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Messages - katana

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991
If something falls and "explodes into gore", do flying pieces act like projectiles?

992
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 11, 2011, 03:31:32 pm »
http://dffd.wimbli.com/file.php?id=4363

There. NOTE: armorer is in a strange mood, he has adamantine. GET HIM STUFF.

993
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 11, 2011, 09:20:24 am »
Sorry I'm taking so long. I'm finishing today.

My main advice for anyone who plays:

KEEP YOUR TROOPS IN THE PILLAR ZONE (random pillars near entrance). DO NOT LET THE OUT ON THE GRASS. THEY WILL MELT.

994
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 08, 2011, 05:52:02 am »
We're out of engravers for now.

995
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 08, 2011, 05:06:57 am »
Dorfed.

This year is somewhat boring, I'm just trying to hold out against the sieges. Annoying part is the frog/nightwing campers.

996
DF Gameplay Questions / Buckler AND shield?
« on: May 07, 2011, 02:40:43 pm »
If I make a uniform with both, will the dwarves wield both?

Say my uniform is

short swords
bucklers
shields

will a dwarf pick up both a buckler and shield, along with their weapon?

997
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 07, 2011, 05:44:05 am »
Bowie, you're not allowed to seal off the top area. Caverns, you can.

spring

Well I'm back. Why does bowie have adamantine when I get bronze? I'm ordering our armorers to make me some adamantine armor too.
srsly bowie?

Wow, this place has changed. Just got here, warwolf siege. Nothing much to worry about, they didn't even wear armor! And apparently someone has been careless enough to let us get to the point we're being ambushed by kobolds. They were easy to take care of though.

I think we had this forgotten beast. Poisonous bite? I don't care, it never got to even attack. The thing had feathers or something. Since it was poison, I don't really want our butchers to get near that thing. Then again, does it really matter if they die?

___

Oh, and a giant cave spider was spotted underground, but it wandered off. Some recruit has come back to haunt us, somebody seems to have forgotten to engrave a slab in his honor.

___

... I just don't know what to do. Nothing left to do, I guess, apart from preparing for future attacks.
srsly, what's left to do?

___

Oh. Ambush. How nice. The thresher (stukos?) is dead. Well, I've decided to name my copper shield "the incense of trampling". How fitting, it's covered in elephant blood. I seem to have gotten 50 "notable" kills. Notable? Half of them were pathetic elves.

___

Well, I suppose I can make a graveyard. I don't care if they die, but those ghosts are really annoying.

___

Well, it's almost the end of spring. We finally have an enemy.

Frost ettin, blood cyclopes, eldjotun, rime giant, greater ogre... WHAT IS THIS?

At least I have something to do. Well, I'm creating a personal unit of whoever doesn't need to do anything, they'll be equipped in bronze. More swords means more death.

___

A great quadruped of vomit. Sometimes I think this world is trying to insult us.

___

Well, the giants are approaching the gates. Nightwing cowards are still sitting back, and the frogmen seem to be afraid to get into the water. Ooh look, minotaurs have decided to ambush us.

___

Looks like bowie did something right. Those walls split up the enemy, so we can kill them one by one. I don't even know what's happening anymore, I'm just stabbing.

___

DIE YOU STUPID GIANT DIE.
Katana has been slashing at a giant's head for 20 pages.

___

Bowie's taking care of all the incoming, while we're having problems with these things. It's skull was shattered and it lived, apparently... I hope these things  bleed out. From now on, my personal guard will also be equipped with silver war hammers for destroying these giants. Meanwhile, the nightwings have been sitting back.
___

No casualties, all enemies dead. Apart from the frogs and nightwings.
For now, we're falling back. The nightwings and frogmen are still out there, but don't seem to want to fight. I'm not pushing my luck and sending everyone out after such a long battle.

___

Summer

We need more soldiers. I'm recruiting all our wannabe masons, and that hauler jeweler guy to form a new squad. Also ordering the production of more armor. Hopefully more soldiers will mean we actually survive the next wave of enemies. Our only real problem is the nightwings, they refuse to die. Our hammerblade equipped dwarves should at least be able to disable them while the real soldiers bisect them.

... In this time of war, is there really a need for spearmen?

And apparently a planter has been possessed, and claimed a glass furnace. Leave him to die.

___

Today is a historic day.

22nd galena. late summer.

The day secrettomb was free of sieges.

___

Well, I'm calling this sword the curious gifts. Don't really care about the other one, although it's killed 15 times as many enemies.

___

Multiple named weapons. An enemy general is dead.

... looks like marksdwarves are useful after all.

***

The siege:

The nightwings began by slowly advancing. They have a squad of marksmen, and 2 elite bowmen, but not too much of a problem. So far.

As the nightwings slowly advance, they roughly approach our gate, and the "J" siege comes. Blood cycploes, frost ettins, greater ogre and eldjotun. A few seconds later, frog men attack.

I create a unit that basically wears full bronze, along with a dual wield sword. Swords/axes are probably going to be the weapons winning this war, due to the fact that nightwings need to be bisected. The stronger creatures sit there, while the frogmen charge mindlessly. At least after this war, we'll have a lot of steel to melt down.

At the chokepoint, 3-5 ambushes are uncovered, so I have no idea what's going on, apart from the fact our troops are ok. And some poor kobold thief is caught in the carnage. And a snatcher was caught... ON THE ROOF. ^.^"

Also, looks like the creator was right. We need blunt weapons to get through these guys' armor. The rime giants just refuse to die, every part in red, blood everywhere.

998
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 07, 2011, 04:40:49 am »
I think I will wall it off or something, downloading now.

BOWIE! HOW COULD YOU WASTE ADAMANTINE FOR A COFFIN! Next siege will be you VS them all >:(

999
Every world I've generated, beak wolves came first. I think they're way too powerful, I've had dwarves in full iron (not very skilled, but still) die easily to them.

1000
DF Gameplay Questions / Re: Equipping Two Weapons
« on: May 06, 2011, 03:15:04 pm »
What about ranged-ranged (dual crossbows!)?

1001
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 05, 2011, 04:10:50 pm »
k, post as a .zip please :)

1002
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 05, 2011, 01:44:10 pm »
Would anyone like to play? I can't unzip .rar files. If nobody answers in 1 day, we'll revert to previous save...

1003
DF Community Games & Stories / Re: [31.25] SecretTomb (3?)
« on: May 05, 2011, 01:15:19 pm »
3 days, no reply. I'll just take my turn.

1004
DF Gameplay Questions / Re: Traumatized?
« on: May 03, 2011, 01:55:31 pm »
Yeah, was confusing because it said this in 2010.

1005
DF Gameplay Questions / Traumatized?
« on: May 03, 2011, 01:51:00 pm »
Looking in the wiki in status conditions, I found Traumatized. How does this happen?

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