I wasn't looking.
Dastot flukeheats, Lifesmith machinist (DUAL JOBBING), f available Ran into zombie swarm without training.
'Argoms' Moistenedmolten, Deathsmith (spear), m Overwhelmed by zombies
Udil Heatfill, Meatsmith, m available (actually currently a soldier)
Kol Wiltmirrored, Deathsmith Trainee, m available Overwhelmed by zombies
Melbil Squeezearrows, Ashsmith, m available Fireballs, zombies does it matter anymore?
'GreatWyrmPlatinum' Postincest, Weaponprodigysmith, f Tried to storm necro tower with silver warhammer.
Momuz Glowedstopped, Gemsmith, f available Zombies.
Litast Wiltcrystal, Cutgemsmith, f available The undead are quite unforgiving.
Zefon Passionwheel, Leathersmith, m available
ībmat Slappedlens, Deathsmith trainee, m available Zombies
Edėn Dimplesanctums, Deathsmith trainee, f available See above
ézum Chuckedpicks, Stonesmith, f
Sigun Flickermint, Hero, m
Bim Torchfloor, Furnacesmith, m
Kosoth Patternedstone, Metalcraftsmith, f
Kol Bootclimates, Bonesmith, m
Idith Battleinks, Garbsmith, m
Bėmbul Ragrinses, Candysmith, m
Nulral Daubedpeaks, Woundsmith, m
Asmel Fordfire, Woundsmith, f
Astesh Tomesreigned, Machinesmith, f
Alud Budsizzles, Siegeoperationsmith, f
Solon Pointykin, Lifesmith, f
Edėm Tomesword, Deathsmith, m
Kadol Wetcontrols, Deathsmith, f
Uzol Parchedpleats, Deathsmith, f
Mistźm Brandedboulders, Deathsmith, f
Egul Wheelssoul, Deathsmith, m
Tarem Spatterurns, Deathsmith, m
Duthnur Shipchanted, Deathsmith, m
Nļng Ghostgolds, Deathsmith, f
Table of contents:
Part 1: Chefs, marksdwarves, mechanics need not apply.
Chapter 1: So much for the deathsmith
Chapter 2: In search of dirt
Part 2: Destroyed by a single snowflake.
Chapter 1: That was fast.
Part 3: Our neighbor keeps sending zombies to destroy us.
Chapter 1: Weaponprodigysmith
Chapter 2: ZOMBIESIEGE
Chapter 3: OKAYWEMIGHTBEDEADSOON
Chapter 4: A hero amongst animal caretakers.
___
Rules
-After year 1, there must always be depot access.
-No conventional traps (cage, weapon), upright spears cannot be linked.
-No cooking allowed. Kitchens are evil.
-No handheld projectile weapons allowed.
The first embark: Unlike the second, it had a fair chance of survival. Tragic how it ended though.
Spoiler (click to show/hide)
Apparently our new group is called the Puzzling Summit. It's confusing how they obtained this title.
A silly fortress based on throwing ice at enemy invaders while avoiding the evils of kitchens, crossbows, and traps. This is my second time playing legends of forlorn realms. Feel free to ask to be dwarfed and/or suggest things to do.
Dwarves:
Part 1: Chefs, marksdwarves, mechanics need not apply.
Spoiler (click to show/hide)
Part 2: Destroyed by a single snowflake
Spoiler (click to show/hide)
Part 3: ZOMBIESIEGE
Urvad Hammerwalk, Weaponsmith, f available
Udil Heatfill, Meatsmith, m available (actually currently a soldier)
Zefon Passionwheel, Leathersmith, m available
ézum Chuckedpicks, Stonesmith, f
Sigun Flickermint, Hero, m
Bim Torchfloor, Furnacesmith, m
Kosoth Patternedstone, Metalcraftsmith, f
Kol Bootclimates, Bonesmith, m
Idith Battleinks, Garbsmith, m
Bėmbul Ragrinses, Candysmith, m
Nulral Daubedpeaks, Woundsmith, m
Asmel Fordfire, Woundsmith, f
Astesh Tomesreigned, Machinesmith, f
Alud Budsizzles, Siegeoperationsmith, f
Solon Pointykin, Lifesmith, f
Edėm Tomesword, Deathsmith, m
Kadol Wetcontrols, Deathsmith, f
Uzol Parchedpleats, Deathsmith, f
Mistźm Brandedboulders, Deathsmith, f
Egul Wheelssoul, Deathsmith, m
Tarem Spatterurns, Deathsmith, m
Duthnur Shipchanted, Deathsmith, m
Nļng Ghostgolds, Deathsmith, f
Table of contents:
Part 1: Chefs, marksdwarves, mechanics need not apply.
Chapter 1: So much for the deathsmith
Chapter 2: In search of dirt
Part 2: Destroyed by a single snowflake.
Chapter 1: That was fast.
Part 3: Our neighbor keeps sending zombies to destroy us.
Chapter 1: Weaponprodigysmith
Chapter 2: ZOMBIESIEGE
Chapter 3: OKAYWEMIGHTBEDEADSOON
Chapter 4: A hero amongst animal caretakers.
___
Rules
-After year 1, there must always be depot access.
-No conventional traps (cage, weapon), upright spears cannot be linked.
-No cooking allowed. Kitchens are evil.
-No handheld projectile weapons allowed.
The first embark: Unlike the second, it had a fair chance of survival. Tragic how it ended though.
Spoiler (click to show/hide)







