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Messages - HorridOwn4ge

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241
DF Dwarf Mode Discussion / Re: Funny DF wording.
« on: July 07, 2011, 10:26:17 am »
He likes Quagmire Brutes (giggity giggity) for their horrifying features.

242
DF Gameplay Questions / Sparring with less dorfs
« on: July 07, 2011, 09:26:34 am »
The wiki is a bit vague about the subject and it doesn't really say how to do it, so I come to you, how do I change the amount of soldiers needed for training/sparring?

243
DF Dwarf Mode Discussion / Re: You are all monsters.
« on: July 06, 2011, 11:46:36 pm »
If this offends you, I'm sure you can play some sort of rainbow sprite / my little pony game.  There will be nothing to think about, and you can just be baby sat in your walled garden feel goodery.  Also the inability to distinguish between real life and fantasy should have you running to your local neighborhood head shrinker, there's something in the DSM IV about that.

I bet you wouldn't recognize a troll when it dick-slaps you in the face huh?

244
Grieg - In the hall of the Mountainking

245
DF Dwarf Mode Discussion / Re: Mavi Lacecinula Birimathe
« on: July 06, 2011, 04:27:04 pm »
I get the image of this guy being a sort of mid-Victorian era hunter, and this is just like a safari trip for him.

Someone. Draw this. I don't even care who.

Edit: By which I mean, dressed like a safari hunter, with his hat, elephant gun, and whatever other stereotypical accoutrements you feel are necessary. Perhaps a jeep.

I now see him as TF2's sniper: "Aye mate, theres a couple 'o' elfs up in the tree, BOOM HEADSPEAR."
Then they fall out of the tree, do some sort of distress call while running in circles with their hands up.

246
DF Dwarf Mode Discussion / Re: Ultimate Segregation Fort
« on: July 06, 2011, 04:23:20 pm »
Using a few sets of uniforms and making separate squads it's easy as cake (is a lie XD(Haha No.(Sorry))).

247
DF Gameplay Questions / Trap Ideas
« on: July 05, 2011, 07:58:13 am »
I have this idea for a trap which is similar to a dodge-me trap

Code: [Select]
TOT
OTO
TOT
OTO

O=Wall
T=Trap

This will make sure that Gobbo's or any other threat will dodge (discs, balls, spears etc. ) and slamming themselves into obstacles weakening them up before the military arrives. Would this work maybe some !!SCIENCE!! is needed.

248
DF Dwarf Mode Discussion / Re: Not sure if my trap will work.
« on: June 28, 2011, 12:08:34 pm »
Or a retracting bridge

249
DF Adventure Mode Discussion / Selecting weapons and wounds
« on: June 28, 2011, 10:31:19 am »
My Adventurer is a legendary swordhuman and I want him to use his steel short sword but I don't know how to make him equip it, and how do I recover my own wounds?

250
DF Suggestions / Growable Penicillin
« on: June 27, 2011, 09:59:39 am »
I want to have a mushroom which can be used as a anti-biotic against the oh-so powerful infections. Would it be doable and would it be nice?

251
DF Dwarf Mode Discussion / Re: !!Flat volcano!!
« on: June 26, 2011, 05:20:42 pm »
Code:

Spoiler (click to show/hide)

I'll post a screenshot in a minute.

And the embark region. etc.


It's the one all the way into the bottom-left corner, where the crown is.

252
DF Dwarf Mode Discussion / Re: !!Flat volcano!!
« on: June 26, 2011, 04:53:31 pm »
Are you sure it's not a shallow magma pool? I haven't seen one of those since 40d but you never know. Does it connect to the magma sea?

It goes down about 120 z-levels.

and how do I know the seed etc.

253
DF Dwarf Mode Discussion / !!Flat volcano!!
« on: June 26, 2011, 04:30:48 pm »
I have a almost flat volcano embark site with the volcano on ground level, if anyone is interrested I could post the save or the world?

254
DF Gameplay Questions / Re: Cave Crocs
« on: June 26, 2011, 02:48:45 pm »
How ould I go about to make him have cotton candy teeth and claws, or make his skull out of the stuff?

255
DF Gameplay Questions / Cave Crocs
« on: June 26, 2011, 08:50:08 am »
How would I make my cave crocs into war cave crocs in the raws, I allready added HUNTS_VERMIN to them, and how do I edit the raws so their bite damage won't modify when tamed.

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